Player Matchup

Thanatos
Thanatos
Silver IV
DarkMesian
Thanatos
Silver IV
Level 129
God Stats
2W - 2L
1,329 SR
Queue Stats
76W - 103L
1,411 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
L3sX
Morgan Le Fay
Silver IV
Level 152
God Stats
1W - 1L
1,739 SR
Queue Stats
76W - 103L
1,411 MMR
Party 1
Cthulhu
Cthulhu
Silver V
WaveyaAri
Cthulhu
Silver V
Level 123
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 24L
1,220 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,595 SR
1,348 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,588 SR
1,388 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
BobbyTTG
Medusa
Silver V
Level 113
God Stats
0W - 2L
1,764 SR
Queue Stats
32W - 49L
1,235 MMR
Solo
Thoth
Thoth
Bronze III
MajesticDrake
Thoth
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkMesian
Thanatos
16
9 / 2 / 3
10,657
820
8,410
8,786
3,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
L3sX
Morgan Le Fay
16
4 / 1 / 8
9,908
762
14,002
8,307
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
WaveyaAri
Cthulhu
14
1 / 3 / 11
9,348
719
8,559
11,822
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ShivaAtlasHe BoBastetAgni

VS

Bans
FenrirCupidXing TianHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 4 / 4
8,353
643
5,669
14,497
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
BobbyTTG
Medusa
12
4 / 8 / 2
8,670
667
8,381
12,473
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 3
8,984
691
6,887
8,706
2,344
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
4
0.5
L
Medusa
BobbyTTG
Medusa
4
8
2
0.63
W
Thanatos
DarkMesian
Thanatos
9
2
3
5.25
W
Morgan Le Fay
L3sX
Morgan Le Fay
4
1
8
8
L
2
2
3
1.75
W
Cthulhu
WaveyaAri
Cthulhu
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
20,937
28,915
Taken
35,676
19,211
Mitigated
17,600
14,288
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,669
354
0
1,656
14,497
11,511
0
7,279
6,381
12,325
0
L
Medusa
BobbyTTG
Medusa
8,381
3,937
0
845
12,473
3,745
0
8,710
3,017
0
24,732
W
Thanatos
DarkMesian
Thanatos
8,410
1,447
0
7,685
8,786
3,737
0
3,841
4,945
0
33,006
W
Morgan Le Fay
L3sX
Morgan Le Fay
14,002
601
0
2,606
8,307
3,802
1,578
4,236
4,071
43,598
0
L
6,887
357
60
1,227
8,706
2,344
0
5,141
3,149
37,924
0
W
Cthulhu
WaveyaAri
Cthulhu
8,559
396
453
3,544
11,822
11,672
26
4,848
6,974
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
26,007
158
Minions Killed
124
9
Camps Cleared
2
818,494
Distance Traveled
663,099
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,353
643
10
1
1
221,913
2
L
Medusa
8,670
667
39
3
0
194,972
3
W
Thanatos
10,657
820
44
3
6
267,668
3
W
Morgan Le Fay
9,908
762
70
5
1
286,422
1
L
Thoth
8,984
691
75
6
1
246,214
1
W
Cthulhu
9,348
719
44
3
2
264,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role