Player Matchup

Sobek
Sobek
Arεs
Sobek
Level 149
God Stats
3W - 2L
1,439 SR
Queue Stats
32W - 28L
1,590 Elo+
Party 2
Nemesis
Nemesis
Noxide1
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 63L
1,437 Elo+
Party 2
Anubis
Anubis
TdslDarkDooubt
Anubis
Level 156
God Stats
1W - 0L
1,312 SR
Queue Stats
35W - 37L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
TdslDarkPhoenix
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
destructora
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 129L
1,551 Elo+
Party 1
Team Averages
Level 150
1,450 SR
1,526 Elo+

VS

Team Averages
Level 129
1,500 SR
1,559 Elo+
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AMAURYENS
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,710 Elo+
Party 3
Tiamat
Tiamat
DominicGuerrero
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arεs
Sobek
16
2 / 1 / 18
9,134
830
7,308
15,217
17,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Noxide1
Nemesis
15
5 / 1 / 13
8,844
804
8,940
9,164
5,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 12
9,602
873
10,924
9,863
5,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
TdslDarkPhoenix
Heimdallr
16
8 / 2 / 9
9,663
878
11,148
10,250
5,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
destructora
Sylvanus
13
0 / 2 / 15
8,431
766
3,621
13,215
16,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 3 / 7
8,129
739
7,738
13,933
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
 
Discordia
15
2 / 3 / 4
8,074
734
15,638
8,973
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
 
Nox
15
1 / 4 / 5
7,510
683
6,258
7,657
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
AMAURYENS
Apollo
13
2 / 7 / 3
7,689
699
8,667
10,736
3,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 2
7,385
671
5,157
7,252
3,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
21
Kills
7
7
Deaths
21
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
7
1.17
L
Discordia
 
Discordia
2
3
4
1.33
L
Nox
 
Nox
1
4
5
0.88
L
Apollo
AMAURYENS
Apollo
2
7
3
0.5
W
Sobek
Arεs
Sobek
2
1
18
11
L
2
4
2
0.75
W
Nemesis
Noxide1
Nemesis
5
1
13
11.5
W
6
1
12
12
W
Heimdallr
TdslDarkPhoenix
Heimdallr
8
2
9
6.25
W
Sylvanus
destructora
Sylvanus
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
43,458
57,709
Taken
48,551
51,608
Mitigated
22,035
37,508
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,738
495
5,622
4,478
13,933
9,224
0
4,985
8,948
11,647
0
L
Discordia
 
Discordia
15,638
1,012
612
2,423
8,973
3,361
77
4,917
4,056
32,822
0
L
Nox
 
Nox
6,258
217
835
1,436
7,657
2,879
140
4,427
3,230
14,828
0
L
Apollo
AMAURYENS
Apollo
8,667
2,557
84
1,033
10,736
3,237
0
3,900
6,836
0
20,892
W
Sobek
Arεs
Sobek
7,308
438
3,235
6,238
15,217
17,717
520
7,782
7,435
19,929
0
L
5,157
221
502
791
7,252
3,334
0
3,624
3,628
7,432
0
W
Nemesis
Noxide1
Nemesis
8,940
1,542
2,374
1,885
9,164
5,412
442
4,956
4,208
0
15,927
W
10,924
668
1,772
2,891
9,863
5,895
733
6,160
3,703
21,823
0
W
Heimdallr
TdslDarkPhoenix
Heimdallr
11,148
2,425
1,304
748
10,250
5,600
2,232
7,411
2,839
0
28,652
W
Sylvanus
destructora
Sylvanus
3,621
828
11,160
5,901
13,215
16,984
485
8,482
4,733
6,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,674
Gold Earned
38,787
114
Minions Killed
113
0
Camps Cleared
0
1,101,905
Distance Traveled
987,388
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,129
739
12
1
0
208,833
1
L
Discordia
8,074
734
28
3
0
201,597
0
L
Nox
7,510
683
32
3
0
204,728
0
L
Apollo
7,689
699
33
3
0
183,439
0
W
Sobek
9,134
830
20
2
0
240,854
0
L
Tiamat
7,385
671
8
1
0
188,791
0
W
Nemesis
8,844
804
20
2
0
245,822
1
W
Anubis
9,602
873
31
3
0
210,593
1
W
Heimdallr
9,663
878
38
3
0
205,972
2
W
Sylvanus
8,431
766
5
0
0
198,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role