Player Matchup

Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
Chzyo
Ah Puch
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 196L
2,279 MMR
Solo
Geb
Geb
Diamond V
Tony_Brown_Jr
Geb
Diamond V
Level 157
God Stats
2W - 0L
1,777 SR
Queue Stats
65W - 66L
2,048 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,555 SR
1,765 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 97
1,531 SR
2,102 MMR
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum II
ChefArra
Medusa
Platinum II
Level 49
God Stats
1W - 2L
1,585 SR
Queue Stats
49W - 49L
2,053 MMR
Solo
Tiamat
Tiamat
Masters
Noctros
Tiamat
Masters
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 93L
2,503 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TSFxSHIN4RUI 00
Tsukuyomi
Masters
Level 129
God Stats
4W - 9L
1,315 SR
Queue Stats
421W - 409L
2,439 MMR
Solo
Susano
Susano
Gold I
Uraharа
Susano
Gold I
Level 124
God Stats
1W - 1L
1,754 SR
Queue Stats
25W - 13L
2,013 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 3 / 9
14,993
750
22,093
18,530
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
 
Ullr
20
15 / 3 / 10
13,797
690
22,391
14,682
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
20
7 / 7 / 12
12,286
614
15,589
22,543
15,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Chzyo
Ah Puch
18
2 / 5 / 9
12,004
600
10,318
13,464
11,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 18
10,833
542
7,992
17,587
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Zhong KuiCabrakanThoth

VS

Bans
BastetCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 9 / 8
9,663
483
9,047
21,137
23,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
ChefArra
Medusa
17
2 / 10 / 5
10,112
506
11,908
17,619
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Noctros
Tiamat
16
7 / 8 / 1
9,760
488
9,902
15,403
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TSFxSHIN4RUI 00
Tsukuyomi
15
1 / 7 / 6
9,817
491
10,916
25,162
17,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Uraharа
Susano
19
11 / 7 / 3
11,747
587
19,554
17,644
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
41
Kills
21
21
Deaths
41
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
3
9
6.5
W
Ullr
 
Ullr
15
3
10
6.67
W
Chaac
 
Chaac
7
7
12
1.86
L
Gilgamesh
 
Gilgamesh
0
9
8
0.44
L
Medusa
ChefArra
Medusa
2
10
5
0.45
W
Ah Puch
Chzyo
Ah Puch
2
5
9
1.3
L
Tiamat
Noctros
Tiamat
7
8
1
0.94
L
Tsukuyomi
TSFxSHIN4RUI 00
Tsukuyomi
1
7
6
0.57
W
2
3
18
3.67
L
Susano
Uraharа
Susano
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,383
Damage
61,327
86,806
Taken
96,965
63,381
Mitigated
64,573
26,568
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
22,093
14,352
0
2,598
18,530
8,854
0
3,071
15,459
0
138,532
W
Ullr
 
Ullr
22,391
10,630
0
4,863
14,682
5,776
1,131
3,918
10,764
0
117,758
W
Chaac
 
Chaac
15,589
3,771
0
9,256
22,543
15,361
1,282
3,058
19,485
0
78,070
L
Gilgamesh
 
Gilgamesh
9,047
1,749
0
820
21,137
23,268
0
6,025
15,112
5,332
57,409
L
Medusa
ChefArra
Medusa
11,908
5,091
0
2,066
17,619
6,178
616
790
16,829
0
86,059
W
Ah Puch
Chzyo
Ah Puch
10,318
598
0
5,686
13,464
11,060
1,096
1,388
12,076
84,120
0
L
Tiamat
Noctros
Tiamat
9,902
1,091
0
2,180
15,403
9,955
777
1,630
13,773
51,378
0
L
Tsukuyomi
TSFxSHIN4RUI 00
Tsukuyomi
10,916
2,371
2,236
5,305
25,162
17,941
181
6,345
18,817
0
46,012
W
7,992
565
0
4,165
17,587
22,330
848
3,371
14,216
25,283
0
L
Susano
Uraharа
Susano
19,554
7,144
0
4,370
17,644
7,231
0
3,520
14,124
0
87,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,913
Gold Earned
51,099
703
Minions Killed
539
0
Camps Cleared
0
2,062,870
Distance Traveled
1,862,209
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,993
750
205
10
0
490,328
1
W
Ullr
13,797
690
178
9
0
413,302
8
W
Chaac
12,286
614
124
6
0
392,655
1
L
Gilgamesh
9,663
483
129
6
0
365,069
1
L
Medusa
10,112
506
142
7
0
346,938
2
W
Ah Puch
12,004
600
169
8
0
363,147
2
L
Tiamat
9,760
488
85
4
0
346,847
5
L
Tsukuyomi
9,817
491
60
3
0
388,967
4
W
Geb
10,833
542
27
1
0
403,438
2
L
Susano
11,747
587
123
6
0
414,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role