Player Matchup

Athena
Athena
Ashelia64
Athena
Level 91
God Stats
26W - 11L
1,689 SR
Queue Stats
261W - 283L
1,462 Elo+
Party 2
Bakasura
Bakasura
Querchi
Bakasura
Level 85
God Stats
2W - 2L
1,511 SR
Queue Stats
76W - 66L
1,525 Elo+
Solo
Chiron
Chiron
Sims-sama33
Chiron
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 360L
1,456 Elo+
Party 2
Achilles
Achilles
sharan_k17
Achilles
Level 134
God Stats
5W - 5L
1,478 SR
Queue Stats
300W - 316L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
xAimeeAcidx
Baron Samedi
Level 123
God Stats
3W - 2L
1,783 SR
Queue Stats
48W - 35L
1,542 Elo+
Solo
Team Averages
Level 111
1,592 SR
1,487 Elo+

VS

Team Averages
Level 100
1,450 SR
1,505 Elo+
Cupid
Cupid
Aldininos67
Cupid
Level 12
God Stats
1W - 1L
1,100 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1
Mercury
Mercury
BEK1NG
Mercury
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 12L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
FEK1NG
Jormungandr
Level 110
God Stats
2W - 0L
1,547 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 1
Zeus
Zeus
NEK1NG
Zeus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,608 Elo+
Party 1
Chaac
Chaac
WEK1NG
Chaac
Level 114
God Stats
3W - 1L
1,819 SR
Queue Stats
12W - 10L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ashelia64
Athena
15
0 / 4 / 7
9,623
437
9,491
28,636
43,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Querchi
Bakasura
16
5 / 8 / 4
10,318
469
8,362
26,564
15,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
15
3 / 6 / 2
9,467
430
12,954
17,588
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
sharan_k17
Achilles
17
2 / 6 / 2
10,031
456
8,861
28,831
32,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
xAimeeAcidx
Baron Samedi
16
6 / 8 / 2
10,703
487
13,658
15,907
10,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,247
511
6,241
8,645
2,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
BEK1NG
Mercury
20
13 / 3 / 9
14,020
637
24,677
22,560
8,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
FEK1NG
Jormungandr
15
0 / 4 / 12
11,209
510
6,805
24,647
24,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
NEK1NG
Zeus
20
11 / 5 / 8
13,950
634
31,233
16,933
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
WEK1NG
Chaac
20
5 / 1 / 12
13,708
623
25,332
18,667
18,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
16
Kills
31
32
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Athena
Ashelia64
Athena
0
4
7
0.88
W
Mercury
BEK1NG
Mercury
13
3
9
5.83
W
Jormungandr
FEK1NG
Jormungandr
0
4
12
1.5
W
Zeus
NEK1NG
Zeus
11
5
8
3
L
Bakasura
Querchi
Bakasura
5
8
4
0.88
L
Chiron
3
6
2
0.67
W
Chaac
WEK1NG
Chaac
5
1
12
11
L
Achilles
sharan_k17
Achilles
2
6
2
0.5
L
Baron Samedi
xAimeeAcidx
Baron Samedi
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,326
Damage
94,288
117,526
Taken
91,452
109,052
Mitigated
60,214
23,362
Healing
32,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,241
3,734
146
1,313
8,645
2,686
5,511
2,210
6,352
0
52,147
L
Athena
Ashelia64
Athena
9,491
1,753
0
2,460
28,636
43,234
0
10,807
17,829
37,414
4,320
W
Mercury
BEK1NG
Mercury
24,677
17,789
0
8,096
22,560
8,642
5,914
3,939
17,125
0
106,367
W
Jormungandr
FEK1NG
Jormungandr
6,805
2,285
2,828
5,767
24,647
24,177
1,196
5,261
18,834
46,307
0
W
Zeus
NEK1NG
Zeus
31,233
3,534
0
3,978
16,933
6,371
1,038
5,305
10,946
123,982
0
L
Bakasura
Querchi
Bakasura
8,362
5,656
0
4,599
26,564
15,082
0
10,545
16,019
0
67,737
L
Chiron
12,954
4,196
860
5,703
17,588
7,277
842
6,888
10,670
0
68,326
W
Chaac
WEK1NG
Chaac
25,332
5,712
0
10,313
18,667
18,338
1,746
4,737
12,823
8,505
92,468
L
Achilles
sharan_k17
Achilles
8,861
2,556
0
6,558
28,831
32,806
0
7,133
21,698
0
61,926
L
Baron Samedi
xAimeeAcidx
Baron Samedi
13,658
1,261
1,248
1,934
15,907
10,653
0
5,346
10,561
56,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
64,134
497
Minions Killed
679
0
Camps Cleared
0
1,996,454
Distance Traveled
2,224,317
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,247
511
108
5
0
414,694
2
L
Athena
9,623
437
64
3
0
443,655
2
W
Mercury
14,020
637
146
7
0
571,426
4
W
Jormungandr
11,209
510
70
3
0
374,483
5
W
Zeus
13,950
634
168
8
0
392,656
4
L
Bakasura
10,318
469
136
6
0
440,937
3
L
Chiron
9,467
430
102
5
0
389,124
3
W
Chaac
13,708
623
187
9
0
471,058
7
L
Achilles
10,031
456
94
4
0
377,083
7
L
Baron Samedi
10,703
487
101
5
0
345,655
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role