Player Matchup

Ymir
Ymir
DANtruckYOU2
Ymir
Level 159
God Stats
5W - 7L
1,707 SR
Queue Stats
136W - 88L
1,660 Elo+
Party 1
Charybdis
Charybdis
QJUrameshi
Charybdis
Level 44
God Stats
1W - 4L
1,328 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 1
Chaac
Chaac
SteaIthTK
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,446 Elo+

VS

Team Averages
Level 90
1,584 SR
1,490 Elo+
Osiris
Osiris
Gombiegking
Osiris
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 98L
1,549 Elo+
Party 2
Hercules
Hercules
Space_Waffle231
Hercules
Level 83
God Stats
4W - 2L
1,543 SR
Queue Stats
54W - 62L
1,438 Elo+
Solo
Achilles
Achilles
Sunny_Sideup69
Achilles
Level 124
God Stats
0W - 2L
1,709 SR
Queue Stats
73W - 80L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,724
945
3,233
2,759
1,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
QJUrameshi
Charybdis
9
2 / 0 / 3
5,544
1,109
3,688
1,787
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SteaIthTK
Chaac
7
2 / 1 / 3
4,834
967
3,982
5,645
2,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 0 / 0
3,641
728
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
7
0 / 2 / 1
4,143
829
1,692
7,202
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
7
1 / 3 / 0
4,263
853
3,039
5,690
3,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Osiris
0
0
0
0
W
Charybdis
QJUrameshi
Charybdis
2
0
3
3.5
L
Hercules
0
2
1
0.25
W
Chaac
SteaIthTK
Chaac
2
1
3
3.5
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,903
Damage
4,731
10,191
Taken
12,892
4,855
Mitigated
6,960
2,349
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,233
840
0
581
2,759
1,770
0
208
2,422
7,847
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
QJUrameshi
Charybdis
3,688
2,282
0
340
1,787
509
316
65
1,691
0
17,824
L
Hercules
1,692
288
146
1,984
7,202
3,177
0
1,985
5,217
0
7,949
W
Chaac
SteaIthTK
Chaac
3,982
693
0
1,428
5,645
2,576
0
571
5,037
0
9,105
L
Achilles
3,039
523
128
1,235
5,690
3,783
0
1,504
4,186
1,112
7,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,102
Gold Earned
12,047
55
Minions Killed
26
3
Camps Cleared
2
311,657
Distance Traveled
223,299
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,724
945
8
2
1
104,751
2
L
Osiris
3,641
728
0
0
0
7,521
0
W
Charybdis
5,544
1,109
37
7
1
96,757
0
L
Hercules
4,143
829
14
3
2
113,536
1
W
Chaac
4,834
967
10
2
1
110,149
1
L
Achilles
4,263
853
12
2
0
102,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role