Player Matchup

Kumbhakarna
Kumbhakarna
Crashturd
Kumbhakarna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,597 Elo+
Party 1
Ganesha
Ganesha
Gm0neys
Ganesha
Level 160
God Stats
2W - 3L
1,420 SR
Queue Stats
25W - 14L
1,590 Elo+
Party 1
Ares
Ares
Grande Autistic
Ares
Level 159
God Stats
4W - 2L
1,745 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
Number1HERO
Sylvanus
Level 160
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 1L
1,793 Elo+
Party 1
Cerberus
Cerberus
Washburn757
Cerberus
Level 159
God Stats
1W - 0L
1,770 SR
Queue Stats
7W - 2L
1,793 Elo+
Party 1
Team Averages
Level 131
1,551 SR
1,676 Elo+

VS

Team Averages
Level 78
1,441 SR
1,427 Elo+
Medusa
Medusa
A Wake Bake
Medusa
Level 74
God Stats
2W - 1L
1,395 SR
Queue Stats
12W - 16L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Artemis2378
Kukulkan
Level 5
God Stats
74W - 42L
1,190 SR
Queue Stats
108W - 76L
1,282 Elo+
Party 2
Kali
Kali
DARKSIDER GOD
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
JaeChillin
Odin
Level 108
God Stats
15W - 11L
1,417 SR
Queue Stats
699W - 696L
1,460 Elo+
Party 2
Atlas
Atlas
The Holiest 1
Atlas
Level 117
God Stats
46W - 42L
1,701 SR
Queue Stats
770W - 761L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crashturd
Kumbhakarna
11
2 / 1 / 9
6,679
1,336
2,008
6,330
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Gm0neys
Ganesha
11
0 / 2 / 12
6,532
1,306
4,801
5,515
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 9
6,750
1,350
4,980
4,929
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Number1HERO
Sylvanus
11
3 / 3 / 7
6,329
1,266
3,784
5,679
3,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Washburn757
Cerberus
11
6 / 0 / 4
7,405
1,481
7,662
5,118
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

394

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 3
6,483
1,297
4,426
6,096
1,477
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Artemis2378
Kukulkan
10
0 / 4 / 3
5,770
1,154
3,752
5,588
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,315
1,063
107
1,639
419
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
2 / 3 / 2
6,233
1,247
2,819
4,996
4,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 4
6,486
1,297
6,943
7,472
7,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
13
Kills
6
6
Deaths
13
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
3
3
1.17
L
Kukulkan
Artemis2378
Kukulkan
0
4
3
0.38
W
Kumbhakarna
Crashturd
Kumbhakarna
2
1
9
6.5
L
0
1
2
1
W
Ganesha
Gm0neys
Ganesha
0
2
12
3
W
2
0
9
6.5
L
2
3
2
1
W
Sylvanus
Number1HERO
Sylvanus
3
3
7
2.17
L
2
2
4
2
W
Cerberus
Washburn757
Cerberus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
18,047
27,571
Taken
25,791
19,268
Mitigated
14,717
8,368
Healing
195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,426
2,139
0
61
6,096
1,477
0
5,223
873
0
11,818
L
Kukulkan
Artemis2378
Kukulkan
3,752
589
0
0
5,588
976
0
5,429
159
13,090
0
W
Kumbhakarna
Crashturd
Kumbhakarna
2,008
770
0
1,221
6,330
4,698
0
2,373
3,089
4,823
0
L
107
67
0
134
1,639
419
0
1,484
155
0
299
W
Ganesha
Gm0neys
Ganesha
4,801
444
0
812
5,515
4,617
0
2,455
2,954
9,355
0
W
4,980
471
0
269
4,929
4,320
0
2,505
2,424
8,791
0
L
2,819
555
0
0
4,996
4,298
0
4,106
890
0
6,535
W
Sylvanus
Number1HERO
Sylvanus
3,784
1,228
3,147
1,487
5,679
3,342
0
1,637
4,042
7,573
0
L
6,943
2,300
0
0
7,472
7,547
0
6,993
479
15,579
0
W
Cerberus
Washburn757
Cerberus
7,662
1,275
564
868
5,118
2,291
0
1,725
3,393
14,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
30,287
54
Minions Killed
59
3
Camps Cleared
4
488,498
Distance Traveled
359,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,483
1,297
6
1
3
85,742
1
L
Kukulkan
5,770
1,154
24
5
1
79,823
0
W
Kumbhakarna
6,679
1,336
6
1
2
108,427
0
L
Kali
5,315
1,063
0
0
0
17,387
1
W
Ganesha
6,532
1,306
0
0
0
85,459
1
W
Ares
6,750
1,350
12
2
0
103,923
0
L
Odin
6,233
1,247
4
1
0
87,466
0
W
Sylvanus
6,329
1,266
11
2
0
78,914
0
L
Atlas
6,486
1,297
25
5
0
88,682
0
W
Cerberus
7,405
1,481
25
5
1
111,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role