Player Matchup

Chaac
Chaac
ImTheBIGb00m
Chaac
Level 66
God Stats
2W - 2L
1,694 SR
Queue Stats
71W - 74L
1,393 Elo+
Party 1
Pele
Pele
outlying-tiger7
Pele
Level 66
God Stats
27W - 21L
1,587 SR
Queue Stats
128W - 126L
1,393 Elo+
Solo
Atlas
Atlas
skydiction
Atlas
Level 100
God Stats
4W - 7L
1,344 SR
Queue Stats
152W - 172L
1,370 Elo+
Solo
Neith
Neith
timmy_eat_world
Neith
Level 97
God Stats
6W - 9L
1,421 SR
Queue Stats
63W - 64L
1,414 Elo+
Solo
Fenrir
Fenrir
vHxtlxr_
Fenrir
Level 67
God Stats
10W - 8L
1,427 SR
Queue Stats
79W - 84L
1,369 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,388 Elo+

VS

Team Averages
Level 77
1,409 SR
1,323 Elo+
Izanami
Izanami
Chukwuddi
Izanami
Level 85
God Stats
3W - 3L
1,437 SR
Queue Stats
267W - 270L
1,386 Elo+
Solo
Cerberus
Cerberus
HuntDracul
Cerberus
Level 42
God Stats
3W - 0L
1,291 SR
Queue Stats
178W - 199L
1,321 Elo+
Solo
Chang'e
Chang'e
Joao_vm_
Chang'e
Level 80
God Stats
20W - 20L
1,346 SR
Queue Stats
167W - 200L
1,319 Elo+
Party 2
Cabrakan
Cabrakan
Lil_Fed0ra
Cabrakan
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 186L
1,249 Elo+
Solo
Cu Chulainn
Cu Chulainn
salgadeiro_017
Cu Chulainn
Level 58
God Stats
4W - 2L
1,473 SR
Queue Stats
145W - 180L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
11,079
528
15,435
22,751
16,864
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 8 / 1
7,576
361
1,400
12,301
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
13
2 / 8 / 4
8,830
420
11,374
21,102
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 0
10,109
481
12,963
13,216
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
vHxtlxr_
Fenrir
15
3 / 6 / 7
9,609
458
11,011
14,518
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chukwuddi
Izanami
20
6 / 3 / 3
12,430
592
11,187
15,631
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HuntDracul
Cerberus
16
4 / 1 / 11
11,263
536
8,578
17,403
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Joao_vm_
Chang'e
17
5 / 5 / 5
11,483
547
9,471
16,350
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Lil_Fed0ra
Cabrakan
17
10 / 3 / 6
11,415
544
16,504
15,661
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
salgadeiro_017
Cu Chulainn
16
4 / 4 / 3
10,639
507
9,873
15,275
17,616
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
16
Kills
29
30
Deaths
16
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chukwuddi
Izanami
6
3
3
2.5
W
Cerberus
HuntDracul
Cerberus
4
1
11
9.5
L
6
3
3
2.5
W
Chang'e
Joao_vm_
Chang'e
5
5
5
1.5
W
Cabrakan
Lil_Fed0ra
Cabrakan
10
3
6
4.33
L
0
8
1
0.06
W
Cu Chulainn
salgadeiro_017
Cu Chulainn
4
4
3
1.38
L
Atlas
2
8
4
0.5
L
5
5
0
1
L
Fenrir
vHxtlxr_
Fenrir
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,183
Damage
55,613
83,888
Taken
80,320
40,630
Mitigated
61,508
19,562
Healing
30,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chukwuddi
Izanami
11,187
8,409
0
9,243
15,631
6,265
1,869
1,987
13,644
0
115,212
W
Cerberus
HuntDracul
Cerberus
8,578
693
0
5,263
17,403
20,214
0
3,647
13,756
26,312
0
L
15,435
3,097
79
6,635
22,751
16,864
0
8,237
14,274
0
79,607
W
Chang'e
Joao_vm_
Chang'e
9,471
666
1,926
8,999
16,350
5,617
1,363
2,117
14,233
64,952
0
W
Cabrakan
Lil_Fed0ra
Cabrakan
16,504
2,569
0
3,985
15,661
11,796
0
1,641
14,020
76,443
0
L
1,400
464
0
778
12,301
3,617
0
4,760
7,521
0
25,978
W
Cu Chulainn
salgadeiro_017
Cu Chulainn
9,873
2,305
0
895
15,275
17,616
464
1,443
13,832
6,873
45,074
L
Atlas
11,374
3,636
325
3,652
21,102
10,055
50
11,176
9,764
28,384
4,771
L
12,963
5,347
164
3,366
13,216
5,052
235
3,023
10,083
0
71,055
L
Fenrir
vHxtlxr_
Fenrir
11,011
2,649
0
4,563
14,518
5,042
1,014
8,159
6,159
0
48,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
57,230
449
Minions Killed
547
0
Camps Cleared
0
1,764,710
Distance Traveled
1,886,225
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,430
592
203
10
0
375,181
10
W
Cerberus
11,263
536
32
2
0
434,569
0
L
Chaac
11,079
528
165
8
0
396,005
6
W
Chang'e
11,483
547
126
6
0
337,411
3
W
Cabrakan
11,415
544
93
4
0
375,915
0
L
Pele
7,576
361
47
2
0
290,992
0
W
Cu Chulainn
10,639
507
93
4
0
363,149
0
L
Atlas
8,830
420
26
1
0
364,670
0
L
Neith
10,109
481
138
7
0
331,689
3
L
Fenrir
9,609
458
73
3
0
381,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role