Player Matchup

Ymir
Ymir
Akumapool
Ymir
Level 109
God Stats
20W - 10L
1,846 SR
Queue Stats
151W - 136L
1,560 Elo+
Party 2
Nox
Nox
CaVeMan-X-
Nox
Level 56
God Stats
2W - 2L
1,527 SR
Queue Stats
110W - 119L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
EivlDonught
Cernunnos
Level 84
God Stats
9W - 4L
1,948 SR
Queue Stats
83W - 72L
1,583 Elo+
Party 2
Hades
Hades
Jreamer7
Hades
Level 66
God Stats
48W - 18L
1,634 SR
Queue Stats
232W - 231L
1,388 Elo+
Party 1
Charybdis
Charybdis
talon11305
Charybdis
Level 96
God Stats
9W - 11L
1,459 SR
Queue Stats
203W - 164L
1,576 Elo+
Party 2
Team Averages
Level 82
1,683 SR
1,492 Elo+

VS

Team Averages
Level 108
1,598 SR
1,453 Elo+
Neith
Neith
AshV071
Neith
Level 67
God Stats
23W - 25L
1,553 SR
Queue Stats
177W - 213L
1,454 Elo+
Solo
Sol
Sol
BezerkAngel
Sol
Level 127
God Stats
0W - 1L
1,828 SR
Queue Stats
197W - 161L
1,537 Elo+
Party 3
Cupid
Cupid
Clayton Da Hobo
Cupid
Level 125
God Stats
7W - 5L
1,754 SR
Queue Stats
101W - 88L
1,487 Elo+
Party 3
Discordia
Discordia
II Kgbcme II
Discordia
Level 97
God Stats
1W - 2L
1,307 SR
Queue Stats
3W - 4L
1,281 Elo+
Solo
Da Ji
Da Ji
Mendo_5aa
Da Ji
Level 122
God Stats
129W - 118L
1,546 SR
Queue Stats
225W - 251L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 7
9,967
1,107
4,076
11,488
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 1 / 3
9,172
1,019
3,836
5,224
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
EivlDonught
Cernunnos
15
4 / 0 / 5
9,605
1,067
6,003
4,886
1,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Jreamer7
Hades
15
2 / 4 / 7
9,476
1,053
9,268
10,132
6,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
talon11305
Charybdis
15
2 / 0 / 8
9,503
1,056
5,971
6,021
1,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AshV071
Neith
14
0 / 3 / 3
8,397
933
3,825
4,624
1,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
9,033
1,004
7,470
6,608
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 2
9,390
1,043
4,908
4,940
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
II Kgbcme II
Discordia
15
0 / 2 / 4
8,615
957
7,510
4,819
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Mendo_5aa
Da Ji
14
5 / 4 / 0
9,544
1,060
9,057
9,788
3,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
11
Kills
6
6
Deaths
11
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
7
4.5
L
Neith
AshV071
Neith
0
3
3
0.5
L
1
2
4
1.5
W
2
1
3
3.5
L
0
0
2
1
W
Cernunnos
EivlDonught
Cernunnos
4
0
5
6.5
L
Discordia
II Kgbcme II
Discordia
0
2
4
1
W
Hades
Jreamer7
Hades
2
4
7
1.38
L
Da Ji
Mendo_5aa
Da Ji
5
4
0
1.25
W
Charybdis
talon11305
Charybdis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
32,770
37,751
Taken
30,779
26,462
Mitigated
10,171
4,572
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,076
575
0
1,132
11,488
14,151
0
4,953
6,535
16,179
0
L
Neith
AshV071
Neith
3,825
610
0
548
4,624
1,371
0
1,513
3,111
0
13,406
L
7,470
3,602
0
715
6,608
1,803
0
3,791
2,817
27,312
0
W
3,836
58
0
0
5,224
1,724
0
1,738
3,486
21,953
0
L
4,908
2,588
28
175
4,940
1,905
0
3,853
1,087
0
39,495
W
Cernunnos
EivlDonught
Cernunnos
6,003
2,286
0
116
4,886
1,617
0
1,799
3,087
0
14,894
L
Discordia
II Kgbcme II
Discordia
7,510
347
0
407
4,819
1,582
0
3,152
1,667
17,730
0
W
Hades
Jreamer7
Hades
9,268
125
263
2,288
10,132
6,984
0
4,307
5,825
26,717
0
L
Da Ji
Mendo_5aa
Da Ji
9,057
2,423
0
0
9,788
3,510
0
4,871
4,917
0
11,942
W
Charybdis
talon11305
Charybdis
5,971
2,364
0
773
6,021
1,986
0
2,183
3,838
0
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
44,979
175
Minions Killed
198
6
Camps Cleared
9
887,676
Distance Traveled
752,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,967
1,107
19
2
1
186,834
0
L
Neith
8,397
933
25
3
0
105,102
0
L
Sol
9,033
1,004
48
5
1
171,388
0
W
Nox
9,172
1,019
49
5
2
183,238
0
L
Cupid
9,390
1,043
89
10
5
161,698
2
W
Cernunnos
9,605
1,067
24
3
0
164,252
0
L
Discordia
8,615
957
33
4
0
180,206
0
W
Hades
9,476
1,053
47
5
1
175,025
0
L
Da Ji
9,544
1,060
3
0
3
133,815
1
W
Charybdis
9,503
1,056
36
4
2
178,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role