Player Matchup

Kukulkan
Kukulkan
CardCracker
Kukulkan
Level 48
God Stats
5W - 7L
1,432 SR
Queue Stats
5W - 9L
1,338 Elo+
Party 2
Scylla
Scylla
FemurBreaker
Scylla
Level 138
God Stats
1W - 0L
1,540 SR
Queue Stats
101W - 96L
1,555 Elo+
Party 3
Osiris
Osiris
Floctlight
Osiris
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,473 Elo+
Party 2
Bacchus
Bacchus
HishiroChizuru
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Party 3
Thanatos
Thanatos
gibbery
Thanatos
Level 124
God Stats
8W - 6L
1,528 SR
Queue Stats
90W - 77L
1,574 Elo+
Party 3
Team Averages
Level 95
1,500 SR
1,499 Elo+

VS

Team Averages
Level 43
1,574 SR
1,552 Elo+
Danzaburou
Danzaburou
DaddyINKD
Danzaburou
Level 100
God Stats
12W - 7L
1,604 SR
Queue Stats
271W - 177L
1,733 Elo+
Party 1
Neith
Neith
DeathActual13
Neith
Level 15
God Stats
1W - 4L
1,377 SR
Queue Stats
2W - 7L
1,348 Elo+
Party 1
Zeus
Zeus
JFowler73
Zeus
Level 24
God Stats
0W - 1L
1,799 SR
Queue Stats
63W - 41L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
Ninbet10
Kukulkan
Level 47
God Stats
0W - 1L
1,525 SR
Queue Stats
37W - 45L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
Pigture
Kuzenbo
Level 30
God Stats
3W - 3L
1,564 SR
Queue Stats
35W - 21L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CardCracker
Kukulkan
17
2 / 3 / 11
10,334
738
6,454
6,361
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
19
5 / 1 / 9
11,434
817
16,730
11,599
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Floctlight
Osiris
18
5 / 2 / 11
10,958
783
11,238
12,067
12,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 10
11,051
789
7,361
15,653
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
gibbery
Thanatos
20
13 / 2 / 4
12,203
872
16,385
18,180
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyINKD
Danzaburou
16
4 / 8 / 5
10,208
729
12,526
17,257
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 9
9,256
661
9,240
11,397
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
4 / 8 / 1
9,544
682
8,544
11,419
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Ninbet10
Kukulkan
17
1 / 5 / 2
9,420
673
7,567
11,520
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Pigture
Kuzenbo
16
2 / 3 / 6
10,360
740
8,622
12,595
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
30
Kills
11
11
Deaths
30
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CardCracker
Kukulkan
2
3
11
2.5
L
Danzaburou
DaddyINKD
Danzaburou
4
8
5
0.81
L
0
6
9
0.75
W
Scylla
5
1
9
9.5
W
Osiris
Floctlight
Osiris
5
2
11
5.25
W
5
3
10
3.33
L
Zeus
4
8
1
0.56
L
Kukulkan
Ninbet10
Kukulkan
1
5
2
0.4
L
Kuzenbo
Pigture
Kuzenbo
2
3
6
1.67
W
Thanatos
gibbery
Thanatos
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,168
Damage
46,499
63,860
Taken
64,188
46,913
Mitigated
30,167
20,238
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CardCracker
Kukulkan
6,454
522
0
125
6,361
2,214
1,592
2,688
3,673
27,424
0
L
Danzaburou
DaddyINKD
Danzaburou
12,526
4,816
0
3,392
17,257
4,930
0
5,970
10,754
0
39,254
L
9,240
5,601
0
877
11,397
2,525
0
5,163
5,947
0
24,332
W
Scylla
16,730
1,266
140
2,601
11,599
3,778
1,944
4,208
7,391
58,822
0
W
Osiris
Floctlight
Osiris
11,238
4,253
0
515
12,067
12,866
960
5,878
6,189
0
39,669
W
7,361
528
441
2,052
15,653
18,728
489
5,887
9,766
19,918
0
L
Zeus
8,544
1,183
0
1,499
11,419
3,273
0
5,688
5,599
27,096
0
L
Kukulkan
Ninbet10
Kukulkan
7,567
468
0
740
11,520
3,897
204
7,867
3,527
25,288
0
L
Kuzenbo
Pigture
Kuzenbo
8,622
2,405
0
1,044
12,595
15,542
0
5,302
7,011
20,667
0
W
Thanatos
gibbery
Thanatos
16,385
2,734
0
14,364
18,180
9,327
1,754
6,072
12,108
0
50,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
48,788
315
Minions Killed
178
0
Camps Cleared
0
1,447,009
Distance Traveled
1,279,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,334
738
62
4
0
250,686
0
L
Danzaburou
10,208
729
51
4
0
247,456
0
L
Neith
9,256
661
34
2
0
250,028
0
W
Scylla
11,434
817
97
7
0
268,076
0
W
Osiris
10,958
783
54
4
0
322,917
3
W
Bacchus
11,051
789
19
1
0
289,572
2
L
Zeus
9,544
682
30
2
0
242,024
0
L
Kukulkan
9,420
673
48
3
0
241,811
3
L
Kuzenbo
10,360
740
15
1
0
298,673
0
W
Thanatos
12,203
872
83
6
0
315,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role