Player Matchup

Nemesis
Nemesis
JoeWITHH
Nemesis
Level 125
God Stats
18W - 18L
1,500 SR
Queue Stats
911W - 915L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
MistakenYair
Baron Samedi
Level 159
God Stats
8W - 6L
1,472 SR
Queue Stats
721W - 690L
1,572 Elo+
Solo
King Arthur
King Arthur
SOLAIRESLAUGHTER
King Arthur
Level 158
God Stats
0W - 1L
1,574 SR
Queue Stats
50W - 29L
1,743 Elo+
Party 1
Kukulkan
Kukulkan
THELASTBARATHEON
Kukulkan
Level 146
God Stats
0W - 2L
1,493 SR
Queue Stats
83W - 51L
1,731 Elo+
Party 1
Izanami
Izanami
XxSAGREVx
Izanami
Level 160
God Stats
2W - 3L
1,271 SR
Queue Stats
3W - 5L
1,558 Elo+
Party 1
Team Averages
Level 150
1,462 SR
1,621 Elo+

VS

Team Averages
Level 144
1,636 SR
1,666 Elo+
Poseidon
Poseidon
EA-FR01
Poseidon
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,747 Elo+
Solo
Nu Wa
Nu Wa
SpicyKenny
Nu Wa
Level 156
God Stats
2W - 2L
1,830 SR
Queue Stats
101W - 86L
1,568 Elo+
Solo
Cupid
Cupid
Talminty
Cupid
Level 153
God Stats
3W - 2L
1,449 SR
Queue Stats
186W - 194L
1,648 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZJkellz
Tsukuyomi
Level 143
God Stats
28W - 8L
1,782 SR
Queue Stats
117W - 92L
1,677 Elo+
Party 2
Horus
Horus
ohDJ
Horus
Level 149
God Stats
4W - 1L
1,617 SR
Queue Stats
110W - 90L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoeWITHH
Nemesis
14
1 / 2 / 1
9,016
902
1,147
4,472
1,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MistakenYair
Baron Samedi
16
8 / 6 / 0
11,933
1,193
15,980
16,397
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SOLAIRESLAUGHTER
King Arthur
16
0 / 7 / 8
10,137
1,014
7,609
23,229
22,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 3 / 5
9,826
983
11,043
11,012
3,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxSAGREVx
Izanami
15
0 / 6 / 4
9,608
961
8,766
15,588
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

119

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EA-FR01
Poseidon
16
4 / 3 / 13
10,592
1,059
12,931
7,550
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
17
1 / 1 / 16
11,384
1,138
11,828
7,224
2,652
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Talminty
Cupid
18
11 / 0 / 12
12,579
1,258
17,538
7,477
2,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ZJkellz
Tsukuyomi
16
7 / 4 / 10
11,430
1,143
20,936
13,962
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ohDJ
Horus
16
1 / 1 / 17
10,616
1,062
5,394
15,508
19,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
9
Kills
24
24
Deaths
9
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EA-FR01
Poseidon
4
3
13
3.5
L
Nemesis
JoeWITHH
Nemesis
1
2
1
0.75
L
Baron Samedi
MistakenYair
Baron Samedi
8
6
0
1.33
L
King Arthur
SOLAIRESLAUGHTER
King Arthur
0
7
8
0.57
W
Nu Wa
1
1
16
9
L
0
3
5
0.83
W
Cupid
Talminty
Cupid
11
0
12
17
L
Izanami
XxSAGREVx
Izanami
0
6
4
0.33
W
Tsukuyomi
ZJkellz
Tsukuyomi
7
4
10
3
W
Horus
ohDJ
Horus
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,545
Damage
68,627
70,698
Taken
51,721
37,151
Mitigated
34,156
8,400
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EA-FR01
Poseidon
12,931
1,412
0
0
7,550
3,153
0
4,294
3,256
28,470
0
L
Nemesis
JoeWITHH
Nemesis
1,147
282
0
654
4,472
1,890
0
2,050
2,358
0
6,459
L
Baron Samedi
MistakenYair
Baron Samedi
15,980
1,751
1,739
3,847
16,397
5,262
0
6,403
9,526
43,813
0
L
King Arthur
SOLAIRESLAUGHTER
King Arthur
7,609
715
0
813
23,229
22,997
0
9,367
13,110
0
15,359
W
Nu Wa
11,828
3,456
410
1,941
7,224
2,652
0
5,313
1,911
47,434
0
L
11,043
475
0
70
11,012
3,016
0
2,782
7,996
43,486
0
W
Cupid
Talminty
Cupid
17,538
9,795
1,356
1,220
7,477
2,955
0
2,900
4,577
0
40,429
L
Izanami
XxSAGREVx
Izanami
8,766
4,336
0
1,277
15,588
3,986
0
3,311
12,025
0
31,992
W
Tsukuyomi
ZJkellz
Tsukuyomi
20,936
6,338
0
2,708
13,962
5,645
0
7,781
6,181
0
29,054
W
Horus
ohDJ
Horus
5,394
2,374
3,022
6,079
15,508
19,751
0
6,735
8,773
0
9,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
56,601
192
Minions Killed
207
3
Camps Cleared
12
751,059
Distance Traveled
976,969
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,592
1,059
49
5
2
181,242
0
L
Nemesis
9,016
902
8
1
1
65,213
0
L
Baron Samedi
11,933
1,193
50
5
2
175,732
1
L
King Arthur
10,137
1,014
12
1
0
169,761
0
W
Nu Wa
11,384
1,138
69
7
9
184,098
0
L
Kukulkan
9,826
983
69
7
0
169,259
6
W
Cupid
12,579
1,258
67
7
1
204,101
2
L
Izanami
9,608
961
53
5
0
171,094
0
W
Tsukuyomi
11,430
1,143
13
1
0
207,790
0
W
Horus
10,616
1,062
9
1
0
199,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role