Player Matchup

Cthulhu
Cthulhu
DawnBladeBullet
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,305 Elo+
Party 2
Cerberus
Cerberus
IAMTH3FURY
Cerberus
Level 139
God Stats
0W - 5L
1,500 SR
Queue Stats
101W - 103L
1,497 Elo+
Party 2
Hel
Hel
IAMTH3IMPERIUM
Hel
Level 154
God Stats
4W - 4L
1,725 SR
Queue Stats
202W - 210L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ImaRageQuit-
Kumbhakarna
Level 147
God Stats
0W - 1L
1,289 SR
Queue Stats
13W - 13L
1,548 Elo+
Party 1
Sol
Sol
xiViperVenomzZ
Sol
Level 62
God Stats
2W - 4L
1,619 SR
Queue Stats
60W - 55L
1,456 Elo+
Party 1
Team Averages
Level 124
1,526 SR
1,463 Elo+

VS

Team Averages
Level 95
1,477 SR
1,465 Elo+
Artio
Artio
David_R_Bull
Artio
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,541 Elo+
Party 3
He Bo
He Bo
bloodwolf62
He Bo
Level 86
God Stats
2W - 0L
1,271 SR
Queue Stats
101W - 108L
1,518 Elo+
Party 3
Anubis
Anubis
lumazz1009
Anubis
Level 59
God Stats
4W - 1L
1,737 SR
Queue Stats
132W - 145L
1,483 Elo+
Solo
Skadi
Skadi
o Hades Vl
Skadi
Level 48
God Stats
1W - 0L
1,376 SR
Queue Stats
43W - 39L
1,264 Elo+
Solo
Hel
Hel
yup_im_kyle
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 12
10,462
654
13,815
21,124
24,017
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
IAMTH3FURY
Cerberus
18
3 / 4 / 15
10,469
654
11,442
31,267
40,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 4 / 11
11,306
707
11,770
19,910
13,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ImaRageQuit-
Kumbhakarna
17
2 / 6 / 14
10,727
670
10,949
26,014
29,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 10
12,263
766
23,883
16,888
8,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 19
11,153
697
9,163
21,798
37,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 8 / 13
11,640
728
17,555
14,884
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
lumazz1009
Anubis
20
8 / 5 / 13
12,730
796
27,675
21,087
10,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
7 / 4 / 12
12,378
774
26,010
12,317
4,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 19
12,417
776
21,132
17,097
21,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
103
22
Kills
27
27
Deaths
22
62
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
2
9
12
0.89
L
Cerberus
IAMTH3FURY
Cerberus
3
4
15
2.63
L
7
4
11
3.13
L
Kumbhakarna
ImaRageQuit-
Kumbhakarna
2
6
14
1.5
W
4
8
13
1.31
W
Anubis
lumazz1009
Anubis
8
5
13
2.9
W
Skadi
7
4
12
3.25
L
8
4
10
3.25
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,859
Damage
101,535
115,203
Taken
87,183
115,101
Mitigated
82,955
56,481
Healing
48,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,163
349
5,780
7,027
21,798
37,007
37
15,511
6,287
17,687
0
L
13,815
370
930
876
21,124
24,017
316
14,407
6,717
28,450
0
L
Cerberus
IAMTH3FURY
Cerberus
11,442
583
1,906
8,845
31,267
40,048
280
18,954
12,313
19,292
0
L
11,770
849
19,088
11,477
19,910
13,297
612
15,598
4,312
16,607
0
L
Kumbhakarna
ImaRageQuit-
Kumbhakarna
10,949
664
2,537
4,908
26,014
29,278
166
14,762
11,252
18,096
0
W
17,555
802
219
1,201
14,884
8,379
154
12,685
2,199
28,909
0
W
Anubis
lumazz1009
Anubis
27,675
1,885
2,733
6,892
21,087
10,949
320
18,791
2,296
57,855
0
W
Skadi
26,010
12,150
940
1,300
12,317
4,896
3,586
11,585
732
0
46,562
L
23,883
9,604
1,150
4,764
16,888
8,461
2,611
11,804
5,084
52,903
0
W
21,132
1,095
12,776
9,245
17,097
21,724
258
13,287
3,810
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
60,318
150
Minions Killed
158
0
Camps Cleared
0
1,344,425
Distance Traveled
1,399,351
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,153
697
17
1
0
284,094
0
L
Cthulhu
10,462
654
33
2
0
240,613
0
L
Cerberus
10,469
654
12
1
0
280,006
0
L
Hel
11,306
707
13
1
0
275,361
0
L
Kumbhakarna
10,727
670
15
1
0
295,111
0
W
He Bo
11,640
728
20
1
0
263,637
0
W
Anubis
12,730
796
56
4
0
266,821
3
W
Skadi
12,378
774
41
3
0
272,857
0
L
Sol
12,263
766
77
5
0
253,334
0
W
Hel
12,417
776
24
2
0
311,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role