Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D3M0L1C10N
Ah Muzen Cab
Level 90
God Stats
2W - 4L
1,620 SR
Queue Stats
97W - 106L
1,503 Elo+
Solo
Hercules
Hercules
Sarmonus
Hercules
Level 66
God Stats
4W - 11L
1,394 SR
Queue Stats
139W - 155L
1,435 Elo+
Party 2
Hel
Hel
Xeddikus
Hel
Level 66
God Stats
0W - 1L
1,519 SR
Queue Stats
92W - 121L
1,429 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,456 Elo+

VS

Team Averages
Level 134
1,551 SR
1,533 Elo+
Cabrakan
Cabrakan
NoCapp
Cabrakan
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 129L
1,489 Elo+
Party 1
Izanami
Izanami
ThePriceIsBryce
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
436W - 371L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
peterbanjo
Nu Wa
Level 127
God Stats
9W - 8L
1,653 SR
Queue Stats
668W - 652L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D3M0L1C10N
Ah Muzen Cab
15
4 / 5 / 2
10,570
705
11,883
14,988
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sarmonus
Hercules
15
3 / 5 / 4
10,315
688
10,818
23,825
22,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 4
8,676
578
4,249
13,167
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NoCapp
Cabrakan
16
7 / 1 / 6
12,189
813
9,467
12,816
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 5
11,441
763
14,793
14,967
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
16
0 / 1 / 14
10,483
699
20,203
7,394
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
D3M0L1C10N
Ah Muzen Cab
4
5
2
1
W
Cabrakan
NoCapp
Cabrakan
7
1
6
10
L
Hercules
Sarmonus
Hercules
3
5
4
1
W
7
5
5
1.9
L
0
4
4
0.5
W
Nu Wa
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
44,463
51,980
Taken
35,177
31,098
Mitigated
27,448
22,015
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
D3M0L1C10N
Ah Muzen Cab
11,883
2,872
0
4,518
14,988
4,042
0
8,771
5,857
0
66,290
W
Cabrakan
NoCapp
Cabrakan
9,467
1,205
344
2,788
12,816
18,080
0
1,502
11,115
18,848
0
L
Hercules
Sarmonus
Hercules
10,818
3,367
0
5,659
23,825
22,472
0
11,574
11,723
0
23,537
W
14,793
9,507
0
3,789
14,967
6,755
1,423
1,035
13,705
0
55,146
L
4,249
257
6,216
5,622
13,167
4,584
0
9,556
3,419
15,289
0
W
Nu Wa
20,203
5,248
0
3,228
7,394
2,613
1,029
1,320
5,949
57,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
34,113
158
Minions Killed
211
5
Camps Cleared
8
808,314
Distance Traveled
843,786
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,570
705
89
6
3
284,074
2
W
Cabrakan
12,189
813
30
2
1
314,564
0
L
Hercules
10,315
688
39
3
1
264,320
1
W
Izanami
11,441
763
99
7
7
247,371
1
L
Hel
8,676
578
30
2
1
259,920
2
W
Nu Wa
10,483
699
82
5
0
281,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role