Player Matchup

Skadi
Skadi
BloodtrailXXXL
Skadi
Level 117
God Stats
17W - 2L
1,847 SR
Queue Stats
71W - 65L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
NicksBottom
Cliodhna
Level 25
God Stats
6W - 1L
1,856 SR
Queue Stats
65W - 16L
1,795 Elo+
Party 2
King Arthur
King Arthur
SavgeSativa
King Arthur
Level 28
God Stats
7W - 0L
1,893 SR
Queue Stats
46W - 6L
1,890 Elo+
Party 2
Sobek
Sobek
Spartakusbund
Sobek
Level 124
God Stats
3W - 3L
1,817 SR
Queue Stats
184W - 180L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
TheF7Rook
Baron Samedi
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 1
Team Averages
Level 81
1,783 SR
1,656 Elo+

VS

Team Averages
Level 90
1,453 SR
1,498 Elo+
Geb
Geb
Crankedd
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 3
Jing Wei
Jing Wei
Xenohydra
Jing Wei
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Arachne
Arachne
cheapmotley19
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,459 Elo+
Party 3
Scylla
Scylla
dlaugh9
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,525 Elo+
Party 3
Hercules
Hercules
sTevis92
Hercules
Level 107
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
13,248
828
12,308
12,515
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
NicksBottom
Cliodhna
19
5 / 3 / 16
12,507
782
26,499
18,200
16,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
SavgeSativa
King Arthur
19
4 / 2 / 13
12,066
754
24,944
22,368
19,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 2 / 14
12,941
809
9,312
24,062
30,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheF7Rook
Baron Samedi
17
3 / 6 / 12
11,312
707
12,433
15,215
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 12
11,103
694
12,327
27,439
31,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Xenohydra
Jing Wei
17
2 / 5 / 7
10,381
649
13,768
19,656
9,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
18
7 / 9 / 3
11,596
725
11,502
21,091
10,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
dlaugh9
Scylla
19
7 / 2 / 4
11,670
729
21,971
11,270
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
sTevis92
Hercules
17
2 / 4 / 13
10,816
676
9,988
22,872
30,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
24
Kills
18
18
Deaths
24
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
0
4
12
1.5
W
Cliodhna
NicksBottom
Cliodhna
5
3
16
4.33
W
King Arthur
SavgeSativa
King Arthur
4
2
13
5.25
W
5
2
14
6
W
Baron Samedi
TheF7Rook
Baron Samedi
3
6
12
1.5
L
Jing Wei
Xenohydra
Jing Wei
2
5
7
1.1
L
Arachne
7
9
3
0.94
L
Scylla
dlaugh9
Scylla
7
2
4
4.5
L
Hercules
sTevis92
Hercules
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,496
Damage
69,556
92,360
Taken
102,328
77,536
Mitigated
87,022
31,221
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,308
6,570
0
2,185
12,515
5,414
7,157
3,301
9,153
0
65,679
L
12,327
711
268
4,479
27,439
31,772
62
5,056
22,383
38,180
0
W
Cliodhna
NicksBottom
Cliodhna
26,499
2,624
0
6,042
18,200
16,329
1,625
6,982
10,882
0
51,694
W
King Arthur
SavgeSativa
King Arthur
24,944
2,605
0
4,714
22,368
19,115
724
9,058
13,005
0
59,304
W
9,312
776
2,350
7,547
24,062
30,141
1,214
8,099
15,660
34,521
0
W
Baron Samedi
TheF7Rook
Baron Samedi
12,433
1,076
4,064
4,319
15,215
6,537
1,094
6,858
8,180
33,261
0
L
Jing Wei
Xenohydra
Jing Wei
13,768
10,149
0
1,000
19,656
9,158
504
4,921
14,735
0
33,005
L
Arachne
11,502
7,369
0
3,655
21,091
10,678
35
4,244
16,847
0
34,472
L
Scylla
dlaugh9
Scylla
21,971
873
0
783
11,270
5,208
0
2,335
8,935
57,135
0
L
Hercules
sTevis92
Hercules
9,988
1,801
0
7,720
22,872
30,206
0
5,189
17,683
0
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,074
Gold Earned
55,566
328
Minions Killed
225
0
Camps Cleared
0
1,733,347
Distance Traveled
1,652,823
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,248
828
102
6
0
320,352
4
L
Geb
11,103
694
35
2
0
345,971
0
W
Cliodhna
12,507
782
78
5
0
368,259
0
W
King Arthur
12,066
754
73
5
0
359,814
4
W
Sobek
12,941
809
45
3
0
383,024
2
W
Baron Samedi
11,312
707
30
2
0
301,898
1
L
Jing Wei
10,381
649
49
3
0
306,750
0
L
Arachne
11,596
725
45
3
0
325,363
1
L
Scylla
11,670
729
76
5
0
344,077
0
L
Hercules
10,816
676
20
1
0
330,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role