Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TragicGomeX
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,480 Elo+
Party 3
Cliodhna
Cliodhna
VIC29062001
Cliodhna
Level 143
God Stats
3W - 7L
1,384 SR
Queue Stats
267W - 262L
1,540 Elo+
Party 4
Hou Yi
Hou Yi
angel11840
Hou Yi
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 260L
1,540 Elo+
Party 4
Camazotz
Camazotz
spikeurameshi
Camazotz
Level 121
God Stats
3W - 1L
1,917 SR
Queue Stats
17W - 35L
1,463 Elo+
Party 3
Team Averages
Level 137
1,560 SR
1,505 Elo+

VS

Team Averages
Level 139
1,495 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BrendoDeanso123
Ares
Level 144
God Stats
3W - 4L
1,262 SR
Queue Stats
130W - 126L
1,718 Elo+
Party 1
Izanami
Izanami
Patana7
Izanami
Level 138
God Stats
19W - 10L
1,712 SR
Queue Stats
171W - 181L
1,550 Elo+
Solo
Horus
Horus
im feels
Horus
Level 108
God Stats
18W - 3L
1,500 SR
Queue Stats
189W - 195L
1,478 Elo+
Party 2
Hades
Hades
nuggy6
Hades
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 3
8,378
441
4,378
4,858
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TragicGomeX
Cthulhu
13
3 / 4 / 3
8,711
458
6,249
14,777
8,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
VIC29062001
Cliodhna
19
5 / 5 / 3
11,597
610
12,530
17,008
10,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
angel11840
Hou Yi
16
3 / 3 / 5
10,246
539
5,677
12,211
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
spikeurameshi
Camazotz
16
1 / 2 / 4
9,006
474
7,543
14,898
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 2 / 1
10,684
562
7,739
9,828
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
9 / 3 / 4
10,730
565
14,182
14,860
9,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Patana7
Izanami
18
1 / 4 / 3
11,095
584
8,328
11,374
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
im feels
Horus
16
0 / 2 / 8
9,603
505
3,755
12,356
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
nuggy6
Hades
17
5 / 3 / 4
10,882
573
10,209
14,587
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
13
Kills
17
17
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
3
0.83
W
Sol
 
Sol
2
2
1
1.25
W
9
3
4
3.67
W
Izanami
Patana7
Izanami
1
4
3
0.63
L
Cthulhu
TragicGomeX
Cthulhu
3
4
3
1.13
L
Cliodhna
VIC29062001
Cliodhna
5
5
3
1.3
L
Hou Yi
angel11840
Hou Yi
3
3
5
1.83
W
Horus
im feels
Horus
0
2
8
2
W
Hades
nuggy6
Hades
5
3
4
2.33
L
Camazotz
spikeurameshi
Camazotz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
44,213
63,752
Taken
63,005
28,194
Mitigated
35,770
19,308
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,378
608
0
1,371
4,858
1,517
134
3,697
1,161
40,287
0
W
Sol
 
Sol
7,739
3,582
0
4,375
9,828
3,240
28
2,135
7,693
91,692
0
W
14,182
623
0
1,339
14,860
9,950
0
1,721
12,877
67,369
5,549
W
Izanami
Patana7
Izanami
8,328
4,373
0
3,086
11,374
4,995
1,681
154
11,220
0
87,884
L
Cthulhu
TragicGomeX
Cthulhu
6,249
470
406
1,372
14,777
8,592
0
9,081
5,696
31,388
0
L
Cliodhna
VIC29062001
Cliodhna
12,530
685
0
6,672
17,008
10,582
1,283
4,225
12,783
0
88,862
L
Hou Yi
angel11840
Hou Yi
5,677
2,643
0
3,636
12,211
3,520
0
6,641
5,570
0
62,106
W
Horus
im feels
Horus
3,755
1,393
3,964
3,349
12,356
9,835
0
2,493
9,863
0
19,982
W
Hades
nuggy6
Hades
10,209
936
1,030
5,208
14,587
7,750
658
4,223
10,024
88,733
0
L
Camazotz
spikeurameshi
Camazotz
7,543
1,827
0
5,851
14,898
3,983
0
7,976
6,922
0
67,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
52,994
491
Minions Killed
642
0
Camps Cleared
0
1,896,287
Distance Traveled
1,845,676
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,378
441
80
4
0
363,942
7
W
Sol
10,684
562
162
9
0
329,558
5
W
Ares
10,730
565
107
6
0
388,661
2
W
Izanami
11,095
584
168
9
0
356,914
5
L
Cthulhu
8,711
458
38
2
0
344,396
15
L
Cliodhna
11,597
610
171
9
0
394,488
0
L
Hou Yi
10,246
539
106
6
0
335,097
6
W
Horus
9,603
505
22
1
0
392,732
6
W
Hades
10,882
573
183
10
0
377,811
9
L
Camazotz
9,006
474
96
5
0
458,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role