Player Matchup

Loki
Loki
KbgBullet
Loki
Level 160
God Stats
14W - 16L
1,711 SR
Queue Stats
590W - 580L
1,582 Elo+
Party 1
Bacchus
Bacchus
LtSharkBait
Bacchus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 158L
1,607 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Micdragon13
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raevenly
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,761 SR
Queue Stats
50W - 29L
1,617 Elo+
Party 1
Geb
Geb
ThisGuyMagic
Geb
Level 160
God Stats
7W - 2L
1,626 SR
Queue Stats
360W - 328L
1,616 Elo+
Party 1
Team Averages
Level 127
1,620 SR
1,586 Elo+

VS

Team Averages
Level 51
1,552 SR
1,508 Elo+
Amaterasu
Amaterasu
Dystriict
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,714 Elo+
Solo
Scylla
Scylla
Nohtah
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,551 Elo+
Solo
Zeus
Zeus
TheTrueKillerGod
Zeus
Level 159
God Stats
2W - 1L
1,734 SR
Queue Stats
42W - 51L
1,518 Elo+
Party 2
Thor
Thor
alsobral
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Hachiman
Hachiman
dontbanzhongkui
Hachiman
Level 25
God Stats
0W - 1L
1,524 SR
Queue Stats
64W - 33L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
15 / 6 / 5
12,455
1,132
16,873
14,096
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LtSharkBait
Bacchus
17
5 / 4 / 14
10,519
956
10,674
17,318
22,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Micdragon13
Kumbhakarna
16
1 / 4 / 17
9,696
881
5,046
17,755
16,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Raevenly
Morgan Le Fay
15
0 / 3 / 13
9,143
831
6,442
6,835
3,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 11
10,567
961
9,248
18,025
17,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dystriict
Amaterasu
17
1 / 4 / 15
9,315
847
7,683
13,878
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Nohtah
Scylla
16
4 / 5 / 8
8,969
815
10,790
10,177
3,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 7 / 10
10,351
941
17,712
9,868
3,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 4 / 5
6,696
609
585
5,880
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
16
7 / 6 / 10
9,497
863
16,356
13,196
4,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
26
Kills
22
23
Deaths
26
60
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dystriict
Amaterasu
1
4
15
2.13
W
Loki
15
6
5
2.92
W
Bacchus
LtSharkBait
Bacchus
5
4
14
3
W
Kumbhakarna
Micdragon13
Kumbhakarna
1
4
17
2.38
L
Scylla
Nohtah
Scylla
4
5
8
1.6
W
Morgan Le Fay
Raevenly
Morgan Le Fay
0
3
13
2.17
L
10
7
10
2.14
W
5
6
11
1.75
L
Thor
0
4
5
0.63
L
Hachiman
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
53,126
74,029
Taken
52,999
67,533
Mitigated
28,910
14,980
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dystriict
Amaterasu
7,683
3,330
403
4,469
13,878
16,097
0
7,969
5,909
0
13,067
W
Loki
16,873
5,147
279
1,794
14,096
7,058
1,328
5,425
8,646
0
37,669
W
Bacchus
LtSharkBait
Bacchus
10,674
710
1,945
2,988
17,318
22,870
237
5,202
10,974
12,790
0
W
Kumbhakarna
Micdragon13
Kumbhakarna
5,046
690
697
2,213
17,755
16,992
583
8,231
8,647
10,804
0
L
Scylla
Nohtah
Scylla
10,790
870
541
1,423
10,177
3,305
0
5,939
4,238
26,247
0
W
Morgan Le Fay
Raevenly
Morgan Le Fay
6,442
1,015
543
212
6,835
3,538
1,746
1,442
5,393
21,113
0
L
17,712
2,015
0
526
9,868
3,325
39
4,232
5,636
25,013
0
W
9,248
1,217
1,438
2,871
18,025
17,075
1,264
7,957
9,965
19,950
0
L
Thor
585
0
46
476
5,880
1,717
0
3,502
2,378
0
1,980
L
Hachiman
16,356
7,919
699
4,004
13,196
4,466
610
9,768
3,428
0
29,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
44,828
103
Minions Killed
100
0
Camps Cleared
0
1,065,318
Distance Traveled
854,525
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,315
847
14
1
0
225,928
2
W
Loki
12,455
1,132
37
3
0
211,717
1
W
Bacchus
10,519
956
6
1
0
217,834
1
W
Kumbhakarna
9,696
881
2
0
0
220,713
0
L
Scylla
8,969
815
36
3
0
185,916
1
W
Morgan Le Fay
9,143
831
36
3
0
188,709
0
L
Zeus
10,351
941
16
1
0
148,833
0
W
Geb
10,567
961
22
2
0
226,345
0
L
Thor
6,696
609
6
1
0
118,097
0
L
Hachiman
9,497
863
28
3
0
175,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role