Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BinSami
Hel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
cheeeesydibbles
Erlang Shen
Level 62
God Stats
5W - 5L
1,715 SR
Queue Stats
618W - 651L
1,428 Elo+
Solo
Fafnir
Fafnir
mothfuha
Fafnir
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 140L
1,611 Elo+
Party 1
Anubis
Anubis
加具土命
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 96L
1,456 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,482 Elo+

VS

Team Averages
Level 131
1,506 SR
1,551 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Chopus
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 83L
1,635 Elo+
Party 2
Yemoja
Yemoja
GoblinGum
Yemoja
Level 128
God Stats
1W - 2L
1,733 SR
Queue Stats
112W - 102L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
Kush_Nerd
Ne Zha
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 287L
1,443 Elo+
Solo
Hachiman
Hachiman
Yonì
Hachiman
Level 129
God Stats
2W - 3L
1,298 SR
Queue Stats
212W - 215L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 4 / 14
10,567
813
10,332
19,686
22,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
16
7 / 4 / 5
10,291
792
23,015
18,976
9,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
cheeeesydibbles
Erlang Shen
16
2 / 5 / 10
10,382
799
6,856
15,102
19,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
mothfuha
Fafnir
16
3 / 2 / 10
9,949
765
12,984
20,209
24,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
18
3 / 3 / 13
10,811
832
13,261
10,663
5,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 3 / 12
10,534
810
7,253
21,278
31,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Chopus
Eset
17
3 / 2 / 13
9,774
752
21,545
12,519
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
GoblinGum
Yemoja
16
1 / 2 / 15
10,105
777
3,690
12,133
14,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kush_Nerd
Ne Zha
15
3 / 4 / 11
9,604
739
11,498
18,317
8,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Yonì
Hachiman
17
7 / 5 / 8
10,433
803
25,073
15,482
7,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
77
16
Kills
18
18
Deaths
16
52
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
14
2
L
Bakasura
 
Bakasura
4
3
12
3.33
W
Hel
7
4
5
2.38
L
Eset
Chopus
Eset
3
2
13
4.75
L
Yemoja
GoblinGum
Yemoja
1
2
15
4.25
L
Ne Zha
Kush_Nerd
Ne Zha
3
4
11
2.13
L
Hachiman
Yonì
Hachiman
7
5
8
2.2
W
Erlang Shen
cheeeesydibbles
Erlang Shen
2
5
10
1.4
W
Fafnir
mothfuha
Fafnir
3
2
10
4
W
Anubis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,448
Damage
69,059
84,636
Taken
79,729
82,378
Mitigated
68,744
39,252
Healing
38,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,332
503
969
2,323
19,686
22,786
1,018
6,340
12,625
22,511
0
L
Bakasura
 
Bakasura
7,253
3,668
2,655
4,797
21,278
31,515
634
13,309
7,620
0
8,227
W
Hel
23,015
1,139
11,641
9,996
18,976
9,351
408
4,824
13,675
42,631
0
L
Eset
Chopus
Eset
21,545
1,226
1,982
1,827
12,519
6,651
1,007
10,714
1,600
42,154
0
L
Yemoja
GoblinGum
Yemoja
3,690
1,350
14,429
4,059
12,133
14,352
827
8,773
3,112
7,826
0
L
Ne Zha
Kush_Nerd
Ne Zha
11,498
1,997
419
4,385
18,317
8,979
1,120
13,818
4,131
0
18,617
L
Hachiman
Yonì
Hachiman
25,073
12,796
1,894
1,599
15,482
7,247
2,268
11,641
3,674
0
40,133
W
Erlang Shen
cheeeesydibbles
Erlang Shen
6,856
3,241
3,070
3,026
15,102
19,531
1,102
5,038
9,819
0
12,043
W
Fafnir
mothfuha
Fafnir
12,984
3,606
1,611
4,059
20,209
24,905
641
6,395
13,219
17,305
0
W
Anubis
13,261
873
501
2,056
10,663
5,805
1,390
2,638
7,577
50,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
50,450
152
Minions Killed
126
0
Camps Cleared
0
1,188,163
Distance Traveled
1,215,002
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,567
813
16
1
0
240,728
4
L
Bakasura
10,534
810
25
2
0
255,993
3
W
Hel
10,291
792
39
3
0
252,128
1
L
Eset
9,774
752
50
4
0
265,352
2
L
Yemoja
10,105
777
5
0
0
234,991
0
L
Ne Zha
9,604
739
23
2
0
236,174
0
L
Hachiman
10,433
803
23
2
0
222,492
1
W
Erlang Shen
10,382
799
10
1
0
239,508
2
W
Fafnir
9,949
765
11
1
0
236,555
2
W
Anubis
10,811
832
76
6
0
219,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role