Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Adiema
Odin
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 39L
1,585 Elo+
Party 2
Ra
Ra
Newbfire
Ra
Level 127
God Stats
4W - 4L
1,478 SR
Queue Stats
231W - 221L
1,543 Elo+
Solo
Chiron
Chiron
Sturze00
Chiron
Level 98
God Stats
7W - 1L
1,756 SR
Queue Stats
74W - 71L
1,504 Elo+
Solo
Team Averages
Level 127
1,547 SR
1,526 Elo+

VS

Team Averages
Level 111
1,453 SR
1,392 Elo+
Guan Yu
Guan Yu
Akagii94
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,569 Elo+
Solo
Ra
Ra
CrushMeGood
Ra
Level 100
God Stats
9W - 16L
1,393 SR
Queue Stats
19W - 43L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
Facturar
Sylvanus
Level 85
God Stats
3W - 6L
1,477 SR
Queue Stats
10W - 31L
1,318 Elo+
Party 1
Nemesis
Nemesis
JangKangDang
Nemesis
Level 101
God Stats
10W - 12L
1,516 SR
Queue Stats
19W - 46L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
JesusWasOK
Danzaburou
Level 109
God Stats
9W - 19L
1,380 SR
Queue Stats
18W - 41L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 0 / 4
6,894
575
2,964
5,332
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
 
Sobek
10
3 / 0 / 1
6,243
520
3,958
8,661
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
Adiema
Odin
13
3 / 1 / 1
7,359
613
7,522
7,989
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 5
7,303
609
6,561
6,990
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Sturze00
Chiron
13
4 / 0 / 1
7,126
594
6,792
6,370
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akagii94
Guan Yu
11
1 / 4 / 0
6,511
543
4,056
11,982
6,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 1
6,448
537
3,637
6,588
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Facturar
Sylvanus
8
0 / 2 / 0
5,254
438
3,459
8,166
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
JangKangDang
Nemesis
10
1 / 2 / 1
5,972
498
2,668
7,132
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JesusWasOK
Danzaburou
10
0 / 3 / 0
5,789
482
4,455
7,862
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
4
4
W
Sobek
 
Sobek
3
0
1
3.5
W
Odin
Adiema
Odin
3
1
1
3.5
L
Guan Yu
Akagii94
Guan Yu
1
4
0
0.25
L
2
3
1
0.83
L
Sylvanus
Facturar
Sylvanus
0
2
0
0
L
Nemesis
JangKangDang
Nemesis
1
2
1
0.75
L
Danzaburou
JesusWasOK
Danzaburou
0
3
0
0
W
2
3
5
1.5
W
Chiron
Sturze00
Chiron
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
18,275
35,342
Taken
41,730
14,905
Mitigated
16,083
17,562
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,964
468
0
3,406
5,332
1,618
0
515
4,817
0
41,160
W
Sobek
 
Sobek
3,958
442
0
3,780
8,661
5,835
0
2,584
6,077
9,690
0
W
Odin
Adiema
Odin
7,522
1,264
0
2,207
7,989
3,698
0
0
7,989
1,593
40,358
L
Guan Yu
Akagii94
Guan Yu
4,056
462
0
1,859
11,982
6,262
0
467
10,959
0
34,463
L
3,637
343
427
2,656
6,588
2,252
0
3,418
3,170
38,721
0
L
Sylvanus
Facturar
Sylvanus
3,459
1,021
1,020
2,597
8,166
3,714
0
2,885
5,281
12,760
0
L
Nemesis
JangKangDang
Nemesis
2,668
788
0
684
7,132
2,009
0
2,706
4,426
0
34,684
L
Danzaburou
JesusWasOK
Danzaburou
4,455
1,908
0
2,568
7,862
1,846
0
1,510
6,352
0
41,863
W
6,561
552
283
2,900
6,990
2,251
180
3,161
3,829
49,853
0
W
Chiron
Sturze00
Chiron
6,792
3,365
653
4,333
6,370
1,503
96
836
5,534
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
29,974
394
Minions Killed
332
0
Camps Cleared
0
1,199,181
Distance Traveled
1,107,752
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,894
575
84
7
0
235,251
3
W
Sobek
6,243
520
18
2
0
270,016
6
W
Odin
7,359
613
90
8
0
227,309
4
L
Guan Yu
6,511
543
75
6
0
200,982
1
L
Ra
6,448
537
79
7
0
205,269
4
L
Sylvanus
5,254
438
27
2
0
222,657
6
L
Nemesis
5,972
498
67
6
0
255,857
6
L
Danzaburou
5,789
482
84
7
0
222,987
3
W
Ra
7,303
609
102
9
0
238,834
6
W
Chiron
7,126
594
100
8
0
227,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role