Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ARC1564
Vulcan
Level 108
God Stats
9W - 7L
1,291 SR
Queue Stats
186W - 169L
1,558 Elo+
Solo
Rama
Rama
BlueFoxRed
Rama
Level 98
God Stats
1W - 2L
1,196 SR
Queue Stats
101W - 111L
1,531 Elo+
Solo
Ares
Ares
DaddyPllease
Ares
Level 129
God Stats
3W - 7L
1,397 SR
Queue Stats
39W - 46L
1,571 Elo+
Party 2
He Bo
He Bo
LikeMike23Xx
He Bo
Level 153
God Stats
5W - 5L
1,551 SR
Queue Stats
360W - 329L
1,568 Elo+
Party 2
Team Averages
Level 127
1,387 SR
1,546 Elo+

VS

Team Averages
Level 104
1,628 SR
1,554 Elo+
Jormungandr
Jormungandr
CainThaDain
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,505 Elo+
Party 3
He Bo
He Bo
Dakotaisaqt69
He Bo
Level 87
God Stats
5W - 9L
1,570 SR
Queue Stats
78W - 82L
1,589 Elo+
Party 1
Sol
Sol
DustyDimmadome
Sol
Level 128
God Stats
8W - 6L
1,549 SR
Queue Stats
133W - 130L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
SIR DIMMADOME
Gilgamesh
Level 148
God Stats
0W - 1L
1,852 SR
Queue Stats
122W - 122L
1,539 Elo+
Party 3
Thanatos
Thanatos
StepSis13
Thanatos
Level 98
God Stats
11W - 12L
1,670 SR
Queue Stats
258W - 220L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 0 / 3
8,115
676
7,227
5,361
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ARC1564
Vulcan
13
4 / 1 / 4
7,445
620
5,071
3,548
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 2
8,059
672
6,043
7,035
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 11
6,472
539
5,525
9,209
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 6
7,782
649
6,876
5,593
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CainThaDain
Jormungandr
11
0 / 2 / 1
5,769
481
3,058
8,239
6,810
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
3 / 4 / 0
6,065
505
4,765
7,109
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
6,828
569
6,273
8,527
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SIR DIMMADOME
Gilgamesh
9
1 / 4 / 3
6,003
500
4,598
11,863
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
StepSis13
Thanatos
10
1 / 3 / 1
5,907
492
2,722
9,307
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
6
6
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
W
Vulcan
ARC1564
Vulcan
4
1
4
6
W
5
1
2
6
L
Jormungandr
CainThaDain
Jormungandr
0
2
1
0.25
W
1
2
11
3.25
L
3
4
0
0.75
L
1
5
2
0.4
W
6
2
6
4.5
L
Gilgamesh
SIR DIMMADOME
Gilgamesh
1
4
3
0.63
L
Thanatos
StepSis13
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
21,416
30,746
Taken
45,045
13,167
Mitigated
21,477
12,036
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,227
3,068
80
3,427
5,361
1,942
231
2,758
2,603
0
54,060
W
Vulcan
ARC1564
Vulcan
5,071
1,174
0
430
3,548
1,100
624
1,399
2,149
46,818
0
W
6,043
5,327
0
2,542
7,035
1,891
422
4,168
2,867
0
48,001
L
Jormungandr
CainThaDain
Jormungandr
3,058
435
0
991
8,239
6,810
0
811
7,428
30,368
0
W
5,525
341
300
2,787
9,209
6,769
0
3,480
5,729
12,852
0
L
4,765
127
0
756
7,109
2,172
0
4,055
3,054
30,045
0
L
6,273
3,172
0
2,249
8,527
2,372
0
3,473
5,054
54,357
0
W
6,876
190
0
2,470
5,593
1,465
0
2,291
3,302
42,864
2,515
L
Gilgamesh
SIR DIMMADOME
Gilgamesh
4,598
1,327
0
1,454
11,863
7,394
0
5,861
6,002
0
20,213
L
Thanatos
StepSis13
Thanatos
2,722
158
0
6,332
9,307
2,729
0
3,200
6,107
0
28,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
30,572
381
Minions Killed
333
0
Camps Cleared
0
1,253,470
Distance Traveled
1,070,902
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,115
676
107
9
0
246,279
3
W
Vulcan
7,445
620
81
7
0
269,423
6
W
Rama
8,059
672
97
8
0
225,753
2
L
Jormungandr
5,769
481
62
5
0
190,470
0
W
Ares
6,472
539
11
1
0
254,335
5
L
He Bo
6,065
505
62
5
0
210,641
1
L
Sol
6,828
569
106
9
0
200,501
1
W
He Bo
7,782
649
85
7
0
257,680
1
L
Gilgamesh
6,003
500
31
3
0
236,056
0
L
Thanatos
5,907
492
72
6
0
233,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role