Player Matchup

Medusa
Medusa
Gold III
breezyx69nnn
Medusa
Gold III
Level 127
God Stats
10W - 10L
1,647 SR
Queue Stats
86W - 99L
1,577 MMR
Solo
Guan Yu
Guan Yu
Gold IV
impy221
Guan Yu
Gold IV
Level 134
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 19L
1,603 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
xGmaster
Zhong Kui
Silver I
Level 141
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 12L
1,716 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,547 SR
1,632 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,563 SR
1,656 MMR
Xing Tian
Xing Tian
Gold V
Chicken Bucker1
Xing Tian
Gold V
Level 109
God Stats
5W - 3L
1,568 SR
Queue Stats
25W - 15L
1,708 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
KilloWhisp
Ah Muzen Cab
Gold V
Level 89
God Stats
10W - 2L
1,649 SR
Queue Stats
25W - 15L
1,708 MMR
Party 2
Aphrodite
Aphrodite
Silver II
Mayberryy
Aphrodite
Silver II
Level 122
God Stats
2W - 2L
1,472 SR
Queue Stats
13W - 9L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 7
10,629
709
9,073
12,806
4,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
impy221
Guan Yu
15
1 / 5 / 7
10,482
699
4,809
16,981
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
xGmaster
Zhong Kui
19
11 / 3 / 3
12,586
839
21,266
19,185
11,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaAtlasZeusGilgameshBastet

VS

Bans
CabrakanPersephoneCthulhuHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chicken Bucker1
Xing Tian
14
2 / 5 / 8
9,947
663
7,793
17,136
14,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
16
5 / 5 / 5
10,735
716
17,971
12,231
3,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Mayberryy
Aphrodite
14
4 / 4 / 4
9,905
660
10,471
10,511
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
11
11
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chicken Bucker1
Xing Tian
2
5
8
1.2
L
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
5
5
5
1.5
L
Aphrodite
Mayberryy
Aphrodite
4
4
4
1.5
W
Medusa
2
3
7
1.83
W
Guan Yu
impy221
Guan Yu
1
5
7
0.9
W
Zhong Kui
xGmaster
Zhong Kui
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
36,235
48,972
Taken
39,878
28,954
Mitigated
21,751
19,145
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chicken Bucker1
Xing Tian
7,793
650
684
2,490
17,136
14,734
0
9,329
7,807
18,393
0
L
Ah Muzen Cab
KilloWhisp
Ah Muzen Cab
17,971
6,006
0
1,553
12,231
3,190
981
6,882
5,349
0
65,882
L
Aphrodite
Mayberryy
Aphrodite
10,471
479
4,169
4,306
10,511
3,827
0
5,522
4,989
27,768
0
W
Medusa
9,073
4,037
376
1,806
12,806
4,020
700
7,528
5,278
0
50,657
W
Guan Yu
impy221
Guan Yu
4,809
218
3,180
5,241
16,981
13,507
224
4,212
12,769
1,997
13,715
W
Zhong Kui
xGmaster
Zhong Kui
21,266
739
432
8,110
19,185
11,427
2,114
7,373
11,812
59,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
30,587
194
Minions Killed
182
7
Camps Cleared
7
796,033
Distance Traveled
799,877
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,947
663
21
1
2
273,107
3
L
Ah Muzen Cab
10,735
716
110
7
4
268,076
1
L
Aphrodite
9,905
660
51
3
1
258,694
3
W
Medusa
10,629
709
93
6
2
274,640
1
W
Guan Yu
10,482
699
13
1
2
261,248
2
W
Zhong Kui
12,586
839
88
6
3
260,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role