Player Matchup

Zeus
Zeus
IeBrun Jems
Zeus
Level 47
God Stats
7W - 10L
1,484 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 2
Horus
Horus
SightlessMonk
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,561 Elo+
Party 2
Ullr
Ullr
mikesat21
Ullr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,518 Elo+
Party 2
Team Averages
Level 107
1,495 SR
1,497 Elo+

VS

Team Averages
Level 139
1,513 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
KingWarWolf
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 112L
1,527 Elo+
Party 1
Athena
Athena
civrev101
Athena
Level 139
God Stats
2W - 5L
1,538 SR
Queue Stats
153W - 114L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
9,349
719
12,410
2,424
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 7
8,978
691
10,367
10,824
5,546
Ullr
14
3 / 1 / 5
8,764
674
7,387
7,885
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 1
7,943
611
7,057
11,586
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 6 / 0
8,278
637
3,004
10,406
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
civrev101
Athena
13
0 / 2 / 2
8,528
656
4,807
12,297
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
2
2
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
6
1
4
8
L
1
6
0
0.17
W
4
0
7
7.5
L
Athena
civrev101
Athena
0
2
2
0.5
W
Ullr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
14,868
21,133
Taken
34,289
9,634
Mitigated
17,714
4,165
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,057
2,138
0
3,919
11,586
3,340
0
4,256
7,330
31,383
0
W
12,410
374
0
0
2,424
907
0
1,326
1,098
37,026
0
L
3,004
1,011
0
798
10,406
2,934
0
2,601
7,805
0
27,110
W
10,367
4,959
939
2,658
10,824
5,546
164
6,108
4,716
0
15,640
L
Athena
civrev101
Athena
4,807
1,778
44
1,662
12,297
11,440
0
5,962
6,335
13,146
0
W
Ullr
7,387
2,358
0
568
7,885
3,181
475
4,484
3,401
0
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
24,749
140
Minions Killed
135
5
Camps Cleared
4
680,585
Distance Traveled
660,555
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,943
611
58
4
2
202,657
3
W
Zeus
9,349
719
57
4
2
199,730
1
L
Ullr
8,278
637
63
5
2
205,077
3
W
Horus
8,978
691
14
1
0
254,448
2
L
Athena
8,528
656
14
1
0
252,821
3
W
Ullr
8,764
674
69
5
3
226,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role