Player Matchup

Set
Set
DiOGii
Set
Level 68
God Stats
5W - 2L
1,499 SR
Queue Stats
264W - 278L
1,409 Elo+
Party 1
Raijin
Raijin
Havie373
Raijin
Level 64
God Stats
2W - 2L
1,504 SR
Queue Stats
534W - 568L
1,427 Elo+
Party 1
Odin
Odin
Kanji8337
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,434 Elo+
Solo
Izanami
Izanami
MxWolfgang503
Izanami
Level 68
God Stats
40W - 29L
1,539 SR
Queue Stats
416W - 478L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
tristenlogan
Baron Samedi
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 204L
1,357 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,414 Elo+

VS

Team Averages
Level 89
1,411 SR
1,395 Elo+
Ra
Ra
Dragon1415802
Ra
Level 148
God Stats
4W - 8L
1,383 SR
Queue Stats
170W - 159L
1,451 Elo+
Party 2
Neith
Neith
GuilleAngel210
Neith
Level 50
God Stats
4W - 6L
1,462 SR
Queue Stats
34W - 37L
1,307 Elo+
Party 2
Odin
Odin
JollyCannibal
Odin
Level 89
God Stats
2W - 4L
1,288 SR
Queue Stats
185W - 221L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
SxFxlcon
Baron Samedi
Level 89
God Stats
19W - 14L
1,538 SR
Queue Stats
446W - 499L
1,414 Elo+
Solo
Loki
Loki
zeusxelapc
Loki
Level 69
God Stats
6W - 9L
1,385 SR
Queue Stats
58W - 63L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DiOGii
Set
9
7 / 1 / 3
6,014
668
4,276
6,032
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Havie373
Raijin
9
3 / 2 / 4
5,439
604
4,097
5,091
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
8
0 / 0 / 0
4,554
506
1,090
3,936
1,311
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
9
2 / 2 / 1
5,468
608
3,645
6,923
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
tristenlogan
Baron Samedi
8
1 / 0 / 3
5,335
593
2,975
3,524
1,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,037
560
2,757
4,862
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
4,760
529
4,654
5,453
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 0
4,686
521
1,470
4,088
1,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
SxFxlcon
Baron Samedi
6
1 / 4 / 2
4,698
522
1,949
5,971
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 1
4,979
553
2,370
5,885
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
DiOGii
Set
7
1
3
8.5
L
1
2
2
1
L
2
3
0
0.67
W
Raijin
Havie373
Raijin
3
2
4
2.5
L
0
0
0
0
W
Odin
0
0
0
0
W
Izanami
2
2
1
1.25
L
Baron Samedi
SxFxlcon
Baron Samedi
1
4
2
0.5
W
Baron Samedi
tristenlogan
Baron Samedi
1
0
3
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
13,200
25,506
Taken
26,259
7,979
Mitigated
10,209
10,586
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
DiOGii
Set
4,276
1,769
0
2,743
6,032
2,056
0
1,817
4,215
0
20,357
L
2,757
398
0
1,693
4,862
1,418
112
2,621
2,241
23,955
0
L
4,654
1,780
221
852
5,453
1,623
0
635
4,818
0
22,245
W
Raijin
Havie373
Raijin
4,097
206
0
1,353
5,091
1,476
567
1,698
3,393
26,435
0
L
1,470
420
0
470
4,088
1,701
0
751
3,273
0
15,818
W
Odin
1,090
111
0
475
3,936
1,311
51
0
3,936
0
12,067
W
Izanami
3,645
2,447
0
2,578
6,923
1,767
0
459
6,464
0
37,195
L
Baron Samedi
SxFxlcon
Baron Samedi
1,949
198
213
1,773
5,971
3,985
0
1,779
4,192
11,431
0
W
Baron Samedi
tristenlogan
Baron Samedi
2,975
607
1,531
1,906
3,524
1,369
308
732
2,792
13,256
0
L
2,370
348
0
0
5,885
1,482
0
1,286
4,599
0
26,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
24,160
208
Minions Killed
184
0
Camps Cleared
0
826,228
Distance Traveled
771,083
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,014
668
36
4
0
189,518
3
L
Ra
5,037
560
44
5
0
180,922
1
L
Neith
4,760
529
39
4
0
160,568
3
W
Raijin
5,439
604
42
5
0
161,738
2
L
Odin
4,686
521
28
3
0
123,598
0
W
Odin
4,554
506
24
3
0
150,742
0
W
Izanami
5,468
608
86
10
0
155,745
4
L
Baron Samedi
4,698
522
17
2
0
126,490
1
W
Baron Samedi
5,335
593
20
2
0
168,485
2
L
Loki
4,979
553
56
6
0
179,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role