Player Matchup

Poseidon
Poseidon
P1k3
Poseidon
Level 47
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 2
Jing Wei
Jing Wei
asneakyninja3
Jing Wei
Level 145
God Stats
10W - 19L
1,370 SR
Queue Stats
480W - 456L
1,526 Elo+
Party 2
Bastet
Bastet
dakotapike15
Bastet
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 24L
1,579 Elo+
Party 2
Erlang Shen
Erlang Shen
nlycan
Erlang Shen
Level 107
God Stats
12W - 8L
1,856 SR
Queue Stats
632W - 585L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
trevorpike
Jormungandr
Level 147
God Stats
12W - 17L
1,500 SR
Queue Stats
189W - 171L
1,539 Elo+
Party 2
Team Averages
Level 111
1,601 SR
1,589 Elo+

VS

Team Averages
Level 81
1,676 SR
1,755 Elo+
Guan Yu
Guan Yu
BottomLevel
Guan Yu
Level 90
God Stats
15W - 9L
1,581 SR
Queue Stats
152W - 157L
1,547 Elo+
Solo
Discordia
Discordia
Holosun
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,862 Elo+
Party 1
Zeus
Zeus
MattyMcFly
Zeus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 65L
1,773 Elo+
Party 1
Anhur
Anhur
OnlyFeet
Anhur
Level 42
God Stats
7W - 1L
1,977 SR
Queue Stats
219W - 51L
1,831 Elo+
Party 1
Freya
Freya
iHaveSmallPeePee
Freya
Level 62
God Stats
3W - 1L
1,821 SR
Queue Stats
79W - 22L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
P1k3
Poseidon
15
3 / 7 / 7
9,238
440
5,873
10,018
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
asneakyninja3
Jing Wei
15
0 / 8 / 6
9,593
457
8,068
19,666
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
17
9 / 7 / 1
11,082
528
13,878
18,663
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
nlycan
Erlang Shen
17
1 / 4 / 3
10,752
512
12,967
19,666
14,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
trevorpike
Jormungandr
16
7 / 5 / 7
10,841
516
15,572
21,021
15,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BottomLevel
Guan Yu
18
0 / 2 / 6
11,172
532
9,911
20,835
28,558
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Holosun
Discordia
18
1 / 5 / 14
11,615
553
11,740
12,627
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 8 / 7
10,627
506
6,337
13,671
5,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
OnlyFeet
Anhur
20
17 / 4 / 2
15,348
731
17,525
17,932
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 3
14,200
676
23,003
21,141
8,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
20
Kills
31
31
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BottomLevel
Guan Yu
0
2
6
1.5
W
Discordia
Holosun
Discordia
1
5
14
1.6
W
2
8
7
0.69
W
Anhur
OnlyFeet
Anhur
17
4
2
4.5
L
Poseidon
P1k3
Poseidon
3
7
7
0.93
L
Jing Wei
asneakyninja3
Jing Wei
0
8
6
0.38
L
Bastet
9
7
1
1.36
W
11
1
3
12.5
L
Erlang Shen
nlycan
Erlang Shen
1
4
3
0.63
L
Jormungandr
trevorpike
Jormungandr
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,358
Damage
68,516
89,034
Taken
86,206
42,471
Mitigated
53,873
12,967
Healing
32,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BottomLevel
Guan Yu
9,911
1,496
840
9,772
20,835
28,558
808
1,932
18,903
0
60,967
W
Discordia
Holosun
Discordia
11,740
767
0
1,760
12,627
4,350
562
6,061
6,566
82,505
0
W
6,337
1,159
168
1,706
13,671
5,684
245
6,039
7,632
32,550
0
W
Anhur
OnlyFeet
Anhur
17,525
9,301
0
6,694
17,932
7,217
5,618
3,140
14,792
0
118,387
L
Poseidon
P1k3
Poseidon
5,873
595
85
368
10,018
2,809
491
5,359
4,659
31,743
0
L
Jing Wei
asneakyninja3
Jing Wei
8,068
5,565
0
4,045
19,666
4,399
923
13,279
6,387
0
61,010
L
Bastet
13,878
4,711
0
5,508
18,663
5,797
516
5,726
12,937
0
69,517
W
23,003
8,524
0
11,741
21,141
8,064
2,193
5,874
15,267
121,497
0
L
Erlang Shen
nlycan
Erlang Shen
12,967
6,031
0
2,961
19,666
14,285
706
3,505
16,161
0
73,617
L
Jormungandr
trevorpike
Jormungandr
15,572
3,551
0
0
21,021
15,181
582
13,211
7,810
68,478
4,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
62,962
520
Minions Killed
631
0
Camps Cleared
0
2,024,799
Distance Traveled
2,034,515
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,172
532
109
5
0
405,602
2
W
Discordia
11,615
553
109
5
0
423,509
6
W
Zeus
10,627
506
48
2
0
397,956
7
W
Anhur
15,348
731
184
9
0
367,742
7
L
Poseidon
9,238
440
57
3
0
392,904
0
L
Jing Wei
9,593
457
116
6
0
397,390
4
L
Bastet
11,082
528
102
5
0
441,468
11
W
Freya
14,200
676
181
9
0
439,706
4
L
Erlang Shen
10,752
512
137
7
0
400,021
0
L
Jormungandr
10,841
516
108
5
0
393,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role