Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
AbrodolphLinkler
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Party 3
Thor
Thor
Brogina
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,609 Elo+
Party 3
Team Averages
Level 65
1,500 SR
1,544 Elo+

VS

Team Averages
Level 48
1,550 SR
1,443 Elo+
Freya
Freya
Alphacuremom222
Freya
Level 58
God Stats
15W - 17L
1,491 SR
Queue Stats
544W - 336L
1,567 Elo+
Party 1
Neith
Neith
ItsIrm
Neith
Level 18
God Stats
307W - 84L
1,674 SR
Queue Stats
312W - 93L
1,638 Elo+
Party 1
King Arthur
King Arthur
Martin03_YT
King Arthur
Level 75
God Stats
1W - 1L
1,702 SR
Queue Stats
9W - 20L
1,276 Elo+
Party 4
Medusa
Medusa
TTV_ZFZ
Medusa
Level 25
God Stats
2W - 5L
1,243 SR
Queue Stats
2W - 10L
1,164 Elo+
Party 4
Nu Wa
Nu Wa
aceliah
Nu Wa
Level 63
God Stats
17W - 15L
1,640 SR
Queue Stats
599W - 376L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 0 / 6
10,034
1,254
7,787
4,889
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
15
2 / 0 / 8
9,162
1,145
3,212
6,759
6,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
 
Bakasura
14
1 / 3 / 7
8,696
1,087
3,078
7,581
3,029
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 6
9,702
1,213
14,920
8,573
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Brogina
Thor
14
1 / 2 / 4
8,178
1,022
1,909
6,788
2,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

315

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,713
1,089
5,092
14,139
4,983
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ItsIrm
Neith
15
6 / 3 / 1
9,861
1,233
13,492
9,087
3,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Martin03_YT
King Arthur
12
0 / 2 / 0
7,145
893
182
1,862
914
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
TTV_ZFZ
Medusa
12
0 / 1 / 0
7,255
907
452
975
300
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
aceliah
Nu Wa
14
1 / 3 / 4
8,656
1,082
11,135
7,750
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
14
Kills
8
8
Deaths
14
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
6
8
W
Ymir
 
Ymir
2
0
8
6
W
Bakasura
 
Bakasura
1
3
7
1.5
W
5
3
6
2.67
L
1
5
3
0.5
W
Thor
Brogina
Thor
1
2
4
1.5
L
Neith
ItsIrm
Neith
6
3
1
2.17
L
King Arthur
Martin03_YT
King Arthur
0
2
0
0
L
Medusa
TTV_ZFZ
Medusa
0
1
0
0
L
Nu Wa
aceliah
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,906
Damage
30,353
34,590
Taken
33,813
17,126
Mitigated
12,167
3,967
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,787
3,325
0
1,342
4,889
1,736
0
2,404
2,331
0
29,302
W
Ymir
 
Ymir
3,212
218
0
0
6,759
6,680
0
3,699
2,884
12,923
0
W
Bakasura
 
Bakasura
3,078
1,960
0
1,603
7,581
3,029
0
2,664
4,783
0
11,649
W
14,920
250
0
1,022
8,573
3,182
0
3,213
5,304
36,250
0
L
5,092
1,495
0
1,087
14,139
4,983
0
8,695
5,444
16,205
0
W
Thor
Brogina
Thor
1,909
852
0
0
6,788
2,499
0
3,657
3,061
0
13,190
L
Neith
ItsIrm
Neith
13,492
8,441
0
2,148
9,087
3,371
0
2,703
5,912
0
34,412
L
King Arthur
Martin03_YT
King Arthur
182
0
0
0
1,862
914
0
1,085
752
0
1,134
L
Medusa
TTV_ZFZ
Medusa
452
0
0
0
975
300
0
351
624
0
2,910
L
Nu Wa
aceliah
Nu Wa
11,135
1,236
0
0
7,750
2,599
0
5,298
2,452
35,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
41,630
181
Minions Killed
142
9
Camps Cleared
3
816,402
Distance Traveled
504,134
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,034
1,254
57
7
2
166,225
0
W
Ymir
9,162
1,145
21
3
1
165,519
1
W
Bakasura
8,696
1,087
32
4
5
174,845
0
W
Ah Puch
9,702
1,213
53
7
1
168,898
0
L
Freya
8,713
1,089
38
5
2
159,992
0
W
Thor
8,178
1,022
18
2
0
140,915
0
L
Neith
9,861
1,233
49
6
0
159,212
0
L
King Arthur
7,145
893
1
0
0
21,829
0
L
Medusa
7,255
907
8
1
1
27,350
0
L
Nu Wa
8,656
1,082
46
6
0
135,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role