Player Matchup

Apollo
Apollo
Flex4119
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,431 Elo+
Party 4
Nike
Nike
NJYeet52
Nike
Level 24
God Stats
47W - 49L
1,393 SR
Queue Stats
241W - 251L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
Tethrasi
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 116L
1,514 Elo+
Party 4
Loki
Loki
lilsIacker92
Loki
Level 145
God Stats
3W - 0L
1,702 SR
Queue Stats
99W - 75L
1,510 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
nTCrossfire
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,531 SR
Queue Stats
177W - 165L
1,415 Elo+
Party 2
Team Averages
Level 91
1,525 SR
1,443 Elo+

VS

Team Averages
Level 46
1,335 SR
1,318 Elo+
Hel
Hel
Deletrioux
Hel
Level 22
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 3
Merlin
Merlin
DonDeath219
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,148 Elo+
Party 3
Horus
Horus
SanicIsSupreme
Horus
Level 44
God Stats
1W - 6L
1,318 SR
Queue Stats
15W - 31L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
Tachcomet
Hou Yi
Level 49
God Stats
3W - 7L
1,422 SR
Queue Stats
172W - 190L
1,439 Elo+
Solo
Athena
Athena
pokeysanic
Athena
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
10W - 19L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Flex4119
Apollo
13
0 / 4 / 6
8,139
452
5,901
11,371
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
14
3 / 2 / 7
8,552
475
7,950
9,415
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Tethrasi
Jormungandr
19
6 / 0 / 3
12,259
681
11,361
10,762
13,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 8
9,552
531
8,209
12,513
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
nTCrossfire
Morgan Le Fay
16
12 / 4 / 4
10,223
568
13,186
10,247
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,930
441
4,279
9,127
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
12
2 / 9 / 4
7,680
427
6,147
13,795
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
8,484
471
3,204
13,633
7,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Tachcomet
Hou Yi
14
3 / 4 / 1
8,220
457
6,843
12,422
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
pokeysanic
Athena
14
4 / 3 / 4
9,136
508
6,015
15,373
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
24
Kills
12
12
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Merlin
2
9
4
0.44
W
Apollo
Flex4119
Apollo
0
4
6
0.75
W
Nike
3
2
7
3.25
L
1
3
1
0.5
L
Hou Yi
Tachcomet
Hou Yi
3
4
1
0.88
W
Jormungandr
Tethrasi
Jormungandr
6
0
3
7.5
W
3
2
8
3.5
W
Morgan Le Fay
nTCrossfire
Morgan Le Fay
12
4
4
3.5
L
Athena
pokeysanic
Athena
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
26,488
54,308
Taken
64,350
29,765
Mitigated
36,126
9,815
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,279
977
1,212
1,130
9,127
7,003
0
4,585
4,483
19,281
0
L
Merlin
6,147
260
0
2,340
13,795
3,677
61
6,090
7,603
40,314
0
W
Apollo
Flex4119
Apollo
5,901
3,850
0
3,784
11,371
2,962
3,061
1,796
9,575
0
46,820
W
Nike
7,950
364
0
2,470
9,415
4,687
198
2,733
6,682
0
36,188
L
3,204
1,741
212
3,221
13,633
7,935
0
6,633
7,000
0
56,389
L
Hou Yi
Tachcomet
Hou Yi
6,843
3,054
0
3,755
12,422
2,879
655
1,823
10,402
0
48,219
W
Jormungandr
Tethrasi
Jormungandr
11,361
5,352
0
854
10,762
13,611
400
3,237
7,525
93,445
0
W
8,209
1,985
0
1,448
12,513
4,681
699
3,073
9,440
0
80,611
W
Morgan Le Fay
nTCrossfire
Morgan Le Fay
13,186
818
109
1,150
10,247
3,824
256
5,602
4,465
55,751
0
L
Athena
pokeysanic
Athena
6,015
1,428
0
1,048
15,373
14,632
0
5,416
9,670
25,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
41,450
564
Minions Killed
355
0
Camps Cleared
0
1,677,878
Distance Traveled
1,561,513
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,930
441
32
2
0
316,627
4
L
Merlin
7,680
427
81
5
0
265,189
6
W
Apollo
8,139
452
93
5
0
293,519
2
W
Nike
8,552
475
65
4
0
345,545
0
L
Horus
8,484
471
112
6
0
366,201
6
L
Hou Yi
8,220
457
90
5
0
277,128
1
W
Jormungandr
12,259
681
214
12
0
305,529
1
W
Loki
9,552
531
106
6
0
400,702
3
W
Morgan Le Fay
10,223
568
86
5
0
332,583
0
L
Athena
9,136
508
40
2
0
336,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role