Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Bigboycole
Hun Batz
Level 67
God Stats
1W - 3L
1,172 SR
Queue Stats
43W - 38L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
KarnWithPants
Sun Wukong
Level 15
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Nomorethanscars
Ares
Level 6
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Neith
Neith
TheHeathenLord
Neith
Level 29
God Stats
0W - 2L
1,182 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 33
1,281 SR
1,488 Elo+

VS

Team Averages
Level 92
1,506 SR
1,410 Elo+
Anhur
Anhur
AmericanSiren
Anhur
Level 129
God Stats
4W - 4L
1,395 SR
Queue Stats
35W - 29L
1,446 Elo+
Party 2
Mulan
Mulan
JOHNZEEPR
Mulan
Level 31
God Stats
13W - 7L
1,524 SR
Queue Stats
91W - 102L
1,354 Elo+
Party 3
Cliodhna
Cliodhna
LuvaBoss776
Cliodhna
Level 57
God Stats
34W - 13L
1,659 SR
Queue Stats
182W - 185L
1,389 Elo+
Party 3
Nu Wa
Nu Wa
MagicFreak
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,410 Elo+
Party 2
Ymir
Ymir
albertojsalas92
Ymir
Level 124
God Stats
54W - 54L
1,450 SR
Queue Stats
610W - 658L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 7 / 2
7,309
430
4,220
12,228
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Bigboycole
Hun Batz
13
3 / 8 / 2
7,968
469
9,243
16,231
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
KarnWithPants
Sun Wukong
14
5 / 4 / 0
8,821
519
9,051
15,462
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 0
6,507
383
938
14,124
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 0
6,214
366
3,151
8,594
1,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,130
537
9,572
7,578
2,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
JOHNZEEPR
Mulan
16
4 / 2 / 5
9,187
540
10,431
9,031
8,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
LuvaBoss776
Cliodhna
17
10 / 1 / 5
10,202
600
12,067
11,612
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
8 / 4 / 5
9,799
576
15,941
9,545
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 8
8,248
485
4,259
11,036
9,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
29
30
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
2
0.14
W
4
0
7
7.5
L
Hun Batz
Bigboycole
Hun Batz
3
8
2
0.5
W
Mulan
JOHNZEEPR
Mulan
4
2
5
3.25
L
Sun Wukong
KarnWithPants
Sun Wukong
5
4
0
1.25
W
Cliodhna
LuvaBoss776
Cliodhna
10
1
5
12.5
W
Nu Wa
8
4
5
2.63
L
0
6
0
0
L
0
5
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
52,270
66,639
Taken
48,802
29,242
Mitigated
28,502
9,266
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,220
222
563
2,545
12,228
2,949
0
6,040
6,188
31,622
0
W
9,572
4,489
556
1,019
7,578
2,799
2,821
1,075
6,462
0
62,676
L
Hun Batz
Bigboycole
Hun Batz
9,243
3,108
0
80
16,231
3,966
0
4,903
11,328
0
47,434
W
Mulan
JOHNZEEPR
Mulan
10,431
1,850
0
4,159
9,031
8,768
330
1,279
7,196
0
42,630
L
Sun Wukong
KarnWithPants
Sun Wukong
9,051
2,272
0
3,966
15,462
12,226
114
3,502
11,960
4,711
40,946
W
Cliodhna
LuvaBoss776
Cliodhna
12,067
2,651
0
8,341
11,612
4,584
425
648
10,891
0
75,416
W
Nu Wa
15,941
3,260
0
1,354
9,545
2,991
130
2,610
6,792
71,819
0
L
938
168
0
818
14,124
8,158
372
3,730
10,394
17,171
0
L
3,151
2,451
0
1,294
8,594
1,943
1,432
2,025
6,569
0
27,752
W
4,259
1,031
0
2,579
11,036
9,360
249
1,063
9,859
31,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
46,566
302
Minions Killed
487
0
Camps Cleared
0
1,544,484
Distance Traveled
1,613,736
6
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,309
430
76
4
0
317,897
0
W
Anhur
9,130
537
105
6
0
301,249
9
L
Hun Batz
7,968
469
66
4
0
323,120
0
W
Mulan
9,187
540
93
5
0
316,687
13
L
Sun Wukong
8,821
519
76
4
0
326,497
4
W
Cliodhna
10,202
600
143
8
0
397,790
3
W
Nu Wa
9,799
576
108
6
0
303,005
3
L
Ares
6,507
383
31
2
0
292,199
2
L
Neith
6,214
366
53
3
0
284,771
0
W
Ymir
8,248
485
38
2
0
295,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role