Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PerihelionNova
Jing Wei
Level 65
God Stats
1W - 0L
1,290 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ze-The-Ultra464
Fenrir
Level 109
God Stats
3W - 2L
1,577 SR
Queue Stats
12W - 10L
1,548 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,516 Elo+

VS

Team Averages
Level 61
1,428 SR
1,166 Elo+
Tiamat
Tiamat
Cephalon_Ehm
Tiamat
Level 42
God Stats
10W - 24L
1,395 SR
Queue Stats
72W - 141L
1,154 Elo+
Party 2
Ares
Ares
EZ-Passive
Ares
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 132L
1,073 Elo+
Party 2
Shiva
Shiva
jaiisava
Shiva
Level 121
God Stats
5W - 5L
1,390 SR
Queue Stats
24W - 43L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
9 / 0 / 11
9,187
835
9,890
8,316
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
14
8 / 0 / 14
9,572
870
10,983
6,766
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 15
9,126
830
9,207
9,905
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 0
6,548
595
7,082
7,366
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 0
6,691
608
2,864
13,483
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
jaiisava
Shiva
9
0 / 11 / 0
6,231
566
5,431
13,950
11,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
23
Kills
0
0
Deaths
23
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
11
14.5
L
Tiamat
0
5
0
0
L
0
7
0
0
W
Jing Wei
8
0
14
15
W
6
0
15
13.5
L
Shiva
jaiisava
Shiva
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
15,377
24,987
Taken
34,799
13,576
Mitigated
26,488
11,817
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,890
1,807
2,708
4,347
8,316
2,713
565
3,100
4,961
35,489
0
L
Tiamat
7,082
174
0
1,382
7,366
3,791
0
2,324
4,845
22,756
0
L
2,864
238
0
585
13,483
11,373
0
4,201
9,113
7,889
0
W
Jing Wei
10,983
9,717
0
2,832
6,766
2,269
1,520
3,336
3,184
0
34,969
W
9,207
2,954
0
1,930
9,905
8,594
208
3,189
6,508
0
26,008
L
Shiva
jaiisava
Shiva
5,431
765
49
489
13,950
11,324
0
3,913
9,781
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
19,470
141
Minions Killed
83
8
Camps Cleared
3
666,740
Distance Traveled
493,817
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,187
835
51
5
5
205,721
1
L
Tiamat
6,548
595
44
4
3
175,589
0
L
Ares
6,691
608
10
1
0
173,068
0
W
Jing Wei
9,572
870
60
5
1
228,654
3
W
Fenrir
9,126
830
30
3
2
232,365
2
L
Shiva
6,231
566
29
3
0
145,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role