Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ASVP McThruster
Cthulhu
Level 160
God Stats
3W - 0L
1,701 SR
Queue Stats
122W - 125L
1,544 Elo+
Solo
Tiamat
Tiamat
BlackTepech
Tiamat
Level 97
God Stats
6W - 3L
1,476 SR
Queue Stats
185W - 172L
1,514 Elo+
Solo
Chang'e
Chang'e
RosesEmbrace
Chang'e
Level 67
God Stats
1W - 0L
1,353 SR
Queue Stats
18W - 22L
1,403 Elo+
Solo
Anubis
Anubis
hieiantrax
Anubis
Level 146
God Stats
6W - 11L
1,558 SR
Queue Stats
543W - 555L
1,511 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,494 Elo+

VS

Team Averages
Level 133
1,534 SR
1,483 Elo+
Da Ji
Da Ji
BearNakedKiller
Da Ji
Level 129
God Stats
1W - 2L
1,280 SR
Queue Stats
28W - 31L
1,480 Elo+
Party 2
Scylla
Scylla
LostCharlie
Scylla
Level 126
God Stats
2W - 1L
1,786 SR
Queue Stats
15W - 19L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
RipeBananus
Sun Wukong
Level 143
God Stats
2W - 1L
1,779 SR
Queue Stats
23W - 29L
1,477 Elo+
Party 2
Hades
Hades
Vintage_Nero
Hades
Level 126
God Stats
0W - 5L
1,524 SR
Queue Stats
127W - 123L
1,479 Elo+
Party 1
Chang'e
Chang'e
g3tsome299
Chang'e
Level 141
God Stats
0W - 2L
1,300 SR
Queue Stats
92W - 91L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 5 / 13
13,067
769
18,474
16,827
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 6 / 16
12,885
758
15,371
17,267
21,492
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
20
3 / 4 / 16
12,092
711
19,459
17,176
9,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
RosesEmbrace
Chang'e
17
4 / 4 / 14
11,654
686
11,629
11,283
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
hieiantrax
Anubis
20
8 / 3 / 12
13,007
765
13,829
10,253
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
11,483
675
10,619
15,327
6,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
18
3 / 6 / 12
11,225
660
10,960
15,624
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RipeBananus
Sun Wukong
19
3 / 4 / 13
11,562
680
8,713
20,610
25,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 6 / 8
13,163
774
20,292
21,928
14,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
g3tsome299
Chang'e
18
2 / 5 / 17
11,363
668
12,336
18,526
13,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
83
28
Kills
22
22
Deaths
29
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
5
13
3.3
W
3
6
16
1.83
L
4
8
11
1.19
W
Tiamat
3
4
16
2.75
L
Scylla
3
6
12
1.5
L
Sun Wukong
RipeBananus
Sun Wukong
3
4
13
2.38
W
Chang'e
RosesEmbrace
Chang'e
4
4
14
2.75
L
10
6
8
2.33
L
Chang'e
g3tsome299
Chang'e
2
5
17
2.1
W
Anubis
hieiantrax
Anubis
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,762
Damage
62,920
72,806
Taken
92,015
48,079
Mitigated
66,099
31,659
Healing
34,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,474
5,599
1,634
4,254
16,827
6,961
1,219
9,718
7,109
0
36,836
W
15,371
222
3,059
2,313
17,267
21,492
466
10,593
6,674
44,394
0
L
10,619
1,748
661
2,194
15,327
6,443
0
11,626
3,701
0
16,388
W
Tiamat
19,459
485
1,962
6,192
17,176
9,348
1,064
7,861
9,315
42,056
0
L
Scylla
10,960
681
1,463
1,796
15,624
5,643
992
9,596
6,028
26,961
0
L
Sun Wukong
RipeBananus
Sun Wukong
8,713
1,322
983
3,304
20,610
25,910
226
11,814
8,796
0
22,100
W
Chang'e
RosesEmbrace
Chang'e
11,629
397
6,807
3,827
11,283
5,395
738
8,378
2,905
17,954
0
L
20,292
2,199
1,031
4,807
21,928
14,804
893
14,900
7,028
39,165
0
L
Chang'e
g3tsome299
Chang'e
12,336
699
10,664
7,365
18,526
13,299
1,248
12,352
6,174
30,861
0
W
Anubis
hieiantrax
Anubis
13,829
0
401
1,210
10,253
4,883
1,322
7,038
3,215
29,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
58,796
182
Minions Killed
173
0
Camps Cleared
0
1,649,933
Distance Traveled
1,397,894
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,067
769
47
3
0
329,235
0
W
Cthulhu
12,885
758
52
3
0
329,399
0
L
Da Ji
11,483
675
18
1
0
275,905
0
W
Tiamat
12,092
711
36
2
0
345,780
1
L
Scylla
11,225
660
48
3
0
254,060
2
L
Sun Wukong
11,562
680
27
2
0
280,780
6
W
Chang'e
11,654
686
20
1
0
334,034
4
L
Hades
13,163
774
41
2
0
280,037
0
L
Chang'e
11,363
668
39
2
0
307,112
4
W
Anubis
13,007
765
27
2
0
311,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role