Player Matchup

Baron Samedi
Baron Samedi
Etienn54
Baron Samedi
Level 117
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 3
Ymir
Ymir
Oma93
Ymir
Level 107
God Stats
13W - 14L
1,691 SR
Queue Stats
81W - 88L
1,505 Elo+
Solo
Artemis
Artemis
XEULEDEUX
Artemis
Level 18
God Stats
1W - 2L
1,342 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 3
Merlin
Merlin
byTecXx
Merlin
Level 104
God Stats
1W - 4L
1,395 SR
Queue Stats
27W - 40L
1,446 Elo+
Solo
Mercury
Mercury
carlosmsg
Mercury
Level 145
God Stats
9W - 12L
1,528 SR
Queue Stats
98W - 105L
1,520 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,584 Elo+

VS

Team Averages
Level 64
1,503 SR
1,475 Elo+
Shiva
Shiva
 
Shiva
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Robacobre69
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,557 Elo+
Party 2
Anubis
Anubis
ThePrinceMEOW
Anubis
Level 101
God Stats
8W - 1L
1,444 SR
Queue Stats
22W - 10L
1,348 Elo+
Solo
Artio
Artio
rodrikong
Artio
Level 125
God Stats
2W - 2L
1,596 SR
Queue Stats
215W - 240L
1,533 Elo+
Party 2
Skadi
Skadi
soloQpoudoVRAU
Skadi
Level 38
God Stats
4W - 5L
1,473 SR
Queue Stats
38W - 50L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Etienn54
Baron Samedi
9
1 / 7 / 0
5,223
435
2,977
7,178
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Oma93
Ymir
8
0 / 2 / 1
5,510
459
1,506
7,330
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
XEULEDEUX
Artemis
9
1 / 6 / 1
5,576
465
2,644
6,438
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
byTecXx
Merlin
11
0 / 1 / 3
6,465
539
5,781
5,063
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
carlosmsg
Mercury
9
3 / 5 / 0
5,803
484
2,378
8,691
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 0 / 2
7,356
613
6,471
9,094
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Robacobre69
Jormungandr
13
6 / 0 / 1
8,359
697
4,504
6,954
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 2
6,657
555
5,469
6,415
2,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
rodrikong
Artio
10
0 / 1 / 8
6,527
544
3,556
8,666
5,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 0
8,056
671
6,667
5,115
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
21
21
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
2
6
L
Baron Samedi
Etienn54
Baron Samedi
1
7
0
0.14
L
Ymir
Oma93
Ymir
0
2
1
0.25
W
Jormungandr
Robacobre69
Jormungandr
6
0
1
6.5
W
3
3
2
1.33
L
Artemis
XEULEDEUX
Artemis
1
6
1
0.25
L
Merlin
byTecXx
Merlin
0
1
3
1.5
L
Mercury
carlosmsg
Mercury
3
5
0
0.6
W
Artio
rodrikong
Artio
0
1
8
4
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,286
Damage
26,667
34,700
Taken
36,244
10,936
Mitigated
17,679
8,189
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,471
2,125
0
750
9,094
3,603
0
1,789
7,152
0
52,906
L
Baron Samedi
Etienn54
Baron Samedi
2,977
29
132
1,348
7,178
3,612
50
3,601
3,577
21,174
0
L
Ymir
Oma93
Ymir
1,506
196
0
1,208
7,330
2,935
0
2,449
4,881
16,919
0
W
Jormungandr
Robacobre69
Jormungandr
4,504
1,436
0
853
6,954
4,111
54
888
5,744
42,113
0
W
5,469
177
0
2,142
6,415
2,700
0
3,870
2,295
33,026
0
L
Artemis
XEULEDEUX
Artemis
2,644
1,160
0
972
6,438
1,320
0
1,425
5,013
0
16,829
L
Merlin
byTecXx
Merlin
5,781
768
0
1,383
5,063
982
0
3,773
1,290
42,722
0
L
Mercury
carlosmsg
Mercury
2,378
1,306
0
3,146
8,691
2,087
0
2,281
6,410
0
25,738
W
Artio
rodrikong
Artio
3,556
839
1,620
2,575
8,666
5,828
0
2,068
6,460
10,930
0
W
6,667
3,843
0
2,160
5,115
1,437
2,902
786
4,329
0
57,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
36,955
250
Minions Killed
403
0
Camps Cleared
0
1,042,609
Distance Traveled
1,138,293
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,356
613
91
8
0
248,187
3
L
Baron Samedi
5,223
435
35
3
0
209,747
8
L
Ymir
5,510
459
32
3
0
162,316
2
W
Jormungandr
8,359
697
111
9
0
235,735
2
W
Anubis
6,657
555
72
6
0
215,278
1
L
Artemis
5,576
465
36
3
0
218,490
0
L
Merlin
6,465
539
94
8
0
221,378
5
L
Mercury
5,803
484
53
4
0
230,678
1
W
Artio
6,527
544
11
1
0
246,285
2
W
Skadi
8,056
671
118
10
0
192,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role