Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KyTsuruK
Thanatos
Level 160
God Stats
22W - 9L
1,717 SR
Queue Stats
130W - 107L
1,569 Elo+
Party 2
Izanami
Izanami
MMessias20
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 19L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
Nuneseu
Gilgamesh
Level 75
God Stats
7W - 2L
1,732 SR
Queue Stats
275W - 257L
1,576 Elo+
Party 2
Tyr
Tyr
WillyWonka45mole
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 23L
1,706 Elo+
Party 2
Team Averages
Level 89
1,590 SR
1,604 Elo+

VS

Team Averages
Level 68
1,435 SR
1,444 Elo+
Ullr
Ullr
AlanFujimori
Ullr
Level 47
God Stats
3W - 2L
1,520 SR
Queue Stats
16W - 10L
1,566 Elo+
Solo
Ymir
Ymir
DiogoAguera
Ymir
Level 29
God Stats
22W - 18L
1,417 SR
Queue Stats
190W - 256L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
MilasKeyy
Gilgamesh
Level 88
God Stats
8W - 7L
1,438 SR
Queue Stats
164W - 221L
1,391 Elo+
Party 1
Bellona
Bellona
RdgsPedro
Bellona
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 266L
1,511 Elo+
Party 1
Poseidon
Poseidon
UltimateGabriel
Poseidon
Level 89
God Stats
1W - 4L
1,300 SR
Queue Stats
234W - 261L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 4
5,731
573
6,018
3,854
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
KyTsuruK
Thanatos
12
11 / 1 / 3
7,373
737
6,526
6,936
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MMessias20
Izanami
11
5 / 1 / 4
6,513
651
4,685
5,143
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Nuneseu
Gilgamesh
9
1 / 0 / 9
5,214
521
2,362
5,086
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 7
6,488
649
5,294
7,821
4,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,783
478
2,568
4,450
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,483
548
1,195
6,573
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MilasKeyy
Gilgamesh
7
1 / 8 / 2
4,966
497
3,304
8,899
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Bellona
RdgsPedro
Bellona
9
0 / 3 / 0
4,887
489
2,281
6,734
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
8
1 / 7 / 0
4,957
496
3,198
6,619
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
4
4
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
0
1
1
0.5
L
2
2
0
1
W
Thanatos
KyTsuruK
Thanatos
11
1
3
12.5
W
Izanami
MMessias20
Izanami
5
1
4
7
L
Gilgamesh
MilasKeyy
Gilgamesh
1
8
2
0.25
W
Gilgamesh
Nuneseu
Gilgamesh
1
0
9
5.5
L
Bellona
RdgsPedro
Bellona
0
3
0
0
L
Poseidon
1
7
0
0.14
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
12,546
28,840
Taken
33,275
14,194
Mitigated
11,893
14,615
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,018
3,054
0
2,421
3,854
1,215
714
357
3,497
34,442
5,786
L
2,568
867
0
617
4,450
1,019
0
1,795
2,565
0
25,497
L
1,195
224
113
1,536
6,573
2,709
0
2,360
4,145
8,806
0
W
Thanatos
KyTsuruK
Thanatos
6,526
1,736
0
7,635
6,936
3,063
0
1,195
5,741
0
37,510
W
Izanami
MMessias20
Izanami
4,685
2,078
0
1,243
5,143
2,026
905
1,196
3,947
0
39,036
L
Gilgamesh
MilasKeyy
Gilgamesh
3,304
1,158
0
1,025
8,899
3,199
0
881
7,929
0
16,463
W
Gilgamesh
Nuneseu
Gilgamesh
2,362
335
0
662
5,086
2,906
38
787
4,299
0
9,628
L
Bellona
RdgsPedro
Bellona
2,281
642
0
2,079
6,734
4,087
292
0
6,734
0
24,750
L
Poseidon
3,198
371
0
420
6,619
879
0
0
6,588
24,520
0
W
5,294
988
0
2,654
7,821
4,984
646
858
6,963
0
31,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
25,076
310
Minions Killed
208
0
Camps Cleared
0
1,000,688
Distance Traveled
912,087
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,731
573
79
8
0
171,948
3
L
Ullr
4,783
478
59
6
0
187,685
4
L
Ymir
5,483
548
9
1
0
176,103
1
W
Thanatos
7,373
737
64
6
0
202,899
0
W
Izanami
6,513
651
75
8
0
188,543
3
L
Gilgamesh
4,966
497
31
3
0
191,961
1
W
Gilgamesh
5,214
521
15
2
0
213,097
3
L
Bellona
4,887
489
56
6
0
200,803
1
L
Poseidon
4,957
496
53
5
0
155,535
2
W
Tyr
6,488
649
77
8
0
224,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role