Player Matchup

Loki
Loki
DRDhe
Loki
Level 128
God Stats
10W - 3L
1,660 SR
Queue Stats
97W - 97L
1,572 Elo+
Party 2
Nike
Nike
Lari_Anjo
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,524 Elo+
Solo
Kukulkan
Kukulkan
ManjaGamer
Kukulkan
Level 125
God Stats
5W - 1L
1,827 SR
Queue Stats
39W - 53L
1,322 Elo+
Solo
Ullr
Ullr
Mzandre
Ullr
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 224L
1,649 Elo+
Party 2
Jormungandr
Jormungandr
vanwap
Jormungandr
Level 59
God Stats
3W - 1L
1,598 SR
Queue Stats
73W - 46L
1,585 Elo+
Party 2
Team Averages
Level 110
1,617 SR
1,530 Elo+

VS

Team Averages
Level 108
1,617 SR
1,512 Elo+
Set
Set
El Hgygthb
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,518 Elo+
Solo
Hercules
Hercules
Rodrigoshow507
Hercules
Level 62
God Stats
9W - 5L
1,745 SR
Queue Stats
128W - 186L
1,488 Elo+
Solo
Hachiman
Hachiman
Satsui001
Hachiman
Level 126
God Stats
3W - 1L
1,634 SR
Queue Stats
141W - 140L
1,515 Elo+
Party 1
Bastet
Bastet
SerK997
Bastet
Level 89
God Stats
10W - 4L
1,719 SR
Queue Stats
344W - 321L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
fabiiian
Nu Wa
Level 135
God Stats
3W - 3L
1,487 SR
Queue Stats
304W - 277L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DRDhe
Loki
14
5 / 7 / 3
8,984
473
7,522
15,836
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
5 / 4 / 6
10,350
545
14,100
19,092
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Kukulkan
ManjaGamer
Kukulkan
17
3 / 3 / 3
10,365
546
6,211
10,906
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Mzandre
Ullr
16
5 / 6 / 3
10,115
532
8,912
17,669
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
vanwap
Jormungandr
12
1 / 6 / 5
7,698
405
10,892
16,728
14,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,769
514
12,737
15,154
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
15
3 / 4 / 6
9,924
522
6,364
18,143
15,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Satsui001
Hachiman
18
9 / 3 / 4
10,990
578
13,364
15,025
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
SerK997
Bastet
17
6 / 3 / 5
10,479
552
10,239
17,870
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
fabiiian
Nu Wa
17
4 / 4 / 7
10,519
554
17,097
8,821
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
19
Kills
26
26
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
DRDhe
Loki
5
7
3
0.93
W
4
5
1
0.9
L
Nike
5
4
6
2
L
Kukulkan
ManjaGamer
Kukulkan
3
3
3
1.5
L
Ullr
Mzandre
Ullr
5
6
3
1.08
W
Hercules
3
4
6
1.5
W
Hachiman
Satsui001
Hachiman
9
3
4
3.67
W
Bastet
SerK997
Bastet
6
3
5
2.83
W
Nu Wa
fabiiian
Nu Wa
4
4
7
1.88
L
Jormungandr
vanwap
Jormungandr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,637
Damage
59,801
80,231
Taken
75,013
41,791
Mitigated
43,460
12,828
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DRDhe
Loki
7,522
2,199
0
2,491
15,836
4,146
0
3,374
12,174
0
49,851
W
12,737
6,278
0
2,699
15,154
13,289
1,214
3,313
11,088
0
58,818
L
Nike
14,100
2,497
0
3,898
19,092
14,253
370
1,638
16,635
7,105
47,454
L
Kukulkan
ManjaGamer
Kukulkan
6,211
625
0
1,283
10,906
3,733
0
3,128
7,430
74,164
0
L
Ullr
Mzandre
Ullr
8,912
4,037
0
4,391
17,669
5,120
1,054
2,747
14,744
0
72,841
W
Hercules
6,364
2,240
2,272
7,985
18,143
15,530
0
4,964
12,695
0
33,583
W
Hachiman
Satsui001
Hachiman
13,364
6,648
0
5,007
15,025
5,080
455
3,007
11,924
0
69,930
W
Bastet
SerK997
Bastet
10,239
3,181
0
7,109
17,870
6,629
295
5,440
12,323
0
70,822
W
Nu Wa
fabiiian
Nu Wa
17,097
2,618
92
1,815
8,821
2,932
1,256
2,874
5,907
82,172
0
L
Jormungandr
vanwap
Jormungandr
10,892
3,868
0
765
16,728
14,539
512
5,071
11,239
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
51,681
492
Minions Killed
521
0
Camps Cleared
0
1,791,133
Distance Traveled
1,836,706
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,984
473
80
4
0
376,341
4
W
Set
9,769
514
96
5
0
359,855
4
L
Nike
10,350
545
97
5
0
364,092
3
L
Kukulkan
10,365
546
149
8
0
383,911
7
L
Ullr
10,115
532
119
6
0
329,945
5
W
Hercules
9,924
522
53
3
0
361,330
2
W
Hachiman
10,990
578
120
6
0
335,312
4
W
Bastet
10,479
552
109
6
0
422,342
3
W
Nu Wa
10,519
554
143
8
0
357,867
5
L
Jormungandr
7,698
405
47
2
0
336,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role