Player Matchup

Arachne
Arachne
BronwynsArt
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
Iris535
Cernunnos
Level 45
God Stats
0W - 1L
1,699 SR
Queue Stats
17W - 30L
1,866 Elo+
Solo
Atlas
Atlas
Sebastiaη
Atlas
Level 156
God Stats
6W - 6L
1,745 SR
Queue Stats
375W - 370L
1,615 Elo+
Party 1
Ra
Ra
WTF1UPs
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,487 Elo+
Party 1
Anubis
Anubis
Zyxov
Anubis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 58L
1,482 Elo+
Party 1
Team Averages
Level 73
1,589 SR
1,577 Elo+

VS

Team Averages
Level 76
1,694 SR
1,645 Elo+
Loki
Loki
Hoodie1201
Loki
Level 81
God Stats
41W - 47L
1,449 SR
Queue Stats
417W - 469L
1,485 Elo+
Party 2
Terra
Terra
Morgosa
Terra
Level 88
God Stats
2W - 0L
1,720 SR
Queue Stats
371W - 411L
1,538 Elo+
Party 2
Neith
Neith
TeenyPeenie
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,702 Elo+
Party 3
Nu Wa
Nu Wa
XxF4LL3NF03xX
Nu Wa
Level 140
God Stats
4W - 0L
1,897 SR
Queue Stats
150W - 109L
1,602 Elo+
Party 3
Pele
Pele
Đoma
Pele
Level 32
God Stats
92W - 53L
1,902 SR
Queue Stats
103W - 59L
1,900 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BronwynsArt
Arachne
8
0 / 4 / 0
5,357
383
1,033
8,347
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Iris535
Cernunnos
8
0 / 5 / 0
5,228
373
895
6,492
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
10
0 / 3 / 2
5,998
428
2,010
9,846
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 0
6,924
495
2,762
7,887
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Zyxov
Anubis
12
1 / 3 / 1
6,995
500
3,396
9,865
4,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,775
555
1,862
6,959
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Morgosa
Terra
14
1 / 0 / 7
7,968
569
5,359
9,084
5,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 3
9,310
665
5,900
4,277
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 1 / 3
8,873
634
6,182
3,782
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Đoma
Pele
14
6 / 2 / 8
8,512
608
9,003
7,827
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
BronwynsArt
Arachne
0
4
0
0
W
2
1
2
3
L
Cernunnos
Iris535
Cernunnos
0
5
0
0
W
Terra
Morgosa
Terra
1
0
7
4.5
L
Atlas
0
3
2
0.33
W
3
0
3
4.5
L
2
5
0
0.4
W
8
1
3
9.5
L
Anubis
Zyxov
Anubis
1
3
1
0.5
W
Pele
Đoma
Pele
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
28,306
42,437
Taken
31,929
13,279
Mitigated
13,262
9,252
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BronwynsArt
Arachne
1,033
429
0
1,368
8,347
1,926
0
1,971
6,376
0
20,655
W
1,862
372
0
4,386
6,959
2,143
0
1,365
5,594
0
41,634
L
Cernunnos
Iris535
Cernunnos
895
341
0
497
6,492
1,106
0
727
5,765
0
18,999
W
Terra
Morgosa
Terra
5,359
494
221
3,845
9,084
5,630
220
2,453
6,631
47,171
0
L
Atlas
2,010
982
0
1,268
9,846
4,267
0
2,136
7,086
16,320
0
W
5,900
2,934
0
2,564
4,277
1,812
1,912
1,137
3,140
0
74,195
L
2,762
162
34
1,867
7,887
1,951
0
3,001
4,886
43,442
0
W
6,182
555
0
750
3,782
1,108
397
1,067
2,715
56,271
0
L
Anubis
Zyxov
Anubis
3,396
329
0
4,218
9,865
4,029
0
3,706
6,159
38,315
0
W
Pele
Đoma
Pele
9,003
2,541
0
598
7,827
2,569
0
2,146
5,520
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
42,438
287
Minions Killed
519
0
Camps Cleared
0
1,186,517
Distance Traveled
1,361,724
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,357
383
47
3
0
288,210
0
W
Loki
7,775
555
101
7
0
323,930
3
L
Cernunnos
5,228
373
42
3
0
183,873
0
W
Terra
7,968
569
83
6
0
286,573
2
L
Atlas
5,998
428
27
2
0
245,778
1
W
Neith
9,310
665
140
10
0
225,335
1
L
Ra
6,924
495
84
6
0
247,176
2
W
Nu Wa
8,873
634
109
8
0
258,370
3
L
Anubis
6,995
500
87
6
0
221,480
4
W
Pele
8,512
608
86
6
0
267,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role