Player Matchup

Thor
Thor
Gold III
DoonieMan1
Thor
Gold III
Level 107
God Stats
1W - 2L
1,379 SR
Queue Stats
257W - 253L
1,549 MMR
Solo
Hou Yi
Hou Yi
Gold V
GoldMantis78083
Hou Yi
Gold V
Level 153
God Stats
0W - 4L
1,523 SR
Queue Stats
17W - 13L
1,515 MMR
Solo
Ymir
Ymir
Silver II
PoliteMicrobe70
Ymir
Silver II
Level 149
God Stats
1W - 2L
1,673 SR
Queue Stats
94W - 87L
1,510 MMR
Solo
Bellona
Bellona
Bronze III
Vibes6323
Bellona
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ra
Ra
Gold III
xx Blackwire xx
Ra
Gold III
Level 148
God Stats
0W - 2L
1,475 SR
Queue Stats
114W - 115L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,510 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,633 SR
1,520 MMR
Poseidon
Poseidon
Gold IV
AKAClockwork
Poseidon
Gold IV
Level 109
God Stats
11W - 10L
1,687 SR
Queue Stats
100W - 102L
1,487 MMR
Solo
Ullr
Ullr
Gold I
Get-_Pooped_OnxD
Ullr
Gold I
Level 129
God Stats
5W - 5L
1,752 SR
Queue Stats
105W - 89L
1,555 MMR
Solo
Pele
Pele
Silver III
Hollxwzz
Pele
Silver III
Level 69
God Stats
6W - 7L
1,586 SR
Queue Stats
18W - 17L
1,487 MMR
Solo
Khepri
Khepri
Silver I
JS Villa 17
Khepri
Silver I
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 20L
1,507 MMR
Solo
Mulan
Mulan
Gold III
MR_BETELGEUSE
Mulan
Gold III
Level 160
God Stats
29W - 17L
1,641 SR
Queue Stats
86W - 88L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,321
523
3,552
9,783
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
6,352
454
7,028
9,657
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 1
6,535
467
3,607
11,236
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Vibes6323
Bellona
8
1 / 5 / 0
5,709
408
2,789
5,887
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 3 / 2
8,145
582
9,538
9,574
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaIzanami

VS

Bans
BastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AKAClockwork
Poseidon
14
2 / 3 / 0
8,248
589
3,972
6,397
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 1
8,255
590
7,929
5,565
1,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
13
1 / 1 / 8
7,770
555
4,659
10,078
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
12
1 / 0 / 7
7,590
542
3,004
7,837
7,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 5
8,989
642
12,184
14,147
8,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
16
16
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AKAClockwork
Poseidon
2
3
0
0.67
L
1
4
2
0.5
W
5
0
1
5.5
L
0
2
0
0
W
Pele
1
1
8
5
W
Khepri
1
0
7
4.5
W
7
2
5
4.75
L
1
2
1
0.75
L
Bellona
Vibes6323
Bellona
1
5
0
0.2
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
31,748
46,137
Taken
44,024
22,952
Mitigated
22,766
13,366
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AKAClockwork
Poseidon
3,972
599
0
700
6,397
2,316
0
3,012
3,385
60,482
0
L
3,552
814
0
2,957
9,783
3,612
0
865
8,918
0
44,586
W
7,929
3,493
0
781
5,565
1,749
1,679
824
4,741
0
61,284
L
7,028
3,093
0
2,378
9,657
2,695
0
1,683
7,974
0
47,023
W
Pele
4,659
1,305
0
6,366
10,078
3,514
1,001
2,609
7,469
0
52,773
W
Khepri
3,004
298
1,928
2,179
7,837
7,089
105
2,251
5,586
16,543
0
W
12,184
1,575
0
6,167
14,147
8,098
516
4,449
9,698
2,683
46,547
L
3,607
1,032
0
1,926
11,236
9,419
0
1,946
9,290
17,579
0
L
Bellona
Vibes6323
Bellona
2,789
1,019
0
708
5,887
3,324
0
0
5,887
0
19,324
L
9,538
1,547
1,129
4,268
9,574
3,902
42
3,547
6,027
59,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
40,852
389
Minions Killed
464
0
Camps Cleared
0
1,148,389
Distance Traveled
1,373,207
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,248
589
117
8
0
261,229
6
L
Thor
7,321
523
97
7
0
270,469
2
W
Ullr
8,255
590
119
9
0
258,357
3
L
Hou Yi
6,352
454
108
8
0
237,786
2
W
Pele
7,770
555
95
7
0
320,560
2
W
Khepri
7,590
542
38
3
0
282,928
2
W
Mulan
8,989
642
95
7
0
250,133
3
L
Ymir
6,535
467
17
1
0
224,359
2
L
Bellona
5,709
408
45
3
0
155,435
0
L
Ra
8,145
582
122
9
0
260,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role