Player Matchup

Anubis
Anubis
CandyCrushSaga
Anubis
Level 105
God Stats
1W - 1L
1,243 SR
Queue Stats
75W - 85L
1,461 Elo+
Party 1
King Arthur
King Arthur
Firage
King Arthur
Level 62
God Stats
2W - 0L
1,520 SR
Queue Stats
71W - 77L
1,382 Elo+
Party 1
Ares
Ares
GonzoNASH
Ares
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,446 Elo+
Party 1
Discordia
Discordia
Knalalegna
Discordia
Level 66
God Stats
2W - 0L
1,112 SR
Queue Stats
35W - 41L
1,315 Elo+
Party 1
Olorun
Olorun
WreckingShop
Olorun
Level 109
God Stats
1W - 2L
1,301 SR
Queue Stats
80W - 79L
1,424 Elo+
Party 1
Team Averages
Level 80
1,335 SR
1,406 Elo+

VS

Team Averages
Level 105
1,502 SR
1,402 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IvaniaSlc
Ymir
Level 160
God Stats
5W - 6L
1,805 SR
Queue Stats
456W - 494L
1,434 Elo+
Party 2
Sol
Sol
SE6AD0R
Sol
Level 125
God Stats
1W - 3L
1,504 SR
Queue Stats
67W - 75L
1,346 Elo+
Solo
Freya
Freya
saltymonkey690
Freya
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
411W - 423L
1,406 Elo+
Solo
Shiva
Shiva
sheep---123
Shiva
Level 71
God Stats
2W - 4L
1,198 SR
Queue Stats
174W - 179L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
9,825
983
15,017
6,541
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Firage
King Arthur
12
1 / 5 / 18
7,634
763
3,677
11,602
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
14
2 / 1 / 18
8,219
822
5,685
7,238
7,772
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Knalalegna
Discordia
16
4 / 0 / 18
8,892
889
7,784
4,698
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
15
11 / 3 / 10
9,645
965
12,633
10,810
5,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 2 / 6
8,158
816
6,290
7,994
10,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
13
1 / 5 / 4
7,244
724
3,410
11,325
11,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
12
3 / 6 / 4
7,501
750
6,171
8,338
2,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 5
7,861
786
7,701
9,916
3,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 7 / 2
6,795
680
6,355
11,767
6,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
27
Kills
10
10
Deaths
27
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
6
3
W
9
1
15
16.5
W
King Arthur
Firage
King Arthur
1
5
18
2
W
Ares
2
1
18
11
L
Ymir
1
5
4
0.6
W
Discordia
Knalalegna
Discordia
4
0
18
13
L
Sol
3
6
4
0.83
W
Olorun
11
3
10
5.33
L
2
7
5
0.64
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
29,927
40,889
Taken
49,340
37,214
Mitigated
32,814
18,203
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,290
735
581
1,312
7,994
10,008
0
6,565
1,429
17,908
0
W
15,017
656
1,766
1,995
6,541
4,983
918
4,562
1,979
32,756
0
W
King Arthur
Firage
King Arthur
3,677
640
1,689
1,428
11,602
15,784
313
6,898
4,704
0
4,739
W
Ares
5,685
118
0
0
7,238
7,772
531
3,641
3,597
7,315
0
L
Ymir
3,410
181
116
1,663
11,325
11,119
0
9,717
1,608
11,015
0
W
Discordia
Knalalegna
Discordia
7,784
441
766
1,152
4,698
2,921
988
3,079
1,619
17,288
0
L
Sol
6,171
1,005
0
1,206
8,338
2,242
0
6,924
1,414
10,289
0
W
Olorun
12,633
7,086
3,959
5,448
10,810
5,754
464
6,799
4,011
24,640
0
L
7,701
2,741
193
1,850
9,916
3,156
0
7,690
2,226
13,259
0
L
6,355
569
261
1,325
11,767
6,289
0
10,223
1,544
4,197
9,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
37,559
99
Minions Killed
75
0
Camps Cleared
0
946,175
Distance Traveled
782,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,158
816
21
2
0
190,723
0
W
Anubis
9,825
983
42
4
0
194,727
0
W
King Arthur
7,634
763
1
0
0
175,249
0
W
Ares
8,219
822
5
1
0
187,804
0
L
Ymir
7,244
724
14
1
0
147,374
0
W
Discordia
8,892
889
14
1
0
200,530
1
L
Sol
7,501
750
12
1
0
133,993
0
W
Olorun
9,645
965
37
4
0
187,865
1
L
Freya
7,861
786
10
1
0
158,987
0
L
Shiva
6,795
680
18
2
0
151,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role