Player Matchup

Discordia
Discordia
Gothicpolar
Discordia
Level 124
God Stats
19W - 32L
1,394 SR
Queue Stats
254W - 265L
1,457 Elo+
Solo
Hou Yi
Hou Yi
ZelectX
Hou Yi
Level 65
God Stats
10W - 2L
1,581 SR
Queue Stats
229W - 71L
1,964 Elo+
Party 2
Chaac
Chaac
iShallRise
Chaac
Level 82
God Stats
3W - 5L
1,290 SR
Queue Stats
308W - 182L
1,599 Elo+
Party 2
Team Averages
Level 90
1,421 SR
1,673 Elo+

VS

Team Averages
Level 135
1,572 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Merana16
Jormungandr
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
434W - 305L
1,697 Elo+
Party 1
Loki
Loki
feli19
Loki
Level 87
God Stats
1W - 2L
1,472 SR
Queue Stats
8W - 27L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gothicpolar
Discordia
15
2 / 1 / 8
10,221
730
10,370
6,902
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
ZelectX
Hou Yi
14
4 / 3 / 7
10,182
727
13,756
11,662
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
15
6 / 2 / 4
10,647
761
16,622
23,259
30,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 2 / 3
8,735
624
13,107
15,585
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Merana16
Jormungandr
15
3 / 2 / 3
9,781
699
10,684
17,704
15,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
feli19
Loki
13
2 / 8 / 2
9,270
662
6,518
12,868
4,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
3
1.25
W
Discordia
Gothicpolar
Discordia
2
1
8
6
L
Jormungandr
Merana16
Jormungandr
3
2
3
2.25
W
Hou Yi
ZelectX
Hou Yi
4
3
7
2.5
L
Loki
feli19
Loki
2
8
2
0.38
W
Chaac
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
30,309
41,823
Taken
46,157
38,102
Mitigated
26,810
16,691
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,107
6,877
0
2,334
15,585
6,172
0
2,955
12,068
0
44,087
W
Discordia
Gothicpolar
Discordia
10,370
783
405
2,319
6,902
2,542
617
3,088
3,814
41,260
0
L
Jormungandr
Merana16
Jormungandr
10,684
3,910
343
1,197
17,704
15,875
0
3,543
13,854
26,011
0
W
Hou Yi
ZelectX
Hou Yi
13,756
6,044
0
3,138
11,662
4,673
1,361
3,319
8,340
0
44,075
L
Loki
feli19
Loki
6,518
913
0
685
12,868
4,763
0
4,371
8,247
155
27,046
W
Chaac
16,622
5,161
0
10,829
23,259
30,887
372
4,992
18,267
0
44,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
27,786
170
Minions Killed
139
10
Camps Cleared
4
847,289
Distance Traveled
727,450
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,735
624
76
5
2
235,222
4
W
Discordia
10,221
730
80
6
4
247,381
3
L
Jormungandr
9,781
699
37
3
1
246,888
4
W
Hou Yi
10,182
727
43
3
5
299,888
3
L
Loki
9,270
662
26
2
1
245,340
3
W
Chaac
10,647
761
47
3
1
300,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role