Player Matchup

Ao Kuang
Ao Kuang
LostAChromozome
Ao Kuang
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 97L
1,626 Elo+
Party 1
Shiva
Shiva
YourStepDad3450
Shiva
Level 129
God Stats
50W - 21L
1,741 SR
Queue Stats
123W - 91L
1,658 Elo+
Party 1
Anubis
Anubis
blazingwolf9472
Anubis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 67L
1,561 Elo+
Party 1
Team Averages
Level 98
1,580 SR
1,615 Elo+

VS

Team Averages
Level 84
1,534 SR
1,459 Elo+
Sylvanus
Sylvanus
AxMacB
Sylvanus
Level 88
God Stats
10W - 18L
1,568 SR
Queue Stats
139W - 132L
1,531 Elo+
Party 2
Tiamat
Tiamat
TBurn
Tiamat
Level 131
God Stats
5W - 2L
1,702 SR
Queue Stats
241W - 193L
1,555 Elo+
Party 2
Neith
Neith
Tempz20
Neith
Level 34
God Stats
1W - 6L
1,331 SR
Queue Stats
1W - 8L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
9 / 1 / 4
13,615
756
15,262
20,119
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 0 / 13
13,029
724
17,089
22,336
29,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 6
12,421
690
17,426
13,940
7,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxMacB
Sylvanus
16
2 / 4 / 2
11,639
647
6,286
25,175
25,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
TBurn
Tiamat
16
3 / 3 / 2
11,613
645
18,391
15,249
15,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Tempz20
Neith
13
0 / 10 / 4
10,139
563
9,284
18,109
6,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
5
5
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AxMacB
Sylvanus
2
4
2
0.75
W
Ao Kuang
9
1
4
11
L
Tiamat
TBurn
Tiamat
3
3
2
1.33
L
Neith
Tempz20
Neith
0
10
4
0.2
W
2
0
13
8.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,777
Damage
33,961
56,395
Taken
58,533
47,276
Mitigated
47,920
28,829
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AxMacB
Sylvanus
6,286
1,396
3,548
9,348
25,175
25,985
0
16,295
8,252
18,776
0
W
Ao Kuang
15,262
5,649
0
12,577
20,119
9,623
523
9,739
10,380
56,260
8,290
L
Tiamat
TBurn
Tiamat
18,391
1,517
0
3,103
15,249
15,900
0
7,074
7,718
56,714
0
L
Neith
Tempz20
Neith
9,284
3,653
0
473
18,109
6,035
0
9,107
8,548
0
26,851
W
17,089
1,817
1,188
9,350
22,336
29,727
1,034
8,916
13,420
7,047
48,386
W
17,426
929
0
5,714
13,940
7,926
962
7,471
6,469
48,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
33,391
237
Minions Killed
121
16
Camps Cleared
0
997,309
Distance Traveled
826,549
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,639
647
20
1
0
259,747
0
W
Ao Kuang
13,615
756
82
5
11
338,035
4
L
Tiamat
11,613
645
52
3
0
294,380
4
L
Neith
10,139
563
49
3
0
272,422
0
W
Shiva
13,029
724
81
5
2
387,806
0
W
Anubis
12,421
690
74
4
3
271,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role