Player Matchup

Erlang Shen
Erlang Shen
DA008
Erlang Shen
Level 126
God Stats
8W - 5L
1,711 SR
Queue Stats
210W - 228L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mexican Police
Tsukuyomi
Level 99
God Stats
1W - 4L
1,715 SR
Queue Stats
113W - 120L
1,536 Elo+
Party 1
Nox
Nox
SmOrEoz
Nox
Level 129
God Stats
6W - 1L
1,809 SR
Queue Stats
282W - 271L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
TheRealBenzo
Baron Samedi
Level 160
God Stats
2W - 1L
1,398 SR
Queue Stats
120W - 123L
1,570 Elo+
Solo
Cthulhu
Cthulhu
real_monstar93
Cthulhu
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
738W - 748L
1,555 Elo+
Solo
Team Averages
Level 134
1,627 SR
1,584 Elo+

VS

Team Averages
Level 120
1,547 SR
1,504 Elo+
Eset
Eset
BUCS DB
Eset
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 75L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Dirkfit
Hou Yi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,622 Elo+
Solo
Osiris
Osiris
FerretInABox
Osiris
Level 107
God Stats
2W - 1L
1,735 SR
Queue Stats
588W - 596L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
MerkerCam
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 237L
1,491 Elo+
Solo
Hera
Hera
Weebsince1998
Hera
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DA008
Erlang Shen
20
11 / 10 / 11
14,534
807
17,069
33,038
29,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Mexican Police
Tsukuyomi
20
4 / 7 / 18
12,636
702
26,410
20,755
9,127
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nox
20
6 / 7 / 16
12,794
711
15,104
17,379
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TheRealBenzo
Baron Samedi
19
7 / 7 / 14
12,580
699
16,554
22,006
16,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 10 / 18
12,846
714
17,280
31,763
38,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BUCS DB
Eset
18
4 / 6 / 21
12,030
668
16,014
16,197
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Dirkfit
Hou Yi
20
15 / 7 / 17
15,025
835
33,170
23,637
9,596
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
1 / 8 / 21
11,451
636
9,942
29,454
27,883
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MerkerCam
Baron Samedi
20
4 / 6 / 23
13,195
733
15,199
22,560
17,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 6 / 19
15,935
885
32,398
16,016
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
141
32
Kills
40
41
Deaths
33
77
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Eset
BUCS DB
Eset
4
6
21
2.42
L
Erlang Shen
DA008
Erlang Shen
11
10
11
1.65
W
Hou Yi
Dirkfit
Hou Yi
15
7
17
3.36
W
Osiris
1
8
21
1.44
W
Baron Samedi
MerkerCam
Baron Samedi
4
6
23
2.58
L
Tsukuyomi
Mexican Police
Tsukuyomi
4
7
18
1.86
L
Nox
6
7
16
2
L
Baron Samedi
TheRealBenzo
Baron Samedi
7
7
14
2
W
16
6
19
4.25
L
4
10
18
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,417
Damage
106,723
124,941
Taken
107,864
99,375
Mitigated
66,460
35,303
Healing
39,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BUCS DB
Eset
16,014
583
4,698
3,540
16,197
5,862
985
8,531
7,586
28,654
0
L
Erlang Shen
DA008
Erlang Shen
17,069
6,100
3,509
7,301
33,038
29,102
401
18,409
14,287
0
26,623
W
Hou Yi
Dirkfit
Hou Yi
33,170
17,231
283
5,777
23,637
9,596
3,102
11,882
11,612
0
51,952
W
Osiris
9,942
3,796
1,571
5,287
29,454
27,883
599
8,283
20,897
0
13,417
W
Baron Samedi
MerkerCam
Baron Samedi
15,199
445
8,971
6,909
22,560
17,253
918
12,329
9,787
35,852
0
L
Tsukuyomi
Mexican Police
Tsukuyomi
26,410
3,950
2,152
2,663
20,755
9,127
839
9,899
10,758
0
46,613
L
Nox
15,104
590
1,351
2,668
17,379
6,772
755
9,685
7,526
41,339
0
L
Baron Samedi
TheRealBenzo
Baron Samedi
16,554
317
3,553
6,012
22,006
16,289
876
10,723
11,089
31,594
0
W
32,398
10,693
327
2,377
16,016
5,866
1,338
6,846
9,044
66,413
0
L
17,280
312
1,620
4,474
31,763
38,085
332
14,895
16,453
38,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,390
Gold Earned
67,636
172
Minions Killed
175
0
Camps Cleared
0
1,457,219
Distance Traveled
1,505,640
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,030
668
41
2
0
318,785
0
L
Erlang Shen
14,534
807
14
1
0
256,889
0
W
Hou Yi
15,025
835
32
2
0
278,099
0
W
Osiris
11,451
636
6
0
0
311,386
1
W
Baron Samedi
13,195
733
38
2
0
294,567
0
L
Tsukuyomi
12,636
702
24
1
0
327,100
3
L
Nox
12,794
711
69
4
0
302,854
2
L
Baron Samedi
12,580
699
27
2
0
305,271
0
W
Hera
15,935
885
58
3
0
302,803
0
L
Cthulhu
12,846
714
38
2
0
265,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role