Player Matchup

Khepri
Khepri
TML Green
Khepri
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 164L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
criskill3r
Gilgamesh
Level 22
God Stats
5W - 2L
1,457 SR
Queue Stats
100W - 119L
1,336 Elo+
Party 1
Pele
Pele
icyapple32
Pele
Level 94
God Stats
17W - 15L
1,471 SR
Queue Stats
163W - 183L
1,349 Elo+
Party 1
Skadi
Skadi
kamden_harley
Skadi
Level 50
God Stats
4W - 2L
1,615 SR
Queue Stats
79W - 96L
1,385 Elo+
Solo
Anubis
Anubis
katherineminmin
Anubis
Level 63
God Stats
5W - 0L
1,585 SR
Queue Stats
84W - 47L
1,427 Elo+
Party 1
Team Averages
Level 66
1,526 SR
1,405 Elo+

VS

Team Averages
Level 76
1,481 SR
1,401 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Cupie777
Persephone
Level 116
God Stats
12W - 11L
1,484 SR
Queue Stats
242W - 270L
1,438 Elo+
Solo
Kali
Kali
DrDe1irious
Kali
Level 32
God Stats
1W - 5L
1,207 SR
Queue Stats
51W - 77L
1,218 Elo+
Solo
Hachiman
Hachiman
HeavenAngel12
Hachiman
Level 78
God Stats
0W - 1L
1,713 SR
Queue Stats
44W - 54L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Myrotax_YT
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 194L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
TML Green
Khepri
15
2 / 0 / 10
9,681
538
6,600
8,335
10,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
criskill3r
Gilgamesh
16
10 / 1 / 4
11,538
641
11,678
13,345
13,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 2 / 2
11,616
645
5,322
13,328
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 1 / 5
10,468
582
7,831
10,359
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 3
11,333
630
12,319
8,270
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 5 / 0
6,438
358
3,575
12,612
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Cupie777
Persephone
13
2 / 3 / 0
8,165
454
5,599
6,487
1,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 3
8,498
472
8,354
14,686
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
HeavenAngel12
Hachiman
12
1 / 3 / 0
7,512
417
4,482
9,001
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Myrotax_YT
Gilgamesh
10
1 / 10 / 0
6,992
388
6,900
13,423
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
28
Kills
5
5
Deaths
28
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
0
0
L
Persephone
Cupie777
Persephone
2
3
0
0.67
L
1
7
3
0.36
L
Hachiman
HeavenAngel12
Hachiman
1
3
0
0.33
L
Gilgamesh
Myrotax_YT
Gilgamesh
1
10
0
0.1
W
Khepri
TML Green
Khepri
2
0
10
7
W
Gilgamesh
criskill3r
Gilgamesh
10
1
4
12
W
5
2
2
3
W
2
1
5
4.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
28,910
53,637
Taken
56,209
40,854
Mitigated
24,602
17,430
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,575
1,283
188
1,633
12,612
7,796
0
5,742
6,870
10,991
0
L
Persephone
Cupie777
Persephone
5,599
314
0
1,592
6,487
1,474
631
3,828
2,656
45,425
0
L
8,354
4,704
0
1,382
14,686
4,455
0
3,145
11,541
0
64,892
L
Hachiman
HeavenAngel12
Hachiman
4,482
1,646
0
3,137
9,001
2,160
616
3,176
5,825
0
35,333
L
Gilgamesh
Myrotax_YT
Gilgamesh
6,900
2,928
0
1,006
13,423
8,717
0
2,223
11,200
0
23,161
W
Khepri
TML Green
Khepri
6,600
1,108
478
1,849
8,335
10,527
0
2,510
5,825
33,641
7,479
W
Gilgamesh
criskill3r
Gilgamesh
11,678
5,551
0
4,265
13,345
13,431
4,212
399
12,550
0
54,454
W
5,322
2,168
0
2,754
13,328
7,746
297
1,680
11,587
0
92,188
W
7,831
3,101
0
3,145
10,359
4,784
2,901
1,463
8,896
0
92,977
W
12,319
745
0
4,939
8,270
4,366
335
3,293
4,945
75,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
37,605
551
Minions Killed
327
0
Camps Cleared
0
1,710,135
Distance Traveled
1,453,151
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,438
358
12
1
0
249,094
3
L
Persephone
8,165
454
78
4
0
286,246
6
L
Kali
8,498
472
110
6
0
329,687
2
L
Hachiman
7,512
417
80
4
0
304,935
3
L
Gilgamesh
6,992
388
47
3
0
283,189
4
W
Khepri
9,681
538
56
3
0
339,403
1
W
Gilgamesh
11,538
641
107
6
0
341,085
0
W
Pele
11,616
645
140
8
0
387,089
0
W
Skadi
10,468
582
136
8
0
330,696
1
W
Anubis
11,333
630
112
6
0
311,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role