Player Matchup

Chiron
Chiron
Sr Vagem
Chiron
Level 57
God Stats
1W - 1L
1,764 SR
Queue Stats
42W - 52L
1,417 Elo+
Party 2
Mulan
Mulan
XvDragonvX3983
Mulan
Level 97
God Stats
6W - 8L
1,406 SR
Queue Stats
51W - 67L
1,433 Elo+
Party 2
Bacchus
Bacchus
iPluusZ
Bacchus
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iTzVoid7947
Tsukuyomi
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
33W - 46L
1,483 Elo+
Party 2
Tiamat
Tiamat
radiantcalf
Tiamat
Level 66
God Stats
7W - 13L
1,255 SR
Queue Stats
12W - 35L
1,265 Elo+
Party 2
Team Averages
Level 71
1,444 SR
1,420 Elo+

VS

Team Averages
Level 96
1,529 SR
1,531 Elo+
Hel
Hel
FN Hiosaki
Hel
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,616 Elo+
Party 1
Baba Yaga
Baba Yaga
Frëyr
Baba Yaga
Level 158
God Stats
2W - 1L
1,584 SR
Queue Stats
438W - 397L
1,539 Elo+
Party 3
Cupid
Cupid
Lichtschwert423
Cupid
Level 108
God Stats
3W - 6L
1,493 SR
Queue Stats
279W - 277L
1,520 Elo+
Solo
Fenrir
Fenrir
O Bigodom
Fenrir
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
19W - 29L
1,447 Elo+
Party 1
King Arthur
King Arthur
Vonpell
King Arthur
Level 89
God Stats
6W - 4L
1,752 SR
Queue Stats
230W - 188L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sr Vagem
Chiron
12
0 / 3 / 1
6,994
466
4,330
8,892
2,503
13
0 / 5 / 1
7,464
498
6,372
16,218
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
iPluusZ
Bacchus
10
0 / 0 / 1
6,642
443
3,260
9,151
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
iTzVoid7947
Tsukuyomi
12
2 / 3 / 0
7,208
481
4,281
9,887
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
0 / 3 / 0
7,276
485
2,444
8,811
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,777
518
3,575
6,130
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Frëyr
Baba Yaga
16
4 / 0 / 5
9,643
643
12,060
7,356
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 3
8,497
566
5,252
5,355
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
O Bigodom
Fenrir
11
2 / 1 / 2
7,184
479
1,774
8,405
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Vonpell
King Arthur
16
4 / 1 / 2
9,170
611
12,235
13,105
10,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Baba Yaga
Frëyr
Baba Yaga
4
0
5
6.5
W
1
0
3
2.5
W
Fenrir
O Bigodom
Fenrir
2
1
2
3
L
Chiron
Sr Vagem
Chiron
0
3
1
0.17
W
King Arthur
Vonpell
King Arthur
4
1
2
5
L
0
5
1
0.1
L
Bacchus
iPluusZ
Bacchus
0
0
1
0.5
L
Tsukuyomi
iTzVoid7947
Tsukuyomi
2
3
0
0.67
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
34,896
52,959
Taken
40,351
27,292
Mitigated
22,491
16,611
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,575
351
2,566
3,352
6,130
4,299
0
1,052
5,078
17,161
0
W
Baba Yaga
Frëyr
Baba Yaga
12,060
480
0
1,955
7,356
2,870
209
1,842
5,306
68,675
0
W
5,252
2,142
212
3,168
5,355
1,485
648
847
4,508
0
64,340
W
Fenrir
O Bigodom
Fenrir
1,774
116
0
319
8,405
3,448
207
1,511
6,772
0
35,043
L
Chiron
Sr Vagem
Chiron
4,330
1,311
685
1,706
8,892
2,503
810
3,042
5,754
0
48,367
W
King Arthur
Vonpell
King Arthur
12,235
1,076
0
4,055
13,105
10,389
0
357
12,294
10,521
50,178
L
6,372
555
0
5,044
16,218
9,108
0
2,972
13,186
0
41,683
L
Bacchus
iPluusZ
Bacchus
3,260
495
276
2,558
9,151
8,426
232
2,814
6,252
20,870
0
L
Tsukuyomi
iTzVoid7947
Tsukuyomi
4,281
1,266
0
4,354
9,887
3,167
0
3,050
6,740
0
35,914
L
Tiamat
2,444
368
0
1,988
8,811
4,088
961
4,663
3,804
43,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
42,271
397
Minions Killed
479
0
Camps Cleared
0
1,450,689
Distance Traveled
1,571,028
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,777
518
25
2
0
319,611
3
W
Baba Yaga
9,643
643
142
9
0
321,226
6
W
Cupid
8,497
566
133
9
0
293,441
2
W
Fenrir
7,184
479
63
4
0
335,672
1
L
Chiron
6,994
466
94
6
0
268,155
4
W
King Arthur
9,170
611
116
8
0
301,078
5
L
Mulan
7,464
498
100
7
0
258,844
3
L
Bacchus
6,642
443
27
2
0
288,869
5
L
Tsukuyomi
7,208
481
78
5
0
346,208
4
L
Tiamat
7,276
485
98
7
0
288,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role