Player Matchup

Ra
Ra
Cterry97
Ra
Level 6
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 1
Bellona
Bellona
RustyPickle94
Bellona
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 1
Fenrir
Fenrir
augustus44bc
Fenrir
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Team Averages
Level 18
1,445 SR
1,168 Elo+

VS

Team Averages
Level 98
1,455 SR
1,375 Elo+
Sylvanus
Sylvanus
MartyredMessiah
Sylvanus
Level 145
God Stats
113W - 160L
1,294 SR
Queue Stats
519W - 719L
1,399 Elo+
Solo
Ah Puch
Ah Puch
RodTheInsatiable
Ah Puch
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 73L
1,280 Elo+
Solo
Bellona
Bellona
rafa1433
Bellona
Level 66
God Stats
3W - 5L
1,571 SR
Queue Stats
71W - 52L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,387
645
4,621
14,622
4,990
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
13
3 / 3 / 1
8,967
690
10,241
15,960
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
0 / 5 / 1
7,472
575
4,735
14,675
11,095
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 0 / 10
9,407
724
9,074
10,730
11,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 6
10,073
775
17,115
13,340
6,600
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
rafa1433
Bellona
14
6 / 1 / 5
9,823
756
11,664
13,592
17,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Sylvanus
3
0
10
8
W
5
3
6
2.67
L
Bellona
3
3
1
1.17
L
Fenrir
0
5
1
0.1
W
Bellona
rafa1433
Bellona
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
37,853
45,257
Taken
37,662
31,359
Mitigated
35,886
7,700
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
505
457
3,244
14,622
4,990
0
10,375
4,247
20,238
0
W
Sylvanus
9,074
1,836
4,228
7,066
10,730
11,903
420
1,950
8,457
19,032
0
W
17,115
1,357
11
5,857
13,340
6,600
587
2,005
11,069
49,871
0
L
Bellona
10,241
2,548
81
1,559
15,960
15,274
0
8,314
7,646
0
28,623
L
Fenrir
4,735
497
0
2,359
14,675
11,095
0
7,654
7,021
0
10,928
W
Bellona
rafa1433
Bellona
11,664
4,514
0
4,164
13,592
17,383
932
1,708
11,781
0
47,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
29,303
99
Minions Killed
153
1
Camps Cleared
9
656,876
Distance Traveled
681,965
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,387
645
37
3
0
191,025
4
W
Sylvanus
9,407
724
18
1
1
216,938
1
W
Ah Puch
10,073
775
74
6
1
210,895
0
L
Bellona
8,967
690
46
4
0
257,306
2
L
Fenrir
7,472
575
16
1
1
208,545
3
W
Bellona
9,823
756
61
5
7
254,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role