Player Matchup

Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
Fswag
Nox
Silver II
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 180L
1,103 MMR
Solo
Scylla
Scylla
Silver V
INanashiI
Scylla
Silver V
Level 39
God Stats
0W - 2L
1,313 SR
Queue Stats
352W - 384L
1,113 MMR
Solo
Bastet
Bastet
Silver II
SmUrFoFsMuRfS
Bastet
Silver II
Level 127
God Stats
1W - 1L
1,570 SR
Queue Stats
14W - 27L
1,228 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Tollmany
Cu Chulainn
Silver V
Level 99
God Stats
2W - 8L
1,448 SR
Queue Stats
95W - 108L
1,001 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,466 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,577 SR
1,110 MMR
Mercury
Mercury
Gold IV
Doinkl3rg
Mercury
Gold IV
Level 102
God Stats
11W - 12L
1,528 SR
Queue Stats
239W - 236L
1,409 MMR
Party 1
Cernunnos
Cernunnos
Silver II
FazeDessy
Cernunnos
Silver II
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
519W - 540L
1,077 MMR
Solo
Bellona
Bellona
Silver I
HayabusaRM
Bellona
Silver I
Level 123
God Stats
136W - 111L
1,540 SR
Queue Stats
255W - 274L
1,120 MMR
Solo
Tyr
Tyr
Silver II
MRLODAX9030
Tyr
Silver II
Level 79
God Stats
78W - 99L
1,479 SR
Queue Stats
692W - 698L
974 MMR
Solo
Bacchus
Bacchus
Silver II
Relax521
Bacchus
Silver II
Level 88
God Stats
9W - 5L
1,838 SR
Queue Stats
236W - 235L
970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 5 / 1
9,051
532
9,092
16,126
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Fswag
Nox
11
1 / 3 / 4
7,346
432
2,479
9,099
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
INanashiI
Scylla
12
0 / 6 / 1
7,082
417
2,502
7,785
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 2
8,753
515
5,555
12,372
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Tollmany
Cu Chulainn
15
2 / 4 / 1
8,862
521
11,417
13,866
13,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
ShivaCliodhnaSolAchilles

VS

Bans
ZeusThothAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doinkl3rg
Mercury
17
7 / 1 / 5
9,905
583
8,522
10,927
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
FazeDessy
Cernunnos
15
5 / 3 / 3
9,592
564
10,218
10,996
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
HayabusaRM
Bellona
16
1 / 1 / 4
9,128
537
7,224
14,074
14,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 2 / 5
9,575
563
9,825
11,080
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Relax521
Bacchus
11
1 / 4 / 8
7,712
454
5,731
13,763
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
22
22
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
1
0.9
W
Mercury
Doinkl3rg
Mercury
7
1
5
9.5
W
Cernunnos
FazeDessy
Cernunnos
5
3
3
2.17
L
Nox
Fswag
Nox
1
3
4
1
W
Bellona
HayabusaRM
Bellona
1
1
4
3
L
Scylla
INanashiI
Scylla
0
6
1
0.08
W
8
2
5
5.25
W
Bacchus
Relax521
Bacchus
1
4
8
1.25
L
4
4
2
1.25
L
Cu Chulainn
Tollmany
Cu Chulainn
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
41,520
59,248
Taken
60,840
33,367
Mitigated
40,686
12,011
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,092
4,730
0
5,729
16,126
5,539
1,042
1,847
14,279
0
65,393
W
Mercury
Doinkl3rg
Mercury
8,522
3,953
0
552
10,927
4,147
386
1,066
9,359
0
78,200
W
Cernunnos
FazeDessy
Cernunnos
10,218
4,931
0
5,174
10,996
3,388
1,090
670
10,326
0
68,570
L
Nox
Fswag
Nox
2,479
703
0
2,289
9,099
7,289
0
870
8,229
16,177
0
W
Bellona
HayabusaRM
Bellona
7,224
2,566
0
5,858
14,074
14,424
102
1,680
12,394
0
59,252
L
Scylla
INanashiI
Scylla
2,502
309
0
20
7,785
2,188
0
577
7,208
39,138
0
W
9,825
1,010
0
3,403
11,080
4,756
0
1,941
9,139
0
58,904
W
Bacchus
Relax521
Bacchus
5,731
1,286
0
2,864
13,763
13,971
178
1,883
11,880
19,954
0
L
5,555
1,300
0
2,886
12,372
4,779
0
1,163
11,051
0
54,079
L
Cu Chulainn
Tollmany
Cu Chulainn
11,417
1,540
0
1,087
13,866
13,572
0
1,274
12,592
9,883
50,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
45,912
411
Minions Killed
518
0
Camps Cleared
0
1,601,127
Distance Traveled
1,768,792
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,051
532
115
7
0
296,729
4
W
Mercury
9,905
583
134
8
0
436,627
4
W
Cernunnos
9,592
564
118
7
0
303,633
6
L
Nox
7,346
432
22
1
0
328,670
4
W
Bellona
9,128
537
133
8
0
360,774
5
L
Scylla
7,082
417
62
4
0
292,780
7
W
Tyr
9,575
563
107
6
0
367,197
3
W
Bacchus
7,712
454
26
2
0
300,561
6
L
Bastet
8,753
515
94
6
0
354,497
2
L
Cu Chulainn
8,862
521
118
7
0
328,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role