Player Matchup

Baron Samedi
Baron Samedi
WideFnOpen69
Baron Samedi
Level 16
God Stats
96W - 100L
1,275 SR
Queue Stats
105W - 113L
1,207 Elo+
Party 1
Gilgamesh
Gilgamesh
inkheart122
Gilgamesh
Level 67
God Stats
25W - 24L
1,500 SR
Queue Stats
186W - 234L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
trusyco
Cthulhu
Level 17
God Stats
1W - 3L
1,088 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 1
Team Averages
Level 33
1,288 SR
1,174 Elo+

VS

Team Averages
Level 73
1,515 SR
1,181 Elo+
Terra
Terra
CPTALAN1
Terra
Level 69
God Stats
4W - 5L
1,869 SR
Queue Stats
27W - 46L
1,180 Elo+
Party 2
Bastet
Bastet
Dragon91952
Bastet
Level 29
God Stats
10W - 15L
1,222 SR
Queue Stats
42W - 64L
1,177 Elo+
Party 2
Ah Puch
Ah Puch
NaturallyYeah
Ah Puch
Level 121
God Stats
2W - 4L
1,455 SR
Queue Stats
47W - 67L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WideFnOpen69
Baron Samedi
17
4 / 6 / 9
12,989
684
10,365
14,657
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
inkheart122
Gilgamesh
18
8 / 8 / 10
14,148
745
21,038
22,462
15,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
trusyco
Cthulhu
18
8 / 2 / 9
14,198
747
17,278
21,117
29,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CPTALAN1
Terra
19
8 / 4 / 6
14,264
751
8,561
22,264
25,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
14
0 / 9 / 7
11,037
581
8,008
18,507
7,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
18
8 / 7 / 7
13,935
733
29,834
21,711
9,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
16
16
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
CPTALAN1
Terra
8
4
6
2.75
L
Bastet
0
9
7
0.39
L
Ah Puch
8
7
7
1.64
W
Baron Samedi
WideFnOpen69
Baron Samedi
4
6
9
1.42
W
Gilgamesh
inkheart122
Gilgamesh
8
8
10
1.63
W
Cthulhu
trusyco
Cthulhu
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
46,403
58,236
Taken
62,482
51,188
Mitigated
41,926
7,757
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CPTALAN1
Terra
8,561
3,056
638
3,176
22,264
25,011
239
11,645
10,619
26,203
0
L
Bastet
8,008
1,835
32
1,754
18,507
7,817
87
7,449
11,058
0
28,015
L
Ah Puch
29,834
710
496
8,075
21,711
9,098
706
9,320
12,391
68,415
0
W
Baron Samedi
WideFnOpen69
Baron Samedi
10,365
328
714
1,938
14,657
6,513
651
13,520
1,137
37,416
0
W
Gilgamesh
inkheart122
Gilgamesh
21,038
6,114
530
3,729
22,462
15,414
1,899
13,415
9,047
608
48,810
W
Cthulhu
trusyco
Cthulhu
17,278
1,830
390
456
21,117
29,261
200
11,460
9,657
35,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
39,236
158
Minions Killed
153
3
Camps Cleared
5
905,326
Distance Traveled
955,095
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,264
751
31
2
2
338,810
0
L
Bastet
11,037
581
42
2
2
311,164
2
L
Ah Puch
13,935
733
80
4
1
305,121
1
W
Baron Samedi
12,989
684
64
3
1
286,054
0
W
Gilgamesh
14,148
745
46
2
2
327,838
3
W
Cthulhu
14,198
747
48
3
0
291,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role