Player Matchup

Nu Wa
Nu Wa
DigitalSiren
Nu Wa
Level 92
God Stats
20W - 32L
1,489 SR
Queue Stats
225W - 254L
1,412 Elo+
Party 2
Arachne
Arachne
Phrosthawke
Arachne
Level 98
God Stats
29W - 16L
1,601 SR
Queue Stats
116W - 104L
1,696 Elo+
Solo
Olorun
Olorun
TheCosmicOne
Olorun
Level 47
God Stats
10W - 6L
1,631 SR
Queue Stats
47W - 46L
1,433 Elo+
Party 2
Achilles
Achilles
TigerisRegalis
Achilles
Level 101
God Stats
6W - 10L
1,527 SR
Queue Stats
255W - 292L
1,415 Elo+
Party 2
Chaac
Chaac
alanshadyvz
Chaac
Level 72
God Stats
13W - 6L
1,882 SR
Queue Stats
413W - 420L
1,355 Elo+
Solo
Team Averages
Level 82
1,626 SR
1,462 Elo+

VS

Team Averages
Level 80
1,579 SR
1,531 Elo+
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 69
God Stats
81W - 71L
1,529 SR
Queue Stats
336W - 342L
1,443 Elo+
Solo
Sol
Sol
Resbiansrock
Sol
Level 68
God Stats
1W - 1L
1,647 SR
Queue Stats
50W - 42L
1,599 Elo+
Solo
Vulcan
Vulcan
StrangeVisitor
Vulcan
Level 158
God Stats
12W - 18L
1,658 SR
Queue Stats
304W - 357L
1,415 Elo+
Solo
Geb
Geb
WHYYLIMEE
Geb
Level 82
God Stats
23W - 18L
1,560 SR
Queue Stats
47W - 35L
1,556 Elo+
Party 1
Ullr
Ullr
anyaskers
Ullr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 20L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,325
633
7,225
3,109
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Phrosthawke
Arachne
11
7 / 0 / 1
6,752
675
5,450
5,900
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
11
0 / 0 / 2
6,146
615
785
3,333
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
10
1 / 1 / 3
6,026
603
4,627
8,034
5,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 4
6,031
603
3,605
6,767
3,717
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordKanashibari
Sun Wukong
10
1 / 4 / 0
5,709
571
4,243
8,781
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 0
5,761
576
4,243
7,441
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,441
344
0
782
204
8
0 / 2 / 0
4,860
486
1,913
6,923
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
9
0 / 4 / 1
5,289
529
2,311
7,053
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Sun Wukong
LordKanashibari
Sun Wukong
1
4
0
0.25
W
Arachne
Phrosthawke
Arachne
7
0
1
7.5
L
2
4
0
0.5
L
0
0
0
0
W
Olorun
0
0
2
1
W
Achilles
1
1
3
2.5
L
0
2
0
0
W
3
0
4
5
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
12,710
27,143
Taken
30,980
14,330
Mitigated
13,831
8,282
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,225
1,648
0
713
3,109
1,004
0
1,779
1,330
27,955
0
L
Sun Wukong
LordKanashibari
Sun Wukong
4,243
1,167
0
3,741
8,781
5,778
49
614
8,029
0
28,221
W
Arachne
Phrosthawke
Arachne
5,450
4,086
0
1,097
5,900
1,860
0
387
5,484
0
33,633
L
4,243
2,366
0
2,864
7,441
2,366
313
3,117
3,992
30,009
4,052
L
0
0
0
0
782
204
0
666
0
0
0
W
Olorun
785
697
99
1,320
3,333
2,344
522
704
2,629
40,025
0
W
Achilles
4,627
692
0
3,152
8,034
5,405
0
224
7,420
0
30,625
L
1,913
230
0
925
6,923
3,171
0
2,219
4,508
15,962
0
W
3,605
190
0
1,901
6,767
3,717
0
2,400
4,367
0
27,293
L
Ullr
2,311
761
0
1,676
7,053
2,312
0
534
6,441
0
27,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
25,060
317
Minions Killed
245
0
Camps Cleared
0
1,054,800
Distance Traveled
773,934
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,325
633
57
6
0
202,290
2
L
Sun Wukong
5,709
571
71
7
0
187,644
1
W
Arachne
6,752
675
62
6
0
243,027
3
L
Sol
5,761
576
81
8
0
187,079
3
L
Vulcan
3,441
344
0
0
0
0
0
W
Olorun
6,146
615
86
9
0
185,819
2
W
Achilles
6,026
603
68
7
0
199,819
1
L
Geb
4,860
486
23
2
0
211,900
1
W
Chaac
6,031
603
44
4
0
223,845
2
L
Ullr
5,289
529
70
7
0
187,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role