Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
AstorianAutismo
Cerberus
Silver V
Level 147
God Stats
2W - 0L
1,819 SR
Queue Stats
10W - 17L
1,149 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Co5neeks
Sun Wukong
Gold V
Level 150
God Stats
46W - 38L
1,575 SR
Queue Stats
97W - 103L
1,327 MMR
Solo
Arachne
Arachne
Silver IV
NotNotEspeon
Arachne
Silver IV
Level 145
God Stats
2W - 2L
1,805 SR
Queue Stats
7W - 11L
1,317 MMR
Solo
Chiron
Chiron
Silver IV
Scoot029965
Chiron
Silver IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,284 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,640 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,542 SR
1,353 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
BinomialMoon
Sylvanus
Gold V
Level 160
God Stats
12W - 5L
1,716 SR
Queue Stats
216W - 222L
1,281 MMR
Solo
Apollo
Apollo
Silver II
PixieWigglez
Apollo
Silver II
Level 95
God Stats
7W - 12L
1,330 SR
Queue Stats
80W - 91L
1,213 MMR
Solo
Jormungandr
Jormungandr
Silver I
iLikeToTickle
Jormungandr
Silver I
Level 96
God Stats
49W - 27L
1,667 SR
Queue Stats
247W - 262L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 4 / 8
15,268
526
14,169
19,067
7,397
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
4 / 0 / 9
15,989
551
17,075
32,233
46,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Co5neeks
Sun Wukong
20
2 / 1 / 5
15,842
546
14,230
28,468
28,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
NotNotEspeon
Arachne
20
12 / 3 / 4
16,907
583
16,386
33,556
14,366
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
2 / 4 / 6
14,553
502
17,094
20,481
7,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AtlasChaacCliodhnaJanus

VS

Bans
BastetYemojaLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 5 / 3
14,944
515
22,110
23,685
8,732
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
 
Gilgamesh
20
2 / 7 / 4
12,561
433
12,297
24,669
13,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
BinomialMoon
Sylvanus
20
3 / 1 / 2
12,403
428
14,928
18,277
18,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
10
1 / 5 / 0
8,748
302
4,746
8,548
1,923
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
iLikeToTickle
Jormungandr
20
3 / 5 / 3
13,940
481
24,176
27,472
27,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
12
12
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
4
8
1.75
L
Sol
 
Sol
3
5
3
0.9
L
Gilgamesh
 
Gilgamesh
2
7
4
0.57
W
Cerberus
4
0
9
8.5
L
Sylvanus
BinomialMoon
Sylvanus
3
1
2
4
W
Sun Wukong
Co5neeks
Sun Wukong
2
1
5
4.5
W
Arachne
NotNotEspeon
Arachne
12
3
4
4.67
L
Apollo
1
5
0
0.2
W
Chiron
2
4
6
1.25
L
Jormungandr
iLikeToTickle
Jormungandr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,954
Damage
78,257
133,805
Taken
102,651
104,483
Mitigated
69,991
60,410
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,169
259
0
7,707
19,067
7,397
3,312
8,946
10,121
97,087
2,978
L
Sol
 
Sol
22,110
5,848
0
6,629
23,685
8,732
1,708
11,401
12,284
141,636
2,524
L
Gilgamesh
 
Gilgamesh
12,297
2,051
0
6,802
24,669
13,343
0
5,796
18,873
0
99,536
W
Cerberus
17,075
488
1,033
11,790
32,233
46,975
1,144
16,081
16,152
67,545
0
L
Sylvanus
BinomialMoon
Sylvanus
14,928
4,636
2,866
8,181
18,277
18,644
0
6,087
12,190
61,045
15,743
W
Sun Wukong
Co5neeks
Sun Wukong
14,230
2,981
0
14,355
28,468
28,706
1,638
14,852
13,616
0
115,454
W
Arachne
NotNotEspeon
Arachne
16,386
9,536
0
15,091
33,556
14,366
1,084
14,474
19,082
0
163,161
L
Apollo
4,746
2,426
0
1,759
8,548
1,923
0
1,876
6,672
0
27,011
W
Chiron
17,094
8,562
1,234
9,200
20,481
7,039
5,815
7,365
13,101
0
149,613
L
Jormungandr
iLikeToTickle
Jormungandr
24,176
5,960
0
1,007
27,472
27,349
1,048
6,039
21,433
108,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,559
Gold Earned
62,596
867
Minions Killed
735
0
Camps Cleared
0
2,844,440
Distance Traveled
2,391,695
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,268
526
154
5
0
552,247
25
L
Sol
14,944
515
253
9
0
567,534
9
L
Gilgamesh
12,561
433
149
5
0
576,263
8
W
Cerberus
15,989
551
113
4
0
596,022
6
L
Sylvanus
12,403
428
99
3
0
525,311
5
W
Sun Wukong
15,842
546
198
7
0
541,041
2
W
Arachne
16,907
583
195
7
0
656,246
2
L
Apollo
8,748
302
47
2
0
206,944
2
W
Chiron
14,553
502
207
7
0
498,884
3
L
Jormungandr
13,940
481
187
6
0
515,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role