Player Matchup

Heimdallr
Heimdallr
Deadstar199148
Heimdallr
Level 102
God Stats
3W - 3L
1,522 SR
Queue Stats
66W - 58L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGuide-
Baron Samedi
Level 84
God Stats
4W - 2L
1,619 SR
Queue Stats
63W - 65L
1,626 Elo+
Party 2
Vamana
Vamana
Yokai_Joker
Vamana
Level 108
God Stats
1W - 0L
1,190 SR
Queue Stats
40W - 50L
1,429 Elo+
Party 2
Team Averages
Level 98
1,444 SR
1,520 Elo+

VS

Team Averages
Level 126
1,402 SR
1,428 Elo+
Vulcan
Vulcan
GivenMantellaGZ
Vulcan
Level 125
God Stats
0W - 2L
1,113 SR
Queue Stats
91W - 122L
1,237 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiniMace
Kumbhakarna
Level 127
God Stats
14W - 9L
1,558 SR
Queue Stats
133W - 122L
1,534 Elo+
Party 1
Medusa
Medusa
ulimate420
Medusa
Level 126
God Stats
12W - 11L
1,536 SR
Queue Stats
163W - 151L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadstar199148
Heimdallr
15
8 / 3 / 7
11,828
789
12,277
14,918
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheGuide-
Baron Samedi
16
6 / 4 / 9
11,571
771
13,537
14,496
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
16
4 / 2 / 9
11,680
779
10,125
18,024
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,534
636
9,507
10,690
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
MiniMace
Kumbhakarna
14
0 / 5 / 7
9,368
625
4,272
19,378
16,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
ulimate420
Medusa
15
6 / 5 / 1
10,838
723
15,647
12,885
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
8
9
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Deadstar199148
Heimdallr
8
3
7
3.83
L
2
8
4
0.5
L
Kumbhakarna
MiniMace
Kumbhakarna
0
5
7
0.7
W
Baron Samedi
TheGuide-
Baron Samedi
6
4
9
2.63
W
Vamana
4
2
9
4.25
L
Medusa
ulimate420
Medusa
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
29,426
47,438
Taken
42,953
24,439
Mitigated
24,768
15,356
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Deadstar199148
Heimdallr
12,277
3,848
266
1,575
14,918
6,696
1,781
3,979
10,939
0
55,960
L
9,507
3,161
231
740
10,690
2,984
119
4,701
5,989
26,282
0
L
Kumbhakarna
MiniMace
Kumbhakarna
4,272
697
428
1,380
19,378
16,679
0
5,140
14,235
10,299
0
W
Baron Samedi
TheGuide-
Baron Samedi
13,537
859
1,424
6,174
14,496
7,162
333
5,654
8,842
34,961
0
W
Vamana
10,125
4,328
419
5,498
18,024
10,581
234
4,718
13,306
0
36,897
L
Medusa
ulimate420
Medusa
15,647
6,622
0
1,938
12,885
5,105
0
3,933
8,945
0
48,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
29,740
186
Minions Killed
124
7
Camps Cleared
6
780,959
Distance Traveled
839,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,828
789
89
6
3
241,825
1
L
Vulcan
9,534
636
32
2
1
223,420
6
L
Kumbhakarna
9,368
625
10
1
0
310,898
1
W
Baron Samedi
11,571
771
39
3
1
248,794
1
W
Vamana
11,680
779
58
4
3
290,340
4
L
Medusa
10,838
723
82
5
5
305,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role