Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
Ashoka334
Ra
Silver IV
Level 86
God Stats
0W - 2L
1,695 SR
Queue Stats
174W - 172L
598 MMR
Solo
Camazotz
Camazotz
Silver V
Emotet
Camazotz
Silver V
Level 56
God Stats
0W - 3L
1,197 SR
Queue Stats
70W - 100L
577 MMR
Solo
Nike
Nike
Silver V
iBorealis
Nike
Silver V
Level 106
God Stats
11W - 6L
1,747 SR
Queue Stats
293W - 301L
595 MMR
Solo
Cerberus
Cerberus
Silver V
quetzal01
Cerberus
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 189L
587 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,528 SR
771 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,508 SR
905 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver III
 
Freya
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze I
Mexican_UwU
Terra
Bronze I
Level 129
God Stats
21W - 17L
1,500 SR
Queue Stats
246W - 259L
390 MMR
Solo
Sol
Sol
Silver V
bzozo96
Sol
Silver V
Level 66
God Stats
16W - 16L
1,467 SR
Queue Stats
1,127W - 1,145L
803 MMR
Solo
Awilix
Awilix
Bronze II
xXBigCliffXx
Awilix
Bronze II
Level 95
God Stats
3W - 2L
1,572 SR
Queue Stats
75W - 121L
333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 9 / 7
10,261
513
15,644
15,350
5,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 8
9,739
487
15,398
12,985
6,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Emotet
Camazotz
13
2 / 8 / 6
8,231
412
6,194
21,186
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
13
4 / 7 / 11
9,470
474
11,780
19,401
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
quetzal01
Cerberus
14
2 / 8 / 6
8,684
434
7,641
23,763
22,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaMorgan Le FayIzanamiThoth

VS

Bans
BacchusArachneBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 3 / 7
11,464
573
16,260
14,372
9,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
 
Freya
15
2 / 3 / 4
9,604
480
8,226
12,752
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 7 / 16
10,962
548
7,003
23,287
26,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
9 / 7 / 10
10,602
530
18,274
16,452
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
16
11 / 2 / 10
10,981
549
16,064
15,798
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
22
Kills
33
34
Deaths
22
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
9
7
1.39
W
Anubis
 
Anubis
6
3
7
3.17
W
Freya
 
Freya
2
3
4
1.33
L
5
2
8
4.5
L
Camazotz
Emotet
Camazotz
2
8
6
0.63
W
5
7
16
1.86
W
Sol
9
7
10
2
L
Nike
4
7
11
1.36
L
Cerberus
quetzal01
Cerberus
2
8
6
0.63
W
Awilix
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,657
Damage
65,827
92,685
Taken
82,661
64,144
Mitigated
51,231
26,600
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
15,644
11,767
0
4,237
15,350
5,737
0
10,078
5,272
0
64,619
W
Anubis
 
Anubis
16,260
383
0
5,143
14,372
9,097
989
4,191
9,781
69,710
0
W
Freya
 
Freya
8,226
2,409
0
4,292
12,752
4,202
633
5,114
7,600
57,976
0
L
15,398
1,383
2,584
5,117
12,985
6,672
0
8,002
4,983
66,338
0
L
Camazotz
Emotet
Camazotz
6,194
904
0
6,488
21,186
7,071
0
9,227
11,959
0
43,235
W
7,003
1,760
3,207
5,980
23,287
26,653
708
5,970
17,241
20,255
0
W
Sol
18,274
6,382
0
5,945
16,452
5,638
5,286
2,476
13,900
51,527
6,806
L
Nike
11,780
1,376
0
1,408
19,401
22,400
0
10,348
9,053
0
44,163
L
Cerberus
quetzal01
Cerberus
7,641
1,092
0
6,766
23,763
22,264
0
12,894
10,869
35,075
0
W
Awilix
16,064
6,685
0
702
15,798
5,641
489
4,607
11,100
0
57,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
53,613
395
Minions Killed
383
0
Camps Cleared
0
1,772,025
Distance Traveled
1,812,004
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,261
513
84
4
0
392,924
3
W
Anubis
11,464
573
115
6
0
305,743
4
W
Freya
9,604
480
98
5
0
370,617
6
L
Ra
9,739
487
95
5
0
387,860
5
L
Camazotz
8,231
412
71
4
0
344,130
5
W
Terra
10,962
548
27
1
0
368,730
4
W
Sol
10,602
530
68
3
0
318,022
1
L
Nike
9,470
474
59
3
0
356,777
3
L
Cerberus
8,684
434
86
4
0
290,334
2
W
Awilix
10,981
549
75
4
0
448,892
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role