Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
HedgeTrimmer38
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
leafblower38
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,546 Elo+
Party 2
Tyr
Tyr
therealmanbow
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,489 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,516 Elo+

VS

Team Averages
Level 85
1,459 SR
1,581 Elo+
Cernunnos
Cernunnos
Hunter_Hub
Cernunnos
Level 158
God Stats
4W - 4L
1,989 SR
Queue Stats
48W - 43L
1,573 Elo+
Party 1
Merlin
Merlin
Kbreezy25
Merlin
Level 49
God Stats
3W - 2L
1,324 SR
Queue Stats
71W - 55L
1,620 Elo+
Party 1
Artio
Artio
Waifumaker1
Artio
Level 45
God Stats
1W - 2L
1,289 SR
Queue Stats
40W - 44L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
theMenace73
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,636 Elo+
Party 1
Fenrir
Fenrir
thebick2mad
Fenrir
Level 86
God Stats
1W - 4L
1,191 SR
Queue Stats
34W - 24L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 1
5,675
516
1,284
4,132
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
8
0 / 2 / 1
4,953
450
4,275
6,401
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
5,130
466
1,777
7,941
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,346
577
3,075
4,035
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,872
443
2,799
7,840
5,364
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hunter_Hub
Cernunnos
11
0 / 1 / 0
6,122
557
6,029
5,825
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kbreezy25
Merlin
13
5 / 1 / 0
7,511
683
4,330
4,108
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 1
6,628
603
4,375
5,247
4,110
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
theMenace73
Kumbhakarna
11
0 / 0 / 2
6,455
587
1,788
7,690
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
3 / 1 / 2
6,680
607
2,322
6,039
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
8
8
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
1
1.5
L
Hachiman
 
Hachiman
0
2
1
0.25
L
0
2
2
0.5
W
Cernunnos
Hunter_Hub
Cernunnos
0
1
0
0
W
Merlin
Kbreezy25
Merlin
5
1
0
5
W
0
0
1
0.5
L
2
2
1
1.25
W
Kumbhakarna
theMenace73
Kumbhakarna
0
0
2
1
W
Fenrir
3
1
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,210
Damage
18,844
30,349
Taken
28,909
13,511
Mitigated
12,834
12,806
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,284
55
0
5,207
4,132
1,529
0
365
3,767
0
35,187
L
Hachiman
 
Hachiman
4,275
2,848
0
2,849
6,401
924
0
385
6,016
0
31,193
L
1,777
647
201
1,909
7,941
4,624
4
2,557
5,384
5,159
0
W
Cernunnos
Hunter_Hub
Cernunnos
6,029
2,914
0
2,523
5,825
1,636
0
652
5,145
0
48,434
W
Merlin
Kbreezy25
Merlin
4,330
0
0
562
4,108
1,353
177
673
3,377
51,796
0
W
4,375
675
0
3,540
5,247
4,110
0
247
4,972
32,348
0
L
3,075
612
0
987
4,035
1,070
22
2,382
1,653
27,283
0
W
Kumbhakarna
theMenace73
Kumbhakarna
1,788
386
1,493
2,217
7,690
3,624
0
2,177
5,387
9,753
7,984
W
Fenrir
2,322
769
0
2,970
6,039
2,111
0
769
5,176
0
33,771
L
2,799
1,318
0
1,653
7,840
5,364
0
4,375
3,465
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
33,396
241
Minions Killed
340
0
Camps Cleared
0
1,063,759
Distance Traveled
1,089,764
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,675
516
70
6
0
256,214
1
L
Hachiman
4,953
450
44
4
0
207,382
1
L
Fafnir
5,130
466
7
1
0
212,416
3
W
Cernunnos
6,122
557
78
7
0
193,742
2
W
Merlin
7,511
683
104
9
0
202,111
4
W
Artio
6,628
603
63
6
0
211,011
5
L
Nu Wa
6,346
577
72
7
0
198,270
3
W
Kumbhakarna
6,455
587
31
3
0
234,082
4
W
Fenrir
6,680
607
64
6
0
248,818
4
L
Tyr
4,872
443
48
4
0
189,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role