Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DarkCullen
Cliodhna
Level 118
God Stats
6W - 12L
1,472 SR
Queue Stats
96W - 124L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
KingShlime
Guan Yu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 104L
1,480 Elo+
Party 1
Geb
Geb
Ze Lemonz
Geb
Level 144
God Stats
3W - 0L
1,831 SR
Queue Stats
233W - 257L
1,519 Elo+
Party 1
Apollo
Apollo
crewDADDY
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 151L
1,500 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,495 Elo+

VS

Team Averages
Level 75
1,613 SR
1,443 Elo+
Awilix
Awilix
Dragonborn5897
Awilix
Level 116
God Stats
1W - 1L
1,754 SR
Queue Stats
114W - 113L
1,446 Elo+
Party 4
Danzaburou
Danzaburou
Lycanguy
Danzaburou
Level 84
God Stats
0W - 1L
1,702 SR
Queue Stats
56W - 79L
1,386 Elo+
Party 4
Sun Wukong
Sun Wukong
rainbowkitty7
Sun Wukong
Level 65
God Stats
4W - 3L
1,584 SR
Queue Stats
156W - 182L
1,436 Elo+
Party 4
Fafnir
Fafnir
twerpboi
Fafnir
Level 59
God Stats
1W - 2L
1,606 SR
Queue Stats
149W - 146L
1,480 Elo+
Party 3
Raijin
Raijin
wrinklyfallus
Raijin
Level 49
God Stats
1W - 2L
1,418 SR
Queue Stats
89W - 94L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 1
6,434
585
5,987
3,569
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
DarkCullen
Cliodhna
12
2 / 1 / 2
6,537
594
3,117
6,935
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
KingShlime
Guan Yu
11
1 / 0 / 2
6,129
557
4,460
7,028
6,864
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 6
5,911
537
4,243
5,476
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
crewDADDY
Apollo
11
2 / 1 / 1
6,547
595
4,672
6,125
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,319
574
5,208
9,247
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lycanguy
Danzaburou
9
0 / 1 / 1
5,554
505
4,088
6,545
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
rainbowkitty7
Sun Wukong
11
1 / 1 / 0
6,369
579
3,905
6,858
3,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
twerpboi
Fafnir
8
0 / 2 / 1
5,136
467
2,191
8,389
5,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 1
5,675
516
1,078
4,953
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
3
3
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
1
3.5
W
Cliodhna
DarkCullen
Cliodhna
2
1
2
3
L
2
3
1
0.83
W
Guan Yu
KingShlime
Guan Yu
1
0
2
2
L
Danzaburou
Lycanguy
Danzaburou
0
1
1
0.5
W
0
0
6
3
W
Apollo
crewDADDY
Apollo
2
1
1
2.5
L
Sun Wukong
rainbowkitty7
Sun Wukong
1
1
0
1
L
Fafnir
twerpboi
Fafnir
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
16,470
29,133
Taken
35,992
14,914
Mitigated
15,236
12,011
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,987
87
0
857
3,569
1,026
180
916
2,533
37,441
0
W
Cliodhna
DarkCullen
Cliodhna
3,117
220
0
3,283
6,935
2,056
0
112
6,801
0
36,773
L
5,208
2,244
0
2,972
9,247
2,889
0
2,514
6,733
0
36,353
W
Guan Yu
KingShlime
Guan Yu
4,460
846
0
2,097
7,028
6,864
0
0
7,028
0
29,867
L
Danzaburou
Lycanguy
Danzaburou
4,088
1,894
0
3,162
6,545
1,649
0
1,434
5,111
0
35,471
W
4,243
794
490
2,134
5,476
3,383
26
1,353
4,041
15,032
0
W
Apollo
crewDADDY
Apollo
4,672
3,051
0
3,150
6,125
1,585
698
664
5,461
0
37,687
L
Sun Wukong
rainbowkitty7
Sun Wukong
3,905
894
0
1,265
6,858
3,297
0
81
6,777
0
35,468
L
Fafnir
twerpboi
Fafnir
2,191
423
150
2,196
8,389
5,846
0
3,381
5,008
15,600
0
L
1,078
37
292
2,450
4,953
1,555
0
2,820
2,133
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
29,053
326
Minions Killed
308
0
Camps Cleared
0
1,198,258
Distance Traveled
1,099,445
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,434
585
72
7
0
232,974
6
W
Cliodhna
6,537
594
85
8
0
264,019
1
L
Awilix
6,319
574
78
7
0
245,093
0
W
Guan Yu
6,129
557
69
6
0
245,697
3
L
Danzaburou
5,554
505
79
7
0
210,782
2
W
Geb
5,911
537
16
1
0
248,034
2
W
Apollo
6,547
595
84
8
0
207,534
2
L
Sun Wukong
6,369
579
77
7
0
229,113
2
L
Fafnir
5,136
467
22
2
0
223,596
0
L
Raijin
5,675
516
52
5
0
190,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role