Player Matchup

Anubis
Anubis
CrazyMonkey6641
Anubis
Level 15
God Stats
5W - 6L
1,384 SR
Queue Stats
14W - 18L
1,220 Elo+
Party 2
Medusa
Medusa
NinjaSmurf01
Medusa
Level 145
God Stats
7W - 10L
1,466 SR
Queue Stats
569W - 621L
1,531 Elo+
Party 2
Ymir
Ymir
bug977614
Ymir
Level 14
God Stats
17W - 14L
1,509 SR
Queue Stats
17W - 15L
1,446 Elo+
Party 2
Team Averages
Level 58
1,453 SR
1,399 Elo+

VS

Team Averages
Level 40
1,476 SR
1,569 Elo+
Cerberus
Cerberus
DraconicTales106
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,690 Elo+
Party 1
Nemesis
Nemesis
LaKalaka18
Nemesis
Level 61
God Stats
6W - 4L
1,618 SR
Queue Stats
39W - 54L
1,328 Elo+
Solo
Fenrir
Fenrir
freezingdoom420
Fenrir
Level 18
God Stats
4W - 6L
1,311 SR
Queue Stats
4W - 6L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 10
9,046
822
10,521
8,054
3,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
10 / 1 / 6
10,378
943
18,965
8,705
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
3 / 2 / 11
9,618
874
4,361
7,570
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,726
702
6,140
19,224
12,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
LaKalaka18
Nemesis
13
4 / 8 / 4
8,459
769
7,447
15,179
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 4
7,456
678
3,117
6,390
2,261
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
8
8
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
1
8
6
0.5
L
Nemesis
LaKalaka18
Nemesis
4
8
4
0.75
W
Medusa
10
1
6
13
W
Ymir
3
2
11
4.25
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
16,704
24,329
Taken
40,793
12,569
Mitigated
18,274
6,212
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
774
510
1,700
8,054
3,561
515
3,014
5,040
20,957
0
L
6,140
136
179
3,133
19,224
12,201
0
6,568
12,656
21,820
0
L
Nemesis
LaKalaka18
Nemesis
7,447
3,289
0
1,541
15,179
3,812
0
6,391
8,788
0
31,596
W
Medusa
18,965
10,374
0
1,536
8,705
3,571
2,058
1,760
6,945
0
48,468
W
Ymir
4,361
118
115
2,351
7,570
5,437
373
1,627
5,943
19,510
0
L
3,117
688
0
88
6,390
2,261
0
2,302
4,088
0
7,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
23,641
117
Minions Killed
129
4
Camps Cleared
6
609,727
Distance Traveled
516,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,046
822
20
2
1
182,754
0
L
Cerberus
7,726
702
64
6
0
182,242
2
L
Nemesis
8,459
769
54
5
5
194,773
1
W
Medusa
10,378
943
72
7
3
218,624
3
W
Ymir
9,618
874
25
2
0
208,349
1
L
Fenrir
7,456
678
11
1
1
139,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role