Player Matchup

Chaac
Chaac
KndChuy
Chaac
Level 115
God Stats
23W - 24L
1,436 SR
Queue Stats
192W - 251L
1,310 Elo+
Solo
Cliodhna
Cliodhna
KrossJ1
Cliodhna
Level 109
God Stats
1W - 0L
1,736 SR
Queue Stats
34W - 31L
1,429 Elo+
Solo
Cthulhu
Cthulhu
NoobProGaming21
Cthulhu
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 173L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,513 SR
Queue Stats
1,271W - 1,358L
1,447 Elo+
Solo
Merlin
Merlin
Xrama75
Merlin
Level 106
God Stats
11W - 18L
1,441 SR
Queue Stats
370W - 402L
1,390 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,414 Elo+

VS

Team Averages
Level 84
1,583 SR
1,429 Elo+
Ares
Ares
Fiddle45
Ares
Level 157
God Stats
35W - 33L
1,625 SR
Queue Stats
264W - 271L
1,478 Elo+
Party 2
Izanami
Izanami
HeartlessNebula
Izanami
Level 66
God Stats
32W - 28L
1,541 SR
Queue Stats
323W - 324L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Ractii7
Jormungandr
Level 18
God Stats
1W - 1L
1,749 SR
Queue Stats
29W - 39L
1,360 Elo+
Party 2
Cabrakan
Cabrakan
SaddSkyy
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 218L
1,489 Elo+
Party 1
Chang'e
Chang'e
xxNbedgood19xx
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KndChuy
Chaac
17
0 / 1 / 3
10,574
504
8,965
17,145
17,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
KrossJ1
Cliodhna
20
15 / 3 / 3
13,053
622
15,339
14,006
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 7
10,443
497
6,103
15,402
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Robitotabi
Danzaburou
19
5 / 3 / 6
12,075
575
15,874
16,761
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Xrama75
Merlin
16
6 / 5 / 6
11,236
535
11,331
12,331
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 2 / 1
9,068
432
9,783
16,658
14,142
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 6 / 0
10,101
481
7,011
13,560
2,917
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Ractii7
Jormungandr
13
0 / 6 / 1
8,103
386
5,449
17,082
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SaddSkyy
Cabrakan
16
4 / 8 / 3
9,751
464
14,916
18,109
10,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 2
9,601
457
7,026
14,617
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
29
Kills
11
12
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
1
0.75
L
2
6
0
0.33
W
Chaac
KndChuy
Chaac
0
1
3
1.5
W
Cliodhna
KrossJ1
Cliodhna
15
3
3
5.5
W
3
0
7
6.5
L
Jormungandr
Ractii7
Jormungandr
0
6
1
0.08
W
Danzaburou
Robitotabi
Danzaburou
5
3
6
2.67
L
Cabrakan
SaddSkyy
Cabrakan
4
8
3
0.69
W
Merlin
Xrama75
Merlin
6
5
6
1.8
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,612
Damage
44,185
75,645
Taken
80,026
50,263
Mitigated
43,918
24,530
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,783
422
0
5,255
16,658
14,142
708
2,090
14,568
51,348
0
L
7,011
4,613
122
2,312
13,560
2,917
2,435
3,014
10,546
0
90,257
W
Chaac
KndChuy
Chaac
8,965
2,118
0
9,173
17,145
17,981
656
9,522
7,623
0
64,096
W
Cliodhna
KrossJ1
Cliodhna
15,339
2,854
0
2,594
14,006
5,547
3,066
7,324
6,682
0
82,451
W
6,103
589
823
2,459
15,402
17,717
1,233
2,931
12,471
35,468
0
L
Jormungandr
Ractii7
Jormungandr
5,449
1,128
646
1,599
17,082
13,111
334
4,590
12,492
29,730
0
W
Danzaburou
Robitotabi
Danzaburou
15,874
7,496
275
7,651
16,761
5,264
2,774
6,991
9,770
0
93,656
L
Cabrakan
SaddSkyy
Cabrakan
14,916
1,490
0
3,982
18,109
10,053
16
2,936
15,173
57,391
140
W
Merlin
Xrama75
Merlin
11,331
391
27
1,528
12,331
3,754
914
10,266
2,065
61,074
0
L
7,026
549
216
3,049
14,617
3,695
0
4,804
9,813
36,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
46,624
534
Minions Killed
465
0
Camps Cleared
0
1,906,320
Distance Traveled
1,776,782
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,068
432
89
4
0
372,644
1
L
Izanami
10,101
481
185
9
0
331,058
2
W
Chaac
10,574
504
100
5
0
403,312
0
W
Cliodhna
13,053
622
133
6
0
434,935
1
W
Cthulhu
10,443
497
68
3
0
340,057
0
L
Jormungandr
8,103
386
53
3
0
394,658
0
W
Danzaburou
12,075
575
136
6
0
356,144
2
L
Cabrakan
9,751
464
89
4
0
331,631
1
W
Merlin
11,236
535
97
5
0
371,872
0
L
Chang'e
9,601
457
49
2
0
346,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role