Player Matchup

Vamana
Vamana
Silver IV
 
Vamana
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
FULLBUSTS
Zeus
Silver I
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 MMR
Solo
Atlas
Atlas
Silver V
WaveyaAri
Atlas
Silver V
Level 123
God Stats
0W - 2L
1,569 SR
Queue Stats
10W - 24L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,523 SR
1,390 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,653 SR
1,354 MMR
Gilgamesh
Gilgamesh
Silver III
AggrievedDrip04
Gilgamesh
Silver III
Level 144
God Stats
1W - 1L
1,517 SR
Queue Stats
7W - 4L
1,433 MMR
Party 1
Scylla
Scylla
Silver V
AllResolve7
Scylla
Silver V
Level 119
God Stats
3W - 0L
1,627 SR
Queue Stats
10W - 18L
1,191 MMR
Party 1
Chiron
Chiron
Bronze III
xNuke52
Chiron
Bronze III
Level 134
God Stats
1W - 0L
1,815 SR
Queue Stats
6W - 5L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 7 / 1
9,928
662
8,760
14,428
14,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
4 / 6 / 5
11,270
751
14,060
8,619
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
WaveyaAri
Atlas
14
1 / 3 / 8
10,622
708
8,470
15,927
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothPersephoneBastetChaacShiva

VS

Bans
AresAgniAh Muzen CabCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggrievedDrip04
Gilgamesh
17
5 / 1 / 11
11,490
766
14,302
16,188
13,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
5 / 7 / 9
10,980
732
9,716
10,583
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
xNuke52
Chiron
16
6 / 2 / 10
11,201
747
7,347
11,706
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
16
16
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
7
1
0.79
W
Gilgamesh
AggrievedDrip04
Gilgamesh
5
1
11
10.5
W
Scylla
5
7
9
1.36
L
Zeus
4
6
5
1.08
L
Atlas
WaveyaAri
Atlas
1
3
8
1.67
W
Chiron
xNuke52
Chiron
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
31,365
38,974
Taken
38,477
36,300
Mitigated
21,353
6,409
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,760
5,965
0
2,464
14,428
14,635
320
4,607
9,821
0
29,573
W
Gilgamesh
AggrievedDrip04
Gilgamesh
14,302
4,922
0
2,058
16,188
13,833
663
8,171
8,017
0
39,106
W
Scylla
9,716
909
0
1,666
10,583
3,431
934
6,467
4,116
30,602
0
L
Zeus
14,060
445
0
1,244
8,619
2,539
485
960
7,659
59,662
0
L
Atlas
WaveyaAri
Atlas
8,470
2,121
0
2,701
15,927
19,126
448
4,866
11,061
27,308
0
W
Chiron
xNuke52
Chiron
7,347
4,108
494
3,345
11,706
4,089
1,736
8,114
3,592
0
32,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
33,671
180
Minions Killed
144
7
Camps Cleared
6
762,308
Distance Traveled
798,158
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,928
662
53
4
5
266,723
6
W
Gilgamesh
11,490
766
56
4
2
310,035
3
W
Scylla
10,980
732
45
3
1
232,175
5
L
Zeus
11,270
751
100
7
2
238,613
7
L
Atlas
10,622
708
27
2
0
256,972
4
W
Chiron
11,201
747
43
3
3
255,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role